Rise of the Reds – or ROTR for short – improves upon the C&C Generals formula while also adding its own distinct elements to it. Most notably, the mod adds two completely new factions, the tank-heavy Russian Federation and the defence-oriented European Continental Alliance. In addition, the three original factions China, USA and GLA have been greatly expanded and redesigned in a variety of ways, with several new units, buildings, powers and abilities to explore and combine in your in-game tactics.
Rather than healing infantry units 'on the go' as the original version, the new Ambulance first has to deploy in order to become operational. Once deployed, the stationary first-aid tent provides a large, visible healing radius around itself. The healing effect is very powerful, greatly increasing the survivability of surrounding infantry units and thus allowing them to continue fighting against otherwise desperate odds. In addition, infantry units can be sent directly into the deployed Ambulance in order to receive immediate care that fully restores their health, just like a Barracks. Beyond that, the Ambulance retains its anti-toxin ability and drone upgrades but is no longer able to transport any infantry units by itself.