The Empire has fallen and a New Republic is born out of the conflict. But in the ashes of civil war, yet another life stirs...
Textures! Have a few more hero variants to do and equipment (jetpacks, backpacks, headgear, etc) but otherwise these guys are pretty much done.
Sexy
Aren't they?
Looks great, only point of critisism I have is that the T shaped visor looks slightly too wide. But that might just be me.
It is just a tad wider than the actual helmet should be. When you are working within poly limits though, you can only divide the mesh so many times. If I were to make the visor more narrow, it would be at the expense of the "roundness" of the front of the helmet...make sense?
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Will the default trooper come into multiple variants when recruited? I know green is the color of duty for the Mandalorians but I'd love to see squads of them with unique armor patterns and maybe even weapons and further customizations to armor.
Though that may be a bit too much of the good stuff. At the very least different patterns per environment like most mods do? (Desert, urban and forest camouflage for example)
Well the green portion of the standard trooper is actually the team color area. I do plan to vary the weapons/armor/equipment in each squad though. Specialized squads perhaps not...since they are specialized.
they do look amazing and the coloring makes sense but maybe like the trooper squads having random colors in conquest would be cool if possible, Looks great though farseer :D !!!
It is possible through scripting in GC only. I will have to get in touch with the Thrawn;s Revenge folk...I believe they have done similar things.
I have a mighty need! :O
MY GOD THIS IS THE BEST ******* THING EVER!!!!
Okay maybe not, but its pretty damn good.
Mandalorians units should have a jetpack as well. At least one unit, that would be awsome (excluding Boba Fett)
i always thought models look like they are doing jumping jacks.
No, they're just pretending to be airplanes. Lol
I love this, looks amazing!
Thanks!
There will be others that have jetpacks...I don't know about an entire unit though. I've attempted jet pack squads in my halo mod (ranger Elites) and it doesn't work very well...very buggy.
Wouldn't it be possible to have jetpack units that are permanently flying instead of making it an ability? The movement could work like that of the rebel gallofree transport thingy.
Looks awesome btw, even if you took some artistic liberties with the armor design.
But maybe you could vary the infantry guys between the Boba and Jango armor configuration? Just remove the pockets and add some leg plating in the texture.
Yeah, I've thought about adding armor instead of the pockets.
As for the other... I think it would be weird to have perpetually flying infantry. I probably won't do that. What I'd really like is to make them like the Assault Marines in Dawn of War...short-range jet ability that has a shockwave on landing.
Funny that you mention that, because in the first Dawn of War game the Assault Marines were actually always flying when moving. That's were my inspiration came from.
You must be referring to Dawn of War II. ;)
Yeah, I remember that now that you mention it. I play a heavily modded Dark Crusade and yes, Dawn of War 2. My Dark Crusade, modded Assault Marines walk most of the time and generally behave more like the ones in DoW 2 :)
awesome amazing incredible.