Crysis TC influenced by the Tribes series of games. Made by people who love Tribes, this project aims to bring the best elements of the Tribes games and expand upon them in a full-blown multiplayer mod for Crysis.

What will you see in this mod?

Expect very high freedom of movement – every player has the ability to move frictionless across the terrain (‘skiing’), and every player has a jetpack to propel himself into the skies.

Expect large outdoor environments – multiplayer maps that stretch for several miles, yet can be travelled by a skilled player within a very short amount of time.

Expect team based online gameplay – because gravity is no longer an issue, Capture the Flag and other team-based gamemodes gain a completely new dimension.

Expect Tribal weaponry – the best weapons from the tribes series will make an appearance. Discs will fly.

Expect three different armour types – light armour for extreme speed, heavy armour for extreme protection, and medium armour for the best of both worlds. Every armour will have different weapon carrying capabilities and movement characteristics.

Expect a large scale of base equipment – inventory stations to re-equip yourself, turrets to defend yourself, and deployable equipment to serve you in the field.

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3 comments by Dr.Oopy on Apr 27th, 2010

In order to push Rise to completion the team would need:
A new project manager / lead developer. I cannot stress enough how important this role is. You will really need some real life project management skills and experience in managing multi-disciplined activities. It is not a position to be taken lightly.
A modeller to help with the rigging aspects. This person should be very proficient with the workings of Cryengine 2.
Level desiginer.
Possibly an additional coder/scripter.

Personally I have very strong links to this project, after investing a lot of time (and I mean a lot), effort and finances, so I would like to be involved with the Project Management as a 'consultant' :)

Now if the team cannot get the mommentum, direction and possibly 'staffing' levels required, ala Plan A, within the next few weeks, then we have been talking about just releasing everything we currently have the moment, source code 'n all. More details will be announced on that if we reach that stage.

So if you can seriously help plug the gaps and fulfill roles need for Plan A, then please get in touch via our main site and we will discuss further.


Original post:

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Post comment Comments  (0 - 10 of 35)
SnakeTheFox Mar 7 2012, 4:39pm says:

Deader than a dead dead dead mcdeaderdead. Dead.

+1 vote     reply to comment
The_Integral Jul 29 2010, 8:04pm says:

Has anyone tried out the alpha for this game? I was wondering how playable it was since it sounds like it wasn't too close to a public release.

This mod looked so promising too :(

+1 vote     reply to comment
Scriabin Feb 21 2010, 9:46pm says:

I'd buy Crysis just for this.

+2 votes     reply to comment
jedics Jul 3 2010, 4:55am replied:

wow cant believe it took me this long to find this.

this mod needs to live, it looks awesome, now just include down jets ala Legions and BANG.

Is anything happening with it?

+2 votes     reply to comment
BadgerDeluxe Feb 20 2010, 3:01pm says:

News? :O Please don't be dead... this needs to be made!!

EDIT: Nevermind, just saw your newest post on the site. :) Eagerly awaiting an update.

+2 votes     reply to comment
JPC Dec 22 2009, 1:27pm says:

You guys got my vote for MOTY, keep it up. A lot of potential in this mod. I mean that.

+2 votes     reply to comment
The_Integral Jan 1 2010, 10:03am replied:

It definitely deserves a vote. I just wish they'd be a little more active on the PR side of things so more people noticed this mod.

+2 votes     reply to comment
BadgerDeluxe Feb 3 2009, 11:32am says:

AWESOME!! You guys just made my day! +1 Watch!!

+3 votes     reply to comment
By-Tor Mar 5 2009, 1:06pm replied:

Hey! Nice work guys. Long time Triber here. Lovin what's happening with Rise! I'll be checking back regularly. I like the more organic stylings of the armours, and the reality of terrain is what I think will put this over the top.

+2 votes     reply to comment
Suriander Jan 22 2009, 10:31pm says:

Holy hell, this is honestly a dream come true. Right now I am playing Tribes 2 after years of thinking it had died off, and I was just thinking of how Crysis would be perfect for a Tribes mod when someone brought it up. I absolutely love Tribes, and love you guys! (Not in a... you know... kind of way, but a "professional" way)

+2 votes     reply to comment
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