Rise Of The Reds is an expansion mod for Generals: Zero Hour that adds the Russian Federation, European Continental Alliance and is packed with overhauls and changes to the original factions. Whether it's steamrolling Russians, indomitable European defenders, American high-tech, Chinese strength in numbers or the brutal cunning of the GLA - Rise of the Reds has a faction for everyone's tastes - even to take your opponents on land, air and sea!

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Delta Force Operator
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kijebe
kijebe Oct 8 2013, 3:27pm says:

sweeeet i love this sort of unit

+5 votes     reply to comment
AirborneSn1p3r
AirborneSn1p3r Oct 8 2013, 3:31pm says:

please put these in a faction that has little birds, humvees, black hawks and rangers so i can FINALLY play black hawk down battles (p.s that would make a good map ;) )

+12 votes     reply to comment
IPS
IPS Oct 8 2013, 3:46pm replied:

they will. (except for the rangers)

+6 votes     reply to comment
SveaRikeSoldier
SveaRikeSoldier Oct 8 2013, 3:31pm says:

"Just another day at the office."


(I wonder if people will downvote this comment...)

+10 votes     reply to comment
Nuttah
Nuttah Oct 8 2013, 3:34pm says:

Wee special paradropped units! :D

+4 votes     reply to comment
theonewhonevergivesa
theonewhonevergivesa Oct 8 2013, 8:50pm replied:

Yeah, 'cos VDV isn't enough :)
(no sarcasm)

+2 votes     reply to comment
Nuttah
Nuttah Oct 9 2013, 7:55am replied:

Actually, my comment was more along the lines of "Yay, a replacement for the boring(ish) standard infantry you can just train and Osprey* into place anyway!"
*Yes, yes, it's harder to shoot down but you're still not going to try and toss it in line of sight anyway.

+4 votes     reply to comment
Sgt_6adoel
Sgt_6adoel Oct 10 2013, 4:47pm replied:

Yeah, i agree with you about the "same" ranger and missile defender for the Paradrop General Power. I hope SWR team gonna change that like they did in SW (HAHO/HALO ranger from Air Force General)

+1 vote     reply to comment
zerohourmod
zerohourmod Oct 8 2013, 3:36pm says:

yesssssssssssss

0 votes     reply to comment
theonewhonevergivesa
theonewhonevergivesa Oct 8 2013, 8:58pm says:

So, we have ECA grenadiers, chinese HMG team and recoilless riffle team, now USA mortar trooper. Wonder what will the rest get...

+1 vote     reply to comment
Iscariot24
Iscariot24 Oct 8 2013, 10:40pm says:

Wait
Rangers - Elite
SEALs - Elite
Green Berets - Elite
Delta - Elite
Does US army has any regular soldiers? :D

+10 votes     reply to comment
Neo3602
Neo3602 Oct 8 2013, 11:30pm replied:

Not in this game

+2 votes     reply to comment
theonewhonevergivesa
theonewhonevergivesa Oct 9 2013, 12:41am replied:

I think Missile Defenders they are.

+2 votes     reply to comment
MARS2588
MARS2588 Oct 9 2013, 1:20am replied:

This is mostly intentional since the US are still supposed to be the faction with the most cost efficient units, i.e. they're economical, quick to produce and have solid, well-rounded stats across the board. As such, an 'elite' theme seems the most appropriate for them, given their in-game tactics.

Story-wise, the US have also adopted a 'homeland first' sort of policy, meaning that overseas deployments outside the American continent are now reserved to the most elite, rapidly deployable units to reduce costs. The actual American homeland would still be protected by the bulk of the Army and the National Guard who would also operate Paladins (AKA M1A4s) as MBTs whereas the Crusader II is specifically designed as a lightweight expeditionary tank. Naturally, there's only so much you can represent in-game, but you can still roleplay this sort of stuff with your imagination.

PS: Out of all these elite infantry units, GBs, Deltas and SEALs will eventually be exclusive to Thorn because he's -all- about special forces. As for the Missile Defenders, they could either be Army or Marine regulars or they could simply be AT specialists belonging to the Rangers or GBs without being explicitely identified as such; again, room for your imagination :)

+11 votes     reply to comment
Iscariot24
Iscariot24 Oct 9 2013, 2:42am replied:

So basic Rifle Infantry in 2.0 For US will be kinda like this? :
Griffon - Rangers (Rapid deployment better delivered by Air just like VDV?)
Thorn - Some Spec ops operatives + Delta GBs and SEAL
Bradley - Marines maybe (He's got Branch 'Marine Corps')

:D

+4 votes     reply to comment
W0rldEmperor
W0rldEmperor Nov 27 2013, 6:31pm replied:

I hope the Green Berets have the HL Opposing Force Marine voices dat would be cool
(just like SW but you know now GBs)

+1 vote     reply to comment
MARS2588
MARS2588 Oct 9 2013, 3:06am says:

Both Bradley and Griffon will be using the standard Rangers while Thorn replaces them with GBs. Now, I now that Bradley being a Marine makes it inappropriate for him to have Rangers, but this is one of those instances where faction design takes priority over story fluff. We have a design rule which states that two Generals have to share the same standard unit of a certain role (e.g. rifle infantry, main battle tank) while one can have a unique unit in that spot. Giving different rifle units to all three US Generals would be a precedent and right now, there's not much of a way to make a third unit of that type sufficiently distinct.

+10 votes     reply to comment
Erick_Auron
Erick_Auron Oct 11 2013, 5:55pm replied:

make a super infantry that both is stealth and can detect stealth, dodges most attacks it takes and has a super damaging weapon that kills infantry in one hit, and can call its own personal helli to transport it across the map.
Just kidding, i got your point :P

+2 votes     reply to comment
Cherno.Alpha
Cherno.Alpha Oct 21 2013, 12:32am says:

The details put on that Mk. 48 LMG makes me wanna squirm in my seat :D great job SWR!

+2 votes     reply to comment
Lockandload
Lockandload Jan 2 2014, 10:36am says:

Are these guys garrison-able? Can you put them into a building, or they are on the mercy of the bullets?

+1 vote     reply to comment
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Description

The members of the 1st SFOD-D, commonly known as Delta Force, are among the most elite soldiers in the United States military. As the most secretive and well-trained special forces unit of the US Army, the Deltas have achieved an unparalleled degree of mastery in the use of countless weapons. Their heavy gunners serve as fire support specialists and wield a combination of weapons that enables them to deal with any sort of threat: Their primary armament is the Mk.48 Mod 3, a machine gun that spews out lethal 7.62mm rounds at an amazing rate of fire, allowing the Operators to rip through infantry, light vehicles and even low flying aircraft with ease. In addition, they carry a lightweight 60mm commando mortar whose advanced precision guided shells make up for their lack of explosive punch through nigh-pinpoint accuracy. As of Version 1.85, Delta Force Operators will replace the generic Missile Defenders that are currently part of the Paradrop General Power. As of 2.0, they will be available as an exclusive trainable unit of General Thorn.

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Oct 8th, 2013
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