Rise Of The Reds is an expansion mod for Generals: Zero Hour that adds the Russian Federation, European Continental Alliance and is packed with overhauls and changes to the original factions. Whether it's steamrolling Russians, indomitable European defenders, American high-tech, Chinese strength in numbers or the brutal cunning of the GLA - Rise of the Reds has a faction for everyone's tastes - even to take your opponents on land, air and sea!
Vaguely reminiscent of the M7 Priest artillery of World War II fame, these medium-weight, open-topped vehicles entered service with the British Army as part of the MoD's re-armament plan which was put into action after the new government of the populist 'Hope and Glory' party had announced the withdrawal of the United Kingdom from the increasingly assertive European Union in the mid-2020s. Picking up on the traditions of the past in an effort to secure a safe, self-determined future, the country proceeded to engage in an increased exchange with its old Commonwealth allies, particularly Australia, India and Canada, whose economies remained relatively stable throughout the Global War on Terror, which put the UK in an advantageous position by the time stability returned to the continent several years later. Meanwhile, many 'lean and fast' units of the Army had been turned back into heavy, hard-hitting territorial defence forces and the Royal Armoured Corps was no exception. Operating alongside a new model of Britain's time-tested Challenger tank, the Mortar Track provides mobile artillery support on the go. Its powerful 120mm mortar cannon can lay down a rapid, unceasing barrage of shells thanks to its automatic loading system and the latest software upgrade for the targeting computer, which is yet to be applied to all available vehicles, allows Mortar Tracks to relay targets between each other.