Rise of the Reds – or ROTR for short – improves upon the C&C Generals formula while also adding its own distinct elements to it. Most notably, the mod adds two completely new factions, the tank-heavy Russian Federation and the defence-oriented European Continental Alliance. In addition, the three original factions China, USA and GLA have been greatly expanded and redesigned in a variety of ways, with several new units, buildings, powers and abilities to explore and combine in your in-game tactics.
The ability to predict the movement of enemy forces is an essential skill in defensive warfare. Beyond that, the ability to redirect their movement in order to funnel them into pre-determined killzones proves even more advantageous. As such, these seemingly crude obstacles consisting of sandbags, razor wire and Czech hedgehogs can be set up for a variety of practical purposes: In the narrow streets of a city, they can force the attacker to take risky detours or waste precious time on their removal. In open fields, they can easily disrupt the formation of an entire army thus exposing it to a hail of defensive fire. In short, the Tank Trap Barricade allows the European defenders to 'model' a battlefield according to their own plans, thus nullifying any offensive advatange the enemy may have and wrestling the initiative of battle away from him.