this is my own INI(fan made), i not pretend insult or humillate the oficial team.
Changelog:
-Dragon tank armor and toxin tractor changed to 35% to 75% from damage infantry missiles because this do the game some easy to these factions and are alternatives to kill garrisons.
-Missiles speed increased: this i changed to make more effective.
-Structure building armor damage from gattling tanks decreased from 40% to 10% this is logic the bullets are not well against buildings(to kill a building you need a 100000000 bullets to take down a building).
-Camouflage upgrade changed to 2000 to 2500 build cost and increased build time and terrorist are camouflaged while not detected.
-Rocket buggy changed name to Buggy Siege because contain two modes: Rocket fire and Mortar fire.
-Tank armor decreased damage from bullets 40% to 20%.
-Tank armor decreased damage from flame 50% to 20% because tanks are hardly to take fire and balance reasons
-Scorpion tank turn rate turret increased
-Scorpion tanks +10 faster and -10 health
-Nuke cannons health decreased and primary attack increased 400 to 420 because contain 220 health and changed to the primary attack.
-Mortar buggy attack are more effective to buildings and decreased damage to ground vehicles
-Tank Hunter changed name to Flak Soldier
-Panzerfaust missille speed increased and decreased primary attack
-Ural truck changed name to Stinger truck
-The majority of the name description are changed.
-Increased health to the command truck of GLA because the garrison on the chemical lab the radar doesnt work and if the radar becomes active, i will decrease the health.
-Nuke cannon does damage nearby units when destroyed equal to Nukeener
-Combat cycles increased health 100 to 200 and increased cost $500 to $600
-Buggy Siege shows their payload
could zunzero tell us what he did with it
GOSH DARN IT I SAW THAT THERE WERE NEW DOWNLOADS FOR RISE OF THE REDS AND THOUGHT IT WAS THE NEW RELEASE
But noooo... it was this crap.
Sorry for rudeness.
Zunzero what is this? I may be more inclined to download if ya had left a description of the changes made...
Having looked at the file, these were the changes I found going through them briefly: many unit descriptions were modified, the damage was upped on the Sneak Attack when it is deployed, the Technical gun rate of fire increased, some weapon damage bonuses on the Overlord were removed, build time for the GLA worker increased, decreased most other GLA build times, made the Palace stronger, GLA vehicles faster, increased build time of the Chinese Bunker, increased the speed of all the missiles, plus a ton of vehicles armour and health buffs and nerfs all over the board.
if the technical have more fire power i may incresed in value.
I have been waiting for 10000000 years....... just waiting for ROTR 1.85......
and he releases a **** addon that ruins a great mod...
you look more sympathetic in silent.
guys this is only optional.
its always fun to put ur own twist on ur favriot mods lol.
personally i like making radiation stay like radiation lol.
ROTR MISSIONS AND UNOFFICIAL PATCH
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Ho, this is actually quite nice.
Good job ZunZero97, a personal look and adjusments of a great mod, could you helpme with GLASupplystash?.
On Rotr 185 when capture a GLASupplystash the workers´s buildbutton no apears,... how to fix it?
What´s your problem, guys?, why that aggression? , ...Its only a contribution of ZunZero97 to a grat mod, I apreciate this good fanmade addon and i agree with sithpal to make personal changes and adjustments for a mod, ... if you do not like the contribution , do not use it , the insults are unnecessary
Personally i want see the rotr185 version of this fanmade addon
thanks veneno for yo comments.
i'm very very apreciated!
works with 1.86?