Rise of the Reds – or ROTR for short – improves upon the C&C Generals formula while also adding its own distinct elements to it. Most notably, the mod adds two completely new factions, the tank-heavy Russian Federation and the defence-oriented European Continental Alliance. In addition, the three original factions China, USA and GLA have been greatly expanded and redesigned in a variety of ways, with several new units, buildings, powers and abilities to explore and combine in your in-game tactics.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Tank Trap Barricade
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
assidiq178
assidiq178

niceeee...
bit confuse about function....

Reply Good karma Bad karma+1 vote
FuryGirl
FuryGirl

A wall. It keeps tanks and infantry from going one way, so you can force them to go another way -- say, a way stacked with turrets.

Reply Good karma Bad karma+5 votes
eil
eil

it must be very durable to stand its role.

Reply Good karma Bad karma+5 votes
Xofolez
Xofolez

sweet! there is finally walls for me to use in the attempt to bottle neck my enemy assaults

Reply Good karma Bad karma+4 votes
waldo101
waldo101

how much does it cost?

Reply Good karma Bad karma+1 vote
IPS Creator
IPS

50

Reply Good karma+1 vote
waldo101
waldo101

seriously!? thats pretty cheap sounds like spamming material to me i was actually thinking more like 100 minimum.

Reply Good karma Bad karma+1 vote
APB_ICE
APB_ICE

It's a wall; a passive defence which is only meant to slow the enemy down. It's gotta be cheap to be worth it. ;)

Reply Good karma Bad karma+1 vote
Kornet555
Kornet555

Gonna be a bit difficult to use but very useful none the less

Reply Good karma Bad karma+1 vote
Keksz
Keksz

Isnt it going to **** up the pathfinding of units and CPU enemy really really bad???

Reply Good karma Bad karma+1 vote
The_Hunter649 Author
The_Hunter649

Not realy bigger tanks like ovies can just run them over and they will simply attempt to destroy them on alot of occasions.

Reply Good karma+2 votes
APB_ICE
APB_ICE

This is now officially my favourite ECA structure. WALLS IN ROTR!!! :D

Reply Good karma Bad karma+3 votes
Delta_6
Delta_6

You Sir, just gave me a perfect Reference for the Dutch Barricade on my mod XD

THANK YOU !

Reply Good karma Bad karma+2 votes
AirborneSn1p3r
AirborneSn1p3r

im guessing it works a bit like the walls from ts and ra2 etc

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

Its a wall, why is there debate over how it may or may not function.... ITS A WALL!!!

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

The ability to predict the movement of enemy forces is an essential skill in defensive warfare. Beyond that, the ability to redirect their movement in order to funnel them into pre-determined killzones proves even more advantageous. As such, these seemingly crude obstacles consisting of sandbags, razor wire and Czech hedgehogs can be set up for a variety of practical purposes: In the narrow streets of a city, they can force the attacker to take risky detours or waste precious time on their removal. In open fields, they can easily disrupt the formation of an entire army thus exposing it to a hail of defensive fire. In short, the Tank Trap Barricade allows the European defenders to 'model' a battlefield according to their own plans, thus nullifying any offensive advatange the enemy may have and wrestling the initiative of battle away from him.

Details
Date
Size
800×600
Options
URL
Embed
Embed Thumb
Share
Feed
RSS feed