The RGB (Red Green Blue) singleplayer mod for MoW v1.17.5. Large urban ruins map with missions. Three 2 stage RGB missions and 1 fixed cam RE style intro mission. Two WW2 missions set in the city of Berlin. In play randomiser to make the mini missions a little different for each restart. Custom skins and new weapons. Night vision and follow cam for the Kingtiger. Random attack paths/minefields and supply trailers. Selectable paradrop reinforcements / low-level bombing run and off map artillery.

Report RSS Adding gunlights to Men of War weapons

Demo of how to use notepad to alter MoW files to add a tactical light to in game weapons for use in night missions.

Posted by on - Basic Weapons Modelling

The new tutorial uses the boat light which should mean the in-game searchlights are not dimmed down to a pencil thin torch beam. Also got rid of the 'fireflies' halo effect on the beam - this looks great on a street lamp but not so good at the end of your gun barrel. I've added an extra line marked in purple which stops the game crashing when the gunlight gets shot out. If you decide to use gunlights in your mod remember to tick the night box in the environment settings for that mission or they won't work proper.

New Gunlights

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: