The ultimate Civilization IV experience

Rise of Mankind: A New Dawn is a new sequel of the great Civilization IV: Beyond the Sword game. A New Dawn serves as a new expansion, adding a huge and balanced new technology tree, putting emphasis on new buildings, new units and new technologies.

Based on the incredibly popular former mod Rise of Mankind, A New Dawn transforms Civilization IV, reaching to new heights and giving the players the best Civilization experience of all time.
It contains a powerful and vastly superior new AI, charismatic new leaders and a new revolt and revolutions system. The huge amounts of new content also includes an advanced and reworked diplomacy system, a myriad of new automation options, an adaptive difficulty, and many other enhancements.

In short, this is THE Civilization game of the future. It’s the work of hundreds of talented individuals over many years. The result truly does feel like A New Dawn!

Last, but not least, it is built to be as flexible as possible, so you can choose whatever new option you like, and uncheck those you like a little less (if any…).

You always play the game you like.

A short list of the main features:

  • Smart and balanced technology tree: New technologies. New units. New buildings & wonders. Totally rebalanced with the community feedback. Disable what you don't like.
  • Revolutions: Empire stability. Minor civilizations. Evolution of barbarians. Dynamic civ names. Vassals assimilation.
  • Advanced Diplomacy: New diplomatic options. Embassies. Right of passage. Use contacts as a commodity. Cease all relations. War reparations. New trading options. Foreign policies.
  • Brand new AI: Smarter AI. New AI memory.
  • Brand new graphics: Cultural diversity. Terrain textures sets. Graphical formations.
  • Adaptive difficulty: Flexible difficulty. Ruthless AI. New challenging options.
  • Fully customizable interface: Redefined interface. Extreme customization.
  • Translated completely or partially (more than 50%) in: Chinese, English, Finnish , French, German, Hungarian, Italian, Japanese, Korean, Polish, Russian and Spanish. Incoming translations: Brazilian, Czech, Danish, Greek & Portuguese.
  • Units-per-tile: Can't play Civ IV because you've tried Civ V and its 1 unit-per-tile limitation? We also have this... but better! Limit the tiles to the number you want!
  • Many new civilizations (with the MegaCivPack), leaders, events, maps, mechanisms & other improvements....

The whole detailed feature list is available on our website: Anewdawn.sourceforge.net

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RSS feed Articles

Hello!

In case you've missed it, these last months were the theater of large changes for the mod. The march 2015 build is now released, here are the latest major changes.


  • Launcher:

The mod now has a launcher which can extend the possibility of modifications for Civ IV! It allows to set custom textures, to enable more graphical units on the map (formations), to change the interface color, to add many new languages and to centralize all the important links about the mod community.
The launcher is also fully compatible with Linux (with Wine) and MacOS (with Wine or Crossover).

  • A continuous release system:

As we are only a small team of developers, we have developed a update system from the launcher. It allows to easily update your mod in one-click! This change makes the game development a lot easier for us because we can publish monthly build and forget the old patch system. Once you install a full build, you will be notified if there are further updates.

  • New languages:

We have worked hard to support new languages. Initially supported only by the main languages of Civ IV (English, French, German, Italian, Spanish), we have extended the engine capacity to support a large list of languages:
Afrikaans, Albanian, Arabic, Basque, Belarusian, Bosnian, Bulgarian, Catalan, Chinese, Croatian, Czech, Danish, Dutch, English, Estonian, Farsi, Filipino, Finnish, French, Gaelic, Gallego, German, Greek, Hebrew, Hungarian, Icelandic, Indonesian, Italian, Japanese, Korean, Lao, Lithuanian, Latvian, Malaysian, Maori (Ngai Tahu), Maori (Waikoto Uni), Norwegian, Nynorsk, Polish, Portuguese, Portuguese (Brazil), Romanian, Russian, Samoan, Serbian, Slovak, Slovenian, Spanish (International), Swedish, Thai, Tongan, Turkish, Ukrainian and Vietnamese.

At the moment, the game is translated (more than 50%) in Chinese, English, Finnish, French, German, Hungarian, Italian, Japanese, Korean, Polish, Russian and Spanish.
Some of our translators are working hard to bring support for these new languages: Brazilian, Czech, Danish and Greek. You've read it, Civ IV in new languages!
Hopefully, it is now easier than ever to translate the game in your language; just follow the instructions here: Forums.civfanatics.com

  • A new promotional website:

Fresh and informative, this website will resume all the features of the mod, the installation notes, the FAQ, the history and credits. It is translated in 9 languages yet.

  • X units-per-tile was fixed:

A lot of work was put into improving this feature which limit the number of units of the tile (Civ V style). It is now crash-free. However, we recommend to play with at least 2 or 3 UPT to enjoy the game. The AI still has some problems with this but we're actively working on improving the pathfinding.

  • A new diplomatic screen:

The work isn't finished yet, but you can use the diplomatic screen to ease the diplomacy with other civs: auto-accept / auto-deny based on some rules. The next phase of the work will be an improvement of the ambassadors and the add of "commend" and "comdenm" the other Civilizations.

  • Contact decay:

If you do not set embassies with your neighbors, you can slowly loose contact with them!

  • Tweaked revolutions:

The revolutions are more frequent to put some spice back into the game!

  • New textures:

The 4 best texture sets have been merged into the mod!

  • New event:

The earth could possibly fall into a dark age which will slow down everyone!

  • New feature: Hunt for food and glory

During the ancient era, try to hunt as many animals as possible and gather them in your empire to generate new resources and to delight your population with new myths and legends that will aid the development of your civilization.

  • A new main menu:

Somewhat unreal, the earth moves around the sun to heat the main menu.

  • A lot of balance updates, fixes, etc.:

Our team is working hard to make this the more polished expansion pack ever developed for Civilization IV!

- The RAND Development Team

Desura modding support for Civilization IV (update)

Desura modding support for Civilization IV (update)

News 9 comments

A larger amount of mods for Civilization IV is now supported!

RSS feed Downloads
Civ IV: AND - Full installer, revision 989

Civ IV: AND - Full installer, revision 989

Full Version 0 comments

This is the latest full installer of revision 989. It contains a launcher and a updater. You'll only need to download this once if you update the game...

Civ IV: AND - Monthly build: June 2015 (rev978)

Civ IV: AND - Monthly build: June 2015 (rev978)

Full Version 5 comments

This is the latest full installer from June 2015 (rev978). It contains a launcher and a updater. You'll only need to download this once if you update...

Civ IV: AND - Monthly build: May 2015 (rev967)

Civ IV: AND - Monthly build: May 2015 (rev967)

Full Version 0 comments

This is the latest full installer from May 2015 (rev967). It contains a launcher and a updater. You'll only need to download this once if you update the...

Civ IV: AND - Monthly build: April 2015 (rev955)

Civ IV: AND - Monthly build: April 2015 (rev955)

Full Version 6 comments

This is the latest full installer from April 2015 (rev955). It contains a launcher and a updater. You'll only need to download this once if you update...

Civ IV: AND - Monthly build: March 2015 (rev915)

Civ IV: AND - Monthly build: March 2015 (rev915)

Full Version 6 comments

This is the latest full installer from March 2015 (rev915). It contains a launcher and a updater. You'll only need to download this once if you update...

Rise of Mankind 2.20 (Build #805)

Rise of Mankind 2.20 (Build #805)

Full Version 8 comments

Major new release. Rise of Mankind - A New Dawn 2.2

Post comment Comments  (60 - 70 of 108)
UkrainaGuy1111
UkrainaGuy1111

WE NEED THIS FOR CIV 5!!!! Please :)

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Hyzoran
Hyzoran

Is Civ 5 good? I wasn't thinking of getting it though because I already have this mod and it doesn't really looks that good

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UkrainaGuy1111
UkrainaGuy1111

This mod is better than civ 5... I cried when I realized that after I was done with my hype..

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Afforess Creator
Afforess

I know. =p. I own the Deluxe Edition of Civ5. AND 1.75 is the final release, and my last Civ4 mod. I'm transitioning to Civ5 mods. I haven't yet made anything, but for those who want a balanced Civ5 mod, check out this one! Forums.civfanatics.com

Reply Good karma+1 vote
IAspYrI
IAspYrI

civ 5 blows

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Afforess Creator
Afforess

Very True (I wrote a length review on Civ5's faults here: Forums.civfanatics.com ). But Civ4 has no multicore support and is aging.

Reply Good karma0 votes
UkrainaGuy1111
UkrainaGuy1111

Im getting civ 4 installed again just to play this mod. I thought it was dead but then I saw 1.75!!!

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Afforess Creator
Afforess

Thanks for helping RepublicCommando101.

Yes, You need to install everything over again for 1.74. Saves are NOT compatible.

I know the process is a bit tricky, and you are way more likely to get help by going to the CivFanatics forums I linked to, as it is very active.

I plan on making the installaton process much simpler and more streamlined for 1.75, thanks for bearing with me.

Reply Good karma+1 vote
Hyzoran
Hyzoran

Well, I will wait till I finish my current game before I switch to 1.74, laziness is also another reason for not switching, lol.

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jquinn914
jquinn914

I don't think it's the installation process that's causing everyone these load problems. I swear I try to reinstall every so often doing everything slowly step by step and still same thing.

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RepublicCommando101
RepublicCommando101

For A New Dawn 1.74, you need Rise of Mankind 2.92. Look it up on civfanatics forums. Here's the AND homepage there.
Forums.civfanatics.com

Hope this helps :) Good Luck and enjoy. Oh and Afforess, I can't seem to play the Giant Earth scenarios. Why is that?

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Hyzoran
Hyzoran

Does this mean I have to uninstall everything? and then install New dawn again? will my saved game in 1.73 k be compatible with 1.74?

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Razihel
Razihel

Hey. The mod looks interesting but I can't get it to play.

At star I get the error "GAMEOPTION_NO_INQUISITIONS in Info class was incorrect". Then the game freezes on the loading screen when trying to star a game.

I have installed the BtS lates patch, RoM 2.91, A New Dawn 1.74 and Patch K.

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Hyzoran
Hyzoran

for now, don't use 1.74, just use 1.73 K

the only downside to this is the no Purple UI that 1.74 has :(

Reply Good karma Bad karma+1 vote
Razihel
Razihel

Im just playing RoM 2.91 for now, it's like a whole new game! When I finish this I'll give A new dawn 1.73 a try! Thanks for the tip ;)

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Civilization IV: Beyond the Sword
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Highest Rated (2 agree) 10/10

best of all civ4 mods

Nov 20 2010 by Jojojoel

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