Rise Of The Reds is an expansion mod for Generals: Zero Hour that adds the Russian Federation, European Continental Alliance and is packed with overhauls and changes to the original factions. Whether it's steamrolling Russians, indomitable European defenders, American high-tech, Chinese strength in numbers or the brutal cunning of the GLA - Rise of the Reds has a faction for everyone's tastes - even to take your opponents on land, air and sea!
The Bulldog is a fully self-automated defensive emplacement developed and used by the Royal Netherlands Army. Taking inspirations from the hidden fortifications of Switzerland as well as the historical Maginot line of France, these turrets have been placed alongside key strategic locations in many European countries, ready to pop out of the ground and engage hostile invaders upon activation by senior command. Depending on the operational clearance of the commander in charge, the Bulldog can deploy its weapons according to three operational routines: The most basic mode, dubbed 'Argus' after the faithful dog of Odysseus, uses its dual 20mm gatling guns to riddle enemy footsoldiers and light vehicles. The second mode, named after the two-headed dog 'Orthus', adds a set of shaped-charge rocket launchers for use against armoured targets. Finally, the third and most powerful mode, named 'Cerberus' after the three-headed canine guardian of the underworld, uses both previous weapons in addition to a set of vertically launched surface-to-air missiles. This allows the Bulldog Turret to defeat a variety of threats and it can also be ordered to retract into its underground shelter to repair and conceal itself after an attack, making it useful as an ambush weapon by itself or as a component of a defensive line.