Rise of the Reds – or ROTR for short – improves upon the C&C Generals formula while also adding its own distinct elements to it. Most notably, the mod adds two completely new factions, the tank-heavy Russian Federation and the defence-oriented European Continental Alliance. In addition, the three original factions China, USA and GLA have been greatly expanded and redesigned in a variety of ways, with several new units, buildings, powers and abilities to explore and combine in your in-game tactics.

Description

Here is the Art of Defense Russian Invasion mission. In this mission you must protect your main base from Russian traitors lead by General Grigor Stoyanavish you can build both GLA and Russian Defenses use what you have to stop your enemy.

Preview
Russian Invasion [ROTR] UPDATED
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Mr_Skittles
Mr_Skittles - - 63 comments

Waves 1 & 2 - jarmen kell alone took care of it
Wave 3 - 2 Tremor recyclers and 1 emp recycler dealt with the wave.
Wave 4 - did not start no units spawned.
Wave 5 - eventually spawned when the bombers timer ran out.
u need to give the attack waves artillery from wave 3 or there is just no way to lose.

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Master.Assassin Author
Master.Assassin - - 273 comments

Well in Wave 4 maybe the problem with you this mission has been tested alot of times to make sure that all waves work.

About Wave 5 It was a break to prepare your defenses for the last two waves

and for other waves ok I will update the mission with some improvements.

Thanks for Playing

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sasatovernic
sasatovernic - - 80 comments

its good misson i like that brake for rebbuild but its not ending for me

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Master.Assassin Author
Master.Assassin - - 273 comments

You mean the mission not ending and the wave still attacking you ?

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sasatovernic
sasatovernic - - 80 comments

Yes wave six just keep coming never ends that timer counts to zero but they still come 10 minutes after that. Anyway mission is great i wouldnt change anything. If the game ends for other guys than its on my end. Oh and in start intro i cant see any russian buldings and units in there base.

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Master.Assassin Author
Master.Assassin - - 273 comments

OK I will try to fix it

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sasatovernic
sasatovernic - - 80 comments

You put the same timer twice escape forces in wave6 and set timer this timer is crucial for game ending and is not working for me. does this mission ends for you guys.

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Sam86
Sam86 - - 6 comments

it's the same to me never end !!!

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sasatovernic
sasatovernic - - 80 comments

So it must be that double timer its easy fix though i hope it will be fixed soon.

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Neutrino17
Neutrino17 - - 25 comments

Grigor Stoyanavish, original Empire Earth fan I see? :)

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Master.Assassin Author
Master.Assassin - - 273 comments

Yes

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erfan131
erfan131 - - 14 comments

good

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Guest
Guest - - 689,284 comments

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sasatovernic
sasatovernic - - 80 comments

Its fixed now!!!

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Guest
Guest - - 689,284 comments

Gla take russian unti and base ?

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sasatovernic
sasatovernic - - 80 comments

I belive that after all those losses by Russians and could not even brake GLA defences they relized if GLA went on offencive they will crush them so they ran away i guess.

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sasatovernic
sasatovernic - - 80 comments

And now to give proper rewiev to this mission!

First that we see on this mission is intro and its nice
it tells you all you need to know to get involved with mission, rate 10/10.
Than we have base wich is nice player needs to be quick to capture salvage and tech tree is also nice.
Additional choppers are nice touch, rate 10/10.
Mission gets harder how time goes & its nicely balanced not too hard or too easy just right for average player, rate 10/10.
Map classic urban area nothing to fancy but not bad att all, rate 10/10.

NOTE: I GAVE THIS MISSION 10/10 BECAUSE ITS REALLY GOOD BUT ITS NOT EXEPTIONAL OR MASTER PIECE FOR THOSE MISSIONS I RATE THEM ABOVE 10.

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