Rise Of The Reds is an expansion mod for Generals: Zero Hour that adds the Russian Federation, European Continental Alliance and is packed with overhauls and changes to the original factions. Whether it's steamrolling Russians, indomitable European defenders, American high-tech, Chinese strength in numbers or the brutal cunning of the GLA - Rise of the Reds has a faction for everyone's tastes - even to take your opponents on land, air and sea!
This German-designed heavy tank destroyer is based on a series of experimental vehicles trialled by the German and Swedish armed forces during the last century. The design was revived due to recent Russian and Chinese advances in anti-missile technology, which threatened to render heavy anti-tank missiles ineffective. These heavy anti-tank missiles had previously been the mainstay of German tank-destroying forces. The monstrous new vehicle was met with some scepticism, particularly from the armour community where it was considered anachronistic and expensive. Pressure from General Wolfgang's mechanised infantry formations in the German Army, who now felt vulnerable with the diminished potency of their anti-tank missiles, ensured funding was secured. It was given the German designation 'Jagdmammut' - which literally translates into English as 'hunting mammoth'.
The vehicle was issued to the Wolfgang's forces to replace their missile-armed tank destroyers and support their nimble infantry fighting vehicles in the late 2020s. This deployment was to prove fortuitous in future when the Jagdmammut's ability to hold ground against almost insurmountable numbers of enemy fighting vehicles would serve it well. In action the Jagdmammut's gunners soon found that the combination of the excellent optical systems and the powerful guns allowed them to outrange any other tank being fielded at that time, allowing them to destroy bewildered enemy vehicles with impunity before they could even return fire.
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