Rise of Kings is a revolutionary total conversion modification for Rise of Nations: Thrones and Patriots that recreates the Medieval era.
Set across 3 ages and with 24 factions to choose from, this is one of the largest and most ambitious mods for Rise of Nations.
We are proud to announce that version 1.2 of Rise of Kings has been released! Thanks to Beelim's hard work over the past year, all 24 factions have been completed and most features have now been implemented.
With this release, Beelim has decided to stop working on Rise of Kings, so LT_Monty and Super7700 will be responsible for future releases. As Rise of Kings is mostly complete, this work will mostly be limited to bug-fixing, balancing and implementing the final few features.
Set across three ages that cover the medieval era: The Dark Age (Classical Age), The Castle Age (Medieval Age), and the Imperial Age (Gunpowder Age).
24 completed factions, ranging from the Holy Roman Empire to Armenia to Mongolia
A large number of new units, with many new models and animations.
A range of mercenaries can be recruited at the Outpost building.
The powerful Noble's Court can research special technologies and train elite warriors.
Regional units are shared by multiple nations such as the Muslim Ghazis, Asian conscripts, Germanic feudal retinue and the Scandinavian longships.
The castle can train gunpowder units like arquebusiers and bombards.
Technology's importance is increased. For instance, some naval units can only be built if a nation researches a certain government type.
A full set of medieval wonders such as the Tower of London and the Hagia Sophia.
Population limit increased to 400
Most units are missing help descriptions.
Units have not been properly balanced yet.
Wonders do not spawn any units upon completion despite what their description says.
We are working to resolve these issues, and any other bugs, for future releases.
Also, please give us your feedback, so that we can make Rise of Kings an enjoyable and bug-free experience. We hope you enjoy this mod!
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like Rise of Kings. We love games like Rise of Nations: Thrones and Patriots that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
Mod Appreciation Week
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2016 (or click the icons above for a pre-built post).
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