For the LAST time:
We, the Team of Universe Modding who are developing this Modification are allowed to use the content of BF2. We got the Permission directly from DICE. Period.

Stargate: Revenge of the Fallen is a Battlefield 2142 Modification. It takes place after Season 5 of Stargate Atlantis.


A Goa'uld takes over a Prior and with him some of the last followers of the Ori. Together with his fellow Jaffa and the help of the Lucian Alliance he attacks the Tau'ri. A new Confict arises. Defend and Attack important places, both in Pegasus and the Milkyway to fulfill your destiny.

Image RSS Feed Latest Screens
Goodie: SVN Revision Log Hekler & Koch - G36k BC-304 Class - Retextured
Blog RSS Feed Report abuse Latest News: Lifesignes detected

0 comments by Lantian. on Nov 30th, 2010

Hi guys,
some time has passed since the last news here on ModDB. Some even thought we're dead.
Well, no. We are still here and working.
The thing is that we are mainly working on code-based things, like vehicle- and weapon balancing so there's not much to show yet.
Anyways, we want to use this newspost to get a bit more into detail concerning the redesign of the titanmode we are doing.
First of all it is going to be a bit more challenging than in the vanilla game as you now have to destroy the enemies anti-titan-weaponary instead of just taking it. After the destruction of the weapon the silo will get deactivated so that a new cannon can be placed. This will be done by using a handheld device, e.g the laptop on the side of the Tau'ri.
After a specific timeperiod of having the device active, the new gun will spawn and open fire and now it's up to you to defend it.
Speaking of defense. The bases around this important weaponary will be heavily guarded with many possibilites for the defenders to hold off attacks so it will be a bit harder to get to the gun and destroy it. Teamplay, especially between ground- and air-based forces will be essential for success. Like in: The Infantry has to take out the anti-air guns so that the F302s or Deathgliders can start a bombing run to quickly take down the weapon, cutting off reinforcements via Spawn.
After destroying the enemy titans shields you'll have to board it like usual but you will have to open a few doors via destroying specific objects before you can procede to essential systems like the enginecontrol, weaponcontrol, the bridge or the core.
After destroying all essential systems you have to flee like usual, the only downside is: No parachutes.
That means: You'll have to find an other way back to the ground. Alive. ;)

Well, that was a rough description of the new titan mode.
The second thing in this news is a small announcement for christmastime. An adventscalendar will be put online on our homepage at December 1st. It'll be filled with various things like screenshots or short clips from the current development, non-modrelated stuff and many other things. So if you like, you can visit us in december and look what's inside it.

~The Revenge of the Fallen Development Team.

Media RSS Feed Latest Video
Post comment Comments  (60 - 70 of 281)
Gregord Mar 10 2011, 9:11pm says:

I saw a battlefield 1942 mod a while back which had hitak and an X 303 which you could bored and commit acts of sabotage. They didn't move but the fact that each ship actually had it's own interior with a bridge made it interesting. So I'm asking, does this mod have something even remotely similar? i haven't seen many interior shots of ships, if at all. I do gotta admit that throwing a grenade onto a fully staffed bridge, while cheap, is defiantly a good way to temporarily take it out of the fight

+1 vote     reply to comment
Jhonny44 Apr 9 2011, 7:03am replied:

If remembered correctly BF1942 had a secret weapons mod or something. That included a Ratte map. A ratte was a German concept, it was a enormous tank that had 2 380 mm cannons instead of 1 88 mm. Anyhow you could blow up some entrances in the tank and go to the weapons arsenal and you could damage the tank from that place with a grenade launcher. And the tank could be entered and driven like a normal tank, it could even shoot:P (those guns would have destroyed a village with only one shot, but who cares about that;))

+1 vote     reply to comment
Gregord Mar 11 2011, 2:12am replied:

id also like to note i am a total newb to bf 2142 and only just discovered titans in that game even exsisted

+1 vote     reply to comment
Ice4smaster Creator
Ice4smaster Apr 1 2011, 3:29pm replied:

Yes you be able to board the static version of the ships ^^ However the ones you see in the Christmass video are the "Vehicle" version, those are pilotable closed down ships. Simply players would be squesed to death if you could walk inside freely while the ship takes a turn at 700km speed.

+1 vote   reply to comment
Gregord Apr 21 2011, 2:44am replied:

it's a shame you can't find away for there to have the people able to freely move throughout the ship while flying.. it's what i liked most about BF1942.. acts of sabotage was a good way to build points... some tnt in the higgens boats and boom.. you have a good time. I'd also like to note that you wouldn't have to have static versions, Titan replacements could be added. As we all know titans can move over land battlefields. And don't worry, for the sake of gameplay people won't be upset that it moves at such a slow speed

+1 vote     reply to comment
Bl00drav3n Creator
Bl00drav3n Apr 2 2011, 10:22pm replied:

Without inertia damping system ^^

+1 vote   reply to comment
Bl00drav3n Creator
Bl00drav3n Mar 11 2011, 6:02pm replied:

Our team has been working on the battleship-interiors for some time now, I'm looking forward to the results. :)
So that's a definite "yes, you can board the ships and blow 'em up". :3

+1 vote   reply to comment
Bl00drav3n Creator
Bl00drav3n Mar 2 2011, 7:11pm says:

Just to let you all know: we are still making progress! Our own Scoring-System is now up and running and the balancing is doing pretty well. Only big problem atm are missing 3rd-Person animations. :/
There _is_ progress though. x)

+1 vote   reply to comment
Zedrion Feb 20 2011, 3:45pm says:

i cant wait to get to playing this mod. love SG. reinstalled BF2142 just for this. im a modder modeler and game tester if you need me let me know.

+1 vote     reply to comment
Bl00drav3n Creator
Bl00drav3n Feb 20 2011, 5:07pm replied:

You got mail. ;)

+1 vote   reply to comment
X988123 Feb 18 2011, 11:17am says:

will u guys be adding any of the atlatine war ships?

+1 vote     reply to comment
Ice4smaster Creator
Ice4smaster Feb 18 2011, 5:03pm replied:

Time shall tell ;) But before we got to the Exotics, we still have some basics to polish up to near perfection ^^

+1 vote   reply to comment
Monkeyshinex Jan 23 2011, 4:25pm says:

How long till release. I want!

+2 votes     reply to comment
Bl00drav3n Creator
Bl00drav3n Jan 25 2011, 1:07pm replied:

The release will be.......

Little joke. :3 *TBD*

+1 vote   reply to comment
Lantian. Jan 25 2011, 1:11pm replied:

It's done, when it's done.
As we don't want to release any unfinished stuff. :3

+1 vote     reply to comment
Monkeyshinex Feb 9 2011, 11:58am replied:

*Scwirms in his Chair* I cant wayyyyteh. *Whines nonsense*

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Battlefield 2142 Icon
Universe Modding
Send Message
Official Page
Release Date
Mod Watch
Track this mod
Tactical Shooter
Single & Multiplayer
Embed Buttons

Promote Revenge of the Fallen on your homepage or blog by selecting a button and using the embed code provided (more).

Revenge of the Fallen
Revenge of the Fallen
Last Update
3 years ago
237 members