Rise of the Reds – or ROTR for short – improves upon the C&C Generals formula while also adding its own distinct elements to it. Most notably, the mod adds two completely new factions, the tank-heavy Russian Federation and the defence-oriented European Continental Alliance. In addition, the three original factions China, USA and GLA have been greatly expanded and redesigned in a variety of ways, with several new units, buildings, powers and abilities to explore and combine in your in-game tactics.
A true classic of British aviation, the Harrier jumpjet was retired from service by the MoD in the early 21st century. Unfortunately, its intended replacement, the American F-35 Lightning, would not enter service for many years to come due to a number of safety issues and overflowing costs. Whilst the United States went on and shifted their focus to a more economical multirole version of the F-22 Raptor, many international partners of the Joint Strike Fighter programme, including the Netherlands, Italy and the United Kingdom opted out and were left with no adequate aircraft to fill the niche. Meanwhile, large parts of the Harrier fleet were sold off to the Armada Española. Ever since the creation of the European Continental Army, Spanish carrier ships formed a large portion of the task force's naval branch and provided reliable close air support with their Harriers during ECA combat operations in North Africa. It was at this time when General Cutting of the British expeditionary force worked in close coordination with Admiral Pablo Garcia during the attack on Casablanca. Ten years later, in the most desperate phase of the Russo-European War, Charles once again called upon the help of his Spanish friend, successfully repelling General Aleksandr's ill-conceived invasion of England in one of the war's bloodiest, most decisive battles. In combat, the Harrier is a deadly tank hunter thanks to its powerful Brimstone missiles that also engages both airborne and ground-based targets with a pair of 25mm cannons. Beyond that, its VTOL capabilities ensure a high level of mobility and allow the plane to fly idle in tight circles, making it less prone to sudden anti-air ambushes.
So, is the Harrier a purchasable unit or is it a call-in airstrike vehicle?
I'm guessing purchasable, since it can fly idle in circles...
Purchasable unit =)
Sweet. But since England also has the Goshawk, will the Harrier work as a Tier 1 unit?
Will you be able to toggle between jet mode and hover mode?.
you sir made my day.
very cool, does this mean we are geting aircraft carriers?
I'd like to see how tough they are when I deploy Yuri's Gatling towers.
On a serious note, that harrier looks sexy.
Mojo 1 approaching the target.
Mojo 2 is down! I repeat, Mojo 2 is down!
Will this aircraft be for all ECA factions or will this be for General Charles only in version 2.0????
the airforce has arrived!!!...
Pretty old using a Harrier^^
They are so outdated...
But apart from this they look nice!
Is that Keksz giving a compliment?
That's quite frightning :P
Neah. It;s the realism in it. Robert gets so wet when he sees realistic stuff :P
Yeah I'm working on a harrier for a while myself now and know that they are one of the more difficult aircrafts and this one looks pretty decent :D
Oh hey, I'm in the game! (Bad joke is bad)
I like the model and the texture, nice work!
so sexy^^
The harrier first flying in the 60's flies on today as the AV-8B and the Gr.9
"instruments locked on"
The harrier is cool, but i like ips' textures for the eurofighter better, The colouring here is a bit too light.
i think harrier bad in game u should make the euro fighter a plane fighter to use rather then powerup/ability nice job and be awasome if u good make type 45 destroyer and an aircraft carrier and maybe ghost/visby corvette thing
Amongst the well known Generation 3 combat aircraft, this plane has generally been my favorite. It served for a very long time in the RAF and scored several points during the Falkland War and even during Desert Storm One. In this game (as I had mentioned earlier) it brings in that European flavor to the ECA side. However, one major short fall to this unit is how easily it is shot down by enemy fire. The advantage of flying in tight circles makes it an easy target for anti-air attacks (it cannot escape easily making it a dream for every Quad Cannon). In game play you generally end up building countless Harriers because of how easily they can be shot down due to the fact that unlike other planes that discharge their munition and retreat to their airports, the Harrier has no where to retreat to. Secondly it cannot be easily repaired like other planes due to the same issue of not being able to retreat to an airport or an air field. Just my opinion but, I think this plane should be able to return to an airport or some air field that can be built more than once or the aircraft should at least be able to land so that it can easily be repaired (probably by engineers inside IFVs)and escape from enemy fire. This may even be an opportunity to fully exploits its VTOL function of being able to take-off from anywhere. Although I love the introduction of the Goshawk....seriously love it...but an A10 is an A10 and does not sound European at all. A Tornado AD/ECR/IDE, an Update Jaguar (if you wanna kept G3 they well still used in Desert Storm One at least), Rafale, Mirage, Viggen e.t.c. But still love the Goshawk. Thanks