Rise of Mankind: A New Dawn is a new sequel of the great Civilization IV: Beyond the Sword game. A New Dawn serves as a new expansion, adding a huge and balanced new technology tree, putting emphasis on new buildings, new units and new technologies. Based on the incredibly popular former mod Rise of Mankind, A New Dawn transforms Civilization IV, reaching to new heights and giving the players the best Civilization experience of all time. It contains a powerful and vastly superior new AI, charismatic new leaders and a new revolt and revolutions system. The huge amounts of new content also includes an advanced and reworked diplomacy system, a myriad of new automation options, an adaptive difficulty, and many other enhancements.

Report abuse A New Dawn 1.73 Patch I
May 28th, 2010
10.18mb (10,677,334 bytes)
155 (1 today)
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A New Dawn Patches are save-friendly and any game that you have started with 1.73A-H is will load fine with Patch I.

Patch I Changes:

  • Fixed Enabled-Disabled Buildings, and message notifying the player
  • AI will not ask for peace multiple times during one turn
  • If the player A declines a request for war from Player B against Player C, player C will be happier with player A
  • Fixed possible memory leaks
  • Fixed Defending Dynamic XP gain
  • Fixed AI calculations for buildings that create specific units faster
  • Added RevDCM's Latest Religous & Inquistion AI code
  • Added Vincentz improved Icons
  • The Diplomacy Settings tab no longer over-rides game option choices.
  • AI will look for farther away tiles when settling cities
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A New Dawn 1.73 Patch I
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Released Dec 7, 2009
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Civilization IV: Beyond the Sword
Civilization IV: Beyond the Sword Single & Multiplayer Turn Based Strategy