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Blog RSS Feed Post news Report abuse Latest News: Quick Update #1 - Just Checking In

1 comment by ChrisMurray on May 28th, 2015

Just a quick update today, mostly to touch base and dispel any feeling people may be having about whether there has been any progress. I can confirm there has, but nothing I can show yet, quality comes with time. A cluster of unfinished screenshots of functioning maps is nothing compared to a single well-crafted and complete scene. Rest assured there is heat in the pipes and there are some very cool things I want to share with everyone over the coming weeks and months. So please don’t feel any sense of alarm or concern, progress is being made, just slowly. Reversion is still very much is active development, a fact I’m sure my Steam friends list can attest to having been putting up “Blah Blah is playing Source SDK 2013” over and over.

I also just wanted to take the chance to share a video I came across today while on one of my frequent sci-fi binges. State Zero is a short sci-fi film by Andrées Wallin, some of you may already have seen it but for those who haven’t but are interested in Reversion, the world laid out in State Zero coincidentally has some similar aesthetic themes and stylistic goals I am aiming for with the mod. Their vision of an overgrown Stockholme is one that interests me greatly, also the dropship is immense. I was actually taken aback by some of the things that the film pulled off that I have been looking into as content for the mod, for instance, I discovered the video while looking for videos and concept art pieces for dropships, and was understandably surprised to suddenly see a fully realised scene of an overgrown and “abandoned” city. I know I am going to make a conscious effort to chance some of the concepts I have been working on in order to avoid looking like I am merely emulating another work. Keeping the dropships though.

Anyway, I’ll see everyone soon with some exciting new content for the modification.

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Post comment Comments  (10 - 20 of 21)
Urby Apr 25 2013, 7:10pm says:

Couldn't hit the tracking button hard enough.

+1 vote     reply to comment
Dejected-Angel Apr 26 2013, 10:17am replied:

Use a hammer, it should do the trick

+1 vote     reply to comment
Urby May 9 2013, 2:36pm replied:

Broke my mouse. :(

+2 votes     reply to comment
WiFiDi Jan 19 2014, 2:48am replied:

i broke my screen. :(

+1 vote     reply to comment
Guest Aug 7 2014, 9:46pm replied:

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ChrisMurray Creator
ChrisMurray Aug 13 2014, 7:51am replied:

I tried that once when I was younger, and it was a bad move.

+1 vote   reply to comment
OJJ0874 Jan 15 2015, 7:57pm replied:

You're a wizard, Chris

+1 vote     reply to comment
ChrisMurray Creator
ChrisMurray Jan 15 2015, 8:08pm replied:

I'm a what?

+1 vote   reply to comment
Шill Apr 23 2013, 1:59pm says:

This looks simply fantastic.

+1 vote     reply to comment
Dune_Jumper Apr 16 2013, 2:10am says:

Incredible! I've always to see a post-apocalyptic source mod where the only living thing is trees.
Kinda reminds me of the TV show "Life After People".

+1 vote     reply to comment
Grois Apr 13 2013, 5:42pm says:

Wow this is quite amazing :D Reminds me somehow of the Last of Us

+1 vote     reply to comment
ChrisMurray Creator
ChrisMurray Apr 13 2013, 5:47pm replied:

Thanks! The Last of Us, Crysis 3, I am legend and Enslaved: Odyssey to the West have all played a very influential role in the design of the environment.

+2 votes   reply to comment
Mr.Walrus Apr 13 2013, 11:11am says:

It looks like this mod has both creative mapping and some really creative ideas. I love the look of this "peaceful apocalypse", definitely tracking!

+1 vote     reply to comment
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