Rise Of The Reds is an expansion mod for Generals: Zero Hour that adds the Russian Federation, European Continental Alliance and is packed with overhauls and changes to the original factions. Whether it's steamrolling Russians, indomitable European defenders, American high-tech, Chinese strength in numbers or the brutal cunning of the GLA - Rise of the Reds has a faction for everyone's tastes - even to take your opponents on land, air and sea!

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1.72 Screenshots
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Aviation2001 Jul 17 2012 says:

What power is that symbol with a skull on it?

+2 votes     reply to comment
WNxHeadShot Jul 17 2012 says:

GLA Suicide planes...5 of them..you gain it when you reach the level #3 on Aviation in General Promotion tab :D .

+5 votes     reply to comment
AirborneSn1p3r Jul 17 2012 replied:

i hate them! yes give the gla the planes but you cant shoot them down!!! the russian jets get shot down, the us get their jets shot down..... GLA smash up all you defences or powerplants... i like the hard AI but i hate them planes, mabye 3 would be good because one hit seems to take out a powerplant, so all that happens is you lose a power plant then some defences then another powerplant, a group of tanks and an airbase :( i hate the planes so much!!! (not that you would have guessed)

+2 votes     reply to comment
nickael7 Jul 17 2012 replied:

I totally agree with you, GLA is too much of a power, its suppose to be the weakest but the sneakiest of all factions.

+2 votes     reply to comment
MARS2588 Creator
MARS2588 Jul 17 2012 replied:

They are already sneaky as hell with their new additions, but they also need a certain degree of firepower in order to truly destroy an opponent; otherwise they'd merely be annoying, but not really dangerous.

+6 votes   reply to comment
nickael7 Jul 17 2012 replied:

They are difficult to deal with them,1) because of their suicide planes which cannot be shotdown, 2) Their BM21 GRAD is overpowered and fast, which has the capability of taking the strongest tanks in the battlefield, only 6 BM21 GRAD are enough to take down a group of 8 sentinel tanks due to their slowlyness and clumsiness (the other tanks are too weak to accomplish the ''steamrolling'' task). Patch 1.72 should correct these misfits just as comr4de stated. Beta 1.7 is a mess at this moment.

+6 votes     reply to comment
WNxHeadShot Jul 18 2012 replied:

Put some units to move arround XD seems that Suicide Planed prefere units instead buildings...if you don`t then they will just fall straight..you can lure them outside of base with fast units(Humvees) but you need to be fast...

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MishaMishu Jul 20 2012 replied:

T.T i always cry if hard ai GLA just destroy my base by suicide plane! i wonder when they will release the JAPANESE faction! that can use GUNDAM! so that it will be awesome! just saying >.<

0 votes     reply to comment
WerewolfGeneral Jul 27 2012 replied:

I like this plane attack, i use conscripts to atract the planes away from the buildings.
Also the Golem apears to be the best counter to GLA, they are well armored, got good firepower and enouth speed to escape the rockets. They are also aphibious, which makes them even better to use on battlefields with much watter.

+1 vote     reply to comment
Aviation2001 Jul 18 2012 replied:

I don't play GLA a lot

+1 vote     reply to comment
fimeilleur Jul 17 2012 says:

Sneakiest maybe, but never black market and theft... There is always someone who would sell major weapons to his enemies for money

+1 vote     reply to comment
killer3001 Jul 17 2012 says:


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Half-DemonCat Jul 17 2012 says:

What happened to the Hind?...Its gone darker!

+1 vote     reply to comment
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Some new screenshots from version 1.72

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Jul 17th, 2012
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