Rise Of The Reds is an expansion mod for Generals: Zero Hour that adds the Russian Federation, European Continental Alliance and is packed with overhauls and changes to the original factions. Whether it's steamrolling Russians, indomitable European defenders, American high-tech, Chinese strength in numbers or the brutal cunning of the GLA - Rise of the Reds has a faction for everyone's tastes - even to take your opponents on land, air and sea!
These field physicians possess all the necessary knowledge and equipment to heal European infantry forces out in the field and evacuate wounded comrades. Since their primary job is to provide emergency medical care, Medics are protected by the Geneva Convention and must not be attacked. However, in the light of numerous atrocities reportedly committed by General Aleksandr's barbaric Shock Divisions, many Medics have resorted to arming themselves with old, surplus machine pistols such as the Skorpion vz.61 or the Austrian TMP in order to protect themselves from attacks. This has the unfortunate side effect that the now-armed Medics lose their status as non-combatants and become valid targets, a circumstance that is nevertheless prefered over the possibility of running into a Shock Trooper while unarmed.