The Brotherhood. A new Dawn awaits. Formerly known as Rise of Apocalypse, this mod is set two years after the conclusion of tiberian dawn. The Temple of Nod has been destroyed, and Kane, the charismatic leader of the Brotherhood of Nod, is missing, presumed dead. Whilst GDI archeological investigations continue on the site of the Temple, Nod is in fact far from defeated, and conflict continues in both the Europe and African theatres, as well as elsewhere around the globe. Meanwhile, Tiberium continues to spread and threaten more and more of the world's population. Whose side will you join in this ongoing battle for the future of the world?

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Thank you for your patience Brand New Harvesters! Brand New Harvesters!
Blog RSS Feed Report abuse Latest News: Command & Conquer: Brotherhood. Update 6.

6 comments by Staude on Nov 21st, 2008

Welcome back Soldier.
Let's kick this update off with our brand new remodelled harvesters!


The harvesters were completely redone from scratch. I'm happy to say that we have attained a look that is strikingly similar to the original westwood renders. (Well one version of their harvesters)

Next up we have ingame screenshots. These showing off the new map called Desolated which was made by Zeth. It also shows off a few of our buildings ingame. (Though untextured.)


You can find more of these in our gallery.

Next up we have the entire decrypted Nod signal broadcast that was intercepted by GDI and leaked to our moddb by unknown sources.


You can read more about the messeges and other intel that was leaked to us here:
Cncbrotherhood.com

Finally we have a new track by Tetrad. This new track is very different in both pacing and sound from the majority of our soundtrack. However, it's a nice change of pace and a good breakoff from some of the hard pumping heavy tunes. It's called "Without."


Remember to check out some of our other tunes if you haven't heard them yet :)

With that, this update is officially over.
Thanks for your support and remember to let us know what you think.

Staude.
Command & Conquer: Brotherhood.

Media RSS Feed Latest Video
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Deathglow

Deathglow

Dec 23, 2007 Music 0 comments

One of 4 new tracks uploaded in time for christmas :) Deathglow is a brand new track from TQ that will feature in the upcoming Rise of Apocalypse (RoA...

Nucleus

Nucleus

Dec 23, 2007 Music 0 comments

One of 4 new tracks uploaded in time for christmas :) Nucleus is a brand new track from TQ that will feature in the upcoming Rise of Apocalypse (RoA...

C4

C4

Dec 23, 2007 Music 0 comments

One of 4 new tracks uploaded in time for christmas :) C4 is a brand new track from TQ that will feature in the upcoming Rise of Apocalypse (RoA) Enjoy...

Blast Radius

Blast Radius

Dec 23, 2007 Music 0 comments

One of 4 new tracks uploaded in time for christmas :) Blast Radius is a brand new track from TQ that will feature in the upcoming Rise of Apocalypse (RoA...

Body Count

Body Count

Dec 2, 2007 Music 0 comments

This is the full and partially remastered version of the song used on the pre alpha trailer. Its named body count. Made by TQ..... Enjoy :p

Rise of Apocalypse Pre - Alpha Trailer 1. :)

Rise of Apocalypse Pre - Alpha Trailer 1. :)

Nov 30, 2007 Trailers 0 comments

This is the first trailer for Rise of Apocalypse: the dawn of Nod. A mod that converts renegade into a whole new story set in the tiberian dawn universe...

Comments  (70 - 80 of 313)
guppy19
guppy19 May 13 2008, 3:50pm says:

like computer art graphics becasue i can do some cool stuff even though im 16!

+1 vote     reply to comment
Staude
Staude May 17 2008, 7:11am replied:

Yeah. Well "computer art graphics" isn't very specified. Do you refer to 3d, 2d or something else ?

+1 vote     reply to comment
guppy19
guppy19 May 6 2008, 7:28pm says:

just wondering when u make mods do u need any graphic designers?

+1 vote     reply to comment
Staude
Staude May 12 2008, 6:27pm replied:

If it is going to have any new graphical content, then yes, ofcourse :P

If it won't then you might be able to pull it off without.

+1 vote     reply to comment
westboy13
westboy13 Apr 10 2008, 10:27pm says:

Don't worry everyone, we most definitly still progressing. Staude has had to deal with some personal matters recently so wish him luck. We will hopefully have a very large update for you in the near future so please be patient.

+1 vote     reply to comment
DoMiNaNt_HuNtEr
DoMiNaNt_HuNtEr Mar 17 2008, 8:07pm says:

Okay, this is a cool mod and all, but...

CHANGE THE NAME OF IT!

It is just way too similar to another mod called Apocalypse Rising.

... on second thought, maybe AR should change it's name, if they got started after your mod started. But I'm not sure if thats the case.

+1 vote     reply to comment
Staude
Staude Mar 18 2008, 12:35pm replied:

apocalypse rising did start after rise of apocalypse.. Atleast in the abrivation that is AR.

AR and ROA are friendly mods though and we are both aware that the names sound very similar.
In any case ... Don't worry. You might just see a resolve to this "issue" in a not too distant future.

+1 vote     reply to comment
jonathanshiver
jonathanshiver Mar 9 2008, 4:50pm says:

Hey when this is realeased how will you start it or does it replace anything?

+1 vote     reply to comment
Staude
Staude Mar 15 2008, 5:17pm replied:

It's a total conversion so everything will be replaced. What will be missing in the first release probably wont have the old units as placeholders. Although i can't say for certain.

+1 vote     reply to comment
Staude
Staude Mar 5 2008, 5:56pm replied:

That is the idea, although we aim for much more advanced destructions than the one shown to you in the vid.

+1 vote     reply to comment
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