The ultimate Civilization IV experience

Rise of Mankind: A New Dawn is a new sequel of the great Civilization IV: Beyond the Sword game. A New Dawn serves as a new expansion, adding a huge and balanced new technology tree, putting emphasis on new buildings, new units and new technologies.

Based on the incredibly popular former mod Rise of Mankind, A New Dawn transforms Civilization IV, reaching to new heights and giving the players the best Civilization experience of all time.
It contains a powerful and vastly superior new AI, charismatic new leaders and a new revolt and revolutions system. The huge amounts of new content also includes an advanced and reworked diplomacy system, a myriad of new automation options, an adaptive difficulty, and many other enhancements.

In short, this is THE Civilization game of the future. It’s the work of hundreds of talented individuals over many years. The result truly does feel like A New Dawn!

Last, but not least, it is built to be as flexible as possible, so you can choose whatever new option you like, and uncheck those you like a little less (if any…).

You always play the game you like.

A short list of the main features:

  • Smart and balanced technology tree: New technologies. New units. New buildings & wonders. Totally rebalanced with the community feedback. Disable what you don't like.
  • Revolutions: Empire stability. Minor civilizations. Evolution of barbarians. Dynamic civ names. Vassals assimilation.
  • Advanced Diplomacy: New diplomatic options. Embassies. Right of passage. Use contacts as a commodity. Cease all relations. War reparations. New trading options. Foreign policies.
  • Brand new AI: Smarter AI. New AI memory.
  • Brand new graphics: Cultural diversity. Terrain textures sets. Graphical formations.
  • Adaptive difficulty: Flexible difficulty. Ruthless AI. New challenging options.
  • Fully customizable interface: Redefined interface. Extreme customization.
  • Translated completely or partially (more than 50%) in: Chinese, English, Finnish , French, German, Hungarian, Italian, Japanese, Korean, Polish, Russian and Spanish. Incoming translations: Brazilian, Czech, Danish, Greek & Portuguese.
  • Units-per-tile: Can't play Civ IV because you've tried Civ V and its 1 unit-per-tile limitation? We also have this... but better! Limit the tiles to the number you want!
  • Many new civilizations (with the MegaCivPack), leaders, events, maps, mechanisms & other improvements....

The whole detailed feature list is available on our website:

Image RSS Feed Latest Screens
Mastery Victory Screen RoM Settings Page Guilds Civilopedia
Blog RSS Feed Report abuse Latest News: Civ IV: AND - March 2015 build released!

2 comments by dbkblk on Mar 19th, 2015


In case you've missed it, these last months were the theater of large changes for the mod. The march 2015 build is now released, here are the latest major changes.

  • Launcher:

The mod now has a launcher which can extend the possibility of modifications for Civ IV! It allows to set custom textures, to enable more graphical units on the map (formations), to change the interface color, to add many new languages and to centralize all the important links about the mod community.
The launcher is also fully compatible with Linux (with Wine) and MacOS (with Wine or Crossover).

  • A continuous release system:

As we are only a small team of developers, we have developed a update system from the launcher. It allows to easily update your mod in one-click! This change makes the game development a lot easier for us because we can publish monthly build and forget the old patch system. Once you install a full build, you will be notified if there are further updates.

  • New languages:

We have worked hard to support new languages. Initially supported only by the main languages of Civ IV (English, French, German, Italian, Spanish), we have extended the engine capacity to support a large list of languages:
Afrikaans, Albanian, Arabic, Basque, Belarusian, Bosnian, Bulgarian, Catalan, Chinese, Croatian, Czech, Danish, Dutch, English, Estonian, Farsi, Filipino, Finnish, French, Gaelic, Gallego, German, Greek, Hebrew, Hungarian, Icelandic, Indonesian, Italian, Japanese, Korean, Lao, Lithuanian, Latvian, Malaysian, Maori (Ngai Tahu), Maori (Waikoto Uni), Norwegian, Nynorsk, Polish, Portuguese, Portuguese (Brazil), Romanian, Russian, Samoan, Serbian, Slovak, Slovenian, Spanish (International), Swedish, Thai, Tongan, Turkish, Ukrainian and Vietnamese.

At the moment, the game is translated (more than 50%) in Chinese, English, Finnish, French, German, Hungarian, Italian, Japanese, Korean, Polish, Russian and Spanish.
Some of our translators are working hard to bring support for these new languages: Brazilian, Czech, Danish and Greek. You've read it, Civ IV in new languages!
Hopefully, it is now easier than ever to translate the game in your language; just follow the instructions here:

  • A new promotional website:

Fresh and informative, this website will resume all the features of the mod, the installation notes, the FAQ, the history and credits. It is translated in 9 languages yet.

  • X units-per-tile was fixed:

A lot of work was put into improving this feature which limit the number of units of the tile (Civ V style). It is now crash-free. However, we recommend to play with at least 2 or 3 UPT to enjoy the game. The AI still has some problems with this but we're actively working on improving the pathfinding.

  • A new diplomatic screen:

The work isn't finished yet, but you can use the diplomatic screen to ease the diplomacy with other civs: auto-accept / auto-deny based on some rules. The next phase of the work will be an improvement of the ambassadors and the add of "commend" and "comdenm" the other Civilizations.

  • Contact decay:

If you do not set embassies with your neighbors, you can slowly loose contact with them!

  • Tweaked revolutions:

The revolutions are more frequent to put some spice back into the game!

  • New textures:

The 4 best texture sets have been merged into the mod!

  • New event:

The earth could possibly fall into a dark age which will slow down everyone!

  • New feature: Hunt for food and glory

During the ancient era, try to hunt as many animals as possible and gather them in your empire to generate new resources and to delight your population with new myths and legends that will aid the development of your civilization.

  • A new main menu:

Somewhat unreal, the earth moves around the sun to heat the main menu.

  • A lot of balance updates, fixes, etc.:

Our team is working hard to make this the more polished expansion pack ever developed for Civilization IV!

- The RAND Development Team

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Civ IV: AND - Monthly build: June 2015 (rev978)

Civ IV: AND - Monthly build: June 2015 (rev978)

Jun 11, 2015 Full Version 5 comments

This is the latest full installer from June 2015 (rev978). It contains a launcher and a updater. You'll only need to download this once if you update...

Civ IV: AND - Monthly build: May 2015 (rev967)

Civ IV: AND - Monthly build: May 2015 (rev967)

May 6, 2015 Full Version 0 comments

This is the latest full installer from May 2015 (rev967). It contains a launcher and a updater. You'll only need to download this once if you update the...

Civ IV: AND - Monthly build: April 2015 (rev955)

Civ IV: AND - Monthly build: April 2015 (rev955)

Apr 4, 2015 Full Version 6 comments

This is the latest full installer from April 2015 (rev955). It contains a launcher and a updater. You'll only need to download this once if you update...

Civ IV: AND - Monthly build: March 2015 (rev915)

Civ IV: AND - Monthly build: March 2015 (rev915)

Mar 19, 2015 Full Version 6 comments

This is the latest full installer from March 2015 (rev915). It contains a launcher and a updater. You'll only need to download this once if you update...

Rise of Mankind 2.20 (Build #805)

Rise of Mankind 2.20 (Build #805)

Sep 5, 2014 Full Version 8 comments

Major new release. Rise of Mankind - A New Dawn 2.2

A New Dawn 1.75 Patch B

A New Dawn 1.75 Patch B

Oct 31, 2010 Patch 0 comments

Patch B For A New Dawn 1.75. Install Overtop of an existing AND 1.75 installation.

Post comment Comments  (50 - 60 of 94)
Afforess Creator
Afforess Aug 20 2010, 6:18pm says:

Thanks for helping RepublicCommando101.

Yes, You need to install everything over again for 1.74. Saves are NOT compatible.

I know the process is a bit tricky, and you are way more likely to get help by going to the CivFanatics forums I linked to, as it is very active.

I plan on making the installaton process much simpler and more streamlined for 1.75, thanks for bearing with me.

+1 vote   reply to comment
Hyzoran Aug 23 2010, 3:46pm replied:

Well, I will wait till I finish my current game before I switch to 1.74, laziness is also another reason for not switching, lol.

+1 vote     reply to comment
jquinn914 Aug 22 2010, 3:19pm replied:

I don't think it's the installation process that's causing everyone these load problems. I swear I try to reinstall every so often doing everything slowly step by step and still same thing.

+1 vote     reply to comment
RepublicCommando101 Aug 19 2010, 6:59pm says:

For A New Dawn 1.74, you need Rise of Mankind 2.92. Look it up on civfanatics forums. Here's the AND homepage there.

Hope this helps :) Good Luck and enjoy. Oh and Afforess, I can't seem to play the Giant Earth scenarios. Why is that?

+1 vote     reply to comment
Hyzoran Aug 20 2010, 3:23pm replied:

Does this mean I have to uninstall everything? and then install New dawn again? will my saved game in 1.73 k be compatible with 1.74?

+1 vote     reply to comment
Razihel Aug 17 2010, 4:59pm says:

Hey. The mod looks interesting but I can't get it to play.

At star I get the error "GAMEOPTION_NO_INQUISITIONS in Info class was incorrect". Then the game freezes on the loading screen when trying to star a game.

I have installed the BtS lates patch, RoM 2.91, A New Dawn 1.74 and Patch K.

+1 vote     reply to comment
Hyzoran Aug 17 2010, 8:00pm replied:

for now, don't use 1.74, just use 1.73 K

the only downside to this is the no Purple UI that 1.74 has :(

+1 vote     reply to comment
Razihel Aug 19 2010, 12:51am replied:

Im just playing RoM 2.91 for now, it's like a whole new game! When I finish this I'll give A new dawn 1.73 a try! Thanks for the tip ;)

+1 vote     reply to comment
Hyzoran Aug 16 2010, 11:28pm says:

lol@ Fish-trap picture from AOE 2. Afforess, you have the right to pretend to be Gandolf, for you have just created the best mod for Civ IV ever! BTW, what happens if I play with 50 players on a tiny map XD. Also I can't get 1.74 to work either, I get an XML error when loading, and if I start a game it either crashes or never loads. I like the purple UI tho :D

0 votes     reply to comment
emotiveZ Aug 14 2010, 5:01pm says:

I get a XML error when i load up a new dawn v1.74

Tag: GAMEOPTION_NO_INQUISITIONS in Info class was incorrect
Current XML file is: xml\Units/CIV4UnitInfos.xml

game runs pefectly after that untill i start a game.. then it crashes ?? help

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Civilization IV: Beyond the Sword Icon
Send Message
Official Page
Release Date
Released Dec 2009
Mod Watch
Track this mod
Community Rating



49 votes submitted.

You Say


Ratings closed.

Highest Rated (2 agree) 10/10

best of all civ4 mods

Nov 20 2010, 1:43pm by Jojojoel

Turn Based Strategy
Single Player
Embed Buttons

Promote Rise of Mankind: A New Dawn on your homepage or blog by selecting a button and using the embed code provided (more).

Rise of Mankind: A New Dawn Rise of Mankind: A New Dawn
Rise of Mankind: A New Dawn
Last Update
2 months ago
163 members