Rise of the Reds – or ROTR for short – improves upon the C&C Generals formula while also adding its own distinct elements to it. Most notably, the mod adds two completely new factions, the tank-heavy Russian Federation and the defence-oriented European Continental Alliance. In addition, the three original factions China, USA and GLA have been greatly expanded and redesigned in a variety of ways, with several new units, buildings, powers and abilities to explore and combine in your in-game tactics.
Vaguely reminiscent of the M7 Priest artillery of World War II fame, these medium-weight, open-topped vehicles entered service with the British Army as part of the MoD's re-armament plan which was put into action after the new government of the populist 'Hope and Glory' party had announced the withdrawal of the United Kingdom from the increasingly assertive European Union in the mid-2020s. Picking up on the traditions of the past in an effort to secure a safe, self-determined future, the country proceeded to engage in an increased exchange with its old Commonwealth allies, particularly Australia, India and Canada, whose economies remained relatively stable throughout the Global War on Terror, which put the UK in an advantageous position by the time stability returned to the continent several years later. Meanwhile, many 'lean and fast' units of the Army had been turned back into heavy, hard-hitting territorial defence forces and the Royal Armoured Corps was no exception. Operating alongside a new model of Britain's time-tested Challenger tank, the Mortar Track provides mobile artillery support on the go. Its powerful 120mm mortar cannon can lay down a rapid, unceasing barrage of shells thanks to its automatic loading system and the latest software upgrade for the targeting computer, which is yet to be applied to all available vehicles, allows Mortar Tracks to relay targets between each other.
"Vaguely reminiscent of the M7 Priest artillery of World War II fame, these medium-wei..."
"Fame"
lol.
Hey, even if most people prefer to remember Sherman zerg rushes, it doesn't change the fact that the Priest was a rather handy piece of equipment once mobile warfare came into play.
Artillery is known as "The king of battle," for a reason. Once said king can actually follow the battle...bad things happen to the side that can't keep up.
sherman zerg rush lol
so this is the light artillery unit that i saw...
:)...
"light" artillery unit huh :P
Oh these teases are such a blessing and a curse at the same time, lads =o
yeah it's "light"...
until they swarm your base like those pesky infernos...
then it's frickin' "bright"!!...
Light because it moves so fast, not so light when it stings.
Hmmm... does this unit have to deploy to fire?
nice i love it
Yay, a British unit.
*looks at the ammos...
wow, they're flat...
well i'm not being offensive...
i just want to point to others that you give importance to the tiniest details...
you could have just placed a covered munitions box, but you did not...
and that's what i like about the SWR team...
you give importance to every detail that would make the whole thing look good (well at least when it's zoomed out :D)...
very dedicated to the mod and does all to satisfy our eyes with ROTR...
:)...
Even zoomed in, it'd look better than the normal game.
yeah that's right coz EA just wanted money out of the gamers...
but it's weird to see flat shells right?...
XD...
Better than no shells.
This is just plain Sexy. . .very nice work
Suddenly, Google
Did you mean 11th doctor's TARDIS?
Incoming!!!
Interesting... so with the upgrade they can fire further than they'd normally acquire a target, like Patriots.
I think the swedish archer artillery system would make a way cooler artillery piece