For the LAST time:
We, the Team of Universe Modding who are developing this Modification are allowed to use the content of BF2. We got the Permission directly from DICE. Period.

Stargate: Revenge of the Fallen is a Battlefield 2142 Modification. It takes place after Season 5 of Stargate Atlantis.

Story:

A Goa'uld takes over a Prior and with him some of the last followers of the Ori. Together with his fellow Jaffa and the help of the Lucian Alliance he attacks the Tau'ri. A new Confict arises. Defend and Attack important places, both in Pegasus and the Milkyway to fulfill your destiny.

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0 comments by Lantian. on Nov 30th, 2010

Hi guys,
some time has passed since the last news here on ModDB. Some even thought we're dead.
Well, no. We are still here and working.
The thing is that we are mainly working on code-based things, like vehicle- and weapon balancing so there's not much to show yet.
Anyways, we want to use this newspost to get a bit more into detail concerning the redesign of the titanmode we are doing.
First of all it is going to be a bit more challenging than in the vanilla game as you now have to destroy the enemies anti-titan-weaponary instead of just taking it. After the destruction of the weapon the silo will get deactivated so that a new cannon can be placed. This will be done by using a handheld device, e.g the laptop on the side of the Tau'ri.
After a specific timeperiod of having the device active, the new gun will spawn and open fire and now it's up to you to defend it.
Speaking of defense. The bases around this important weaponary will be heavily guarded with many possibilites for the defenders to hold off attacks so it will be a bit harder to get to the gun and destroy it. Teamplay, especially between ground- and air-based forces will be essential for success. Like in: The Infantry has to take out the anti-air guns so that the F302s or Deathgliders can start a bombing run to quickly take down the weapon, cutting off reinforcements via Spawn.
After destroying the enemy titans shields you'll have to board it like usual but you will have to open a few doors via destroying specific objects before you can procede to essential systems like the enginecontrol, weaponcontrol, the bridge or the core.
After destroying all essential systems you have to flee like usual, the only downside is: No parachutes.
That means: You'll have to find an other way back to the ground. Alive. ;)

Well, that was a rough description of the new titan mode.
The second thing in this news is a small announcement for christmastime. An adventscalendar will be put online on our homepage at December 1st. It'll be filled with various things like screenshots or short clips from the current development, non-modrelated stuff and many other things. So if you like, you can visit us in december and look what's inside it.

~The Revenge of the Fallen Development Team.

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Post comment Comments  (30 - 40 of 281)
Bl00drav3n Creator
Bl00drav3n Sep 14 2011 says:

This is just frustrating - we ran into some really annoying issues lately that need to be fixed before we can finish space mode. All of a sudden multiple meshes are not being rendered and nobody has a clue why that is happening. -.-
At least the effects are there and working again. *thx Ice* <3

+1 vote   reply to comment
Ice4smaster Creator
Ice4smaster Sep 3 2011 says:

Okey, heres an Fixed Effects built video, still work in progress, but hell and haven differnce, and hopefull the FX brakedown bug wont appear agen, its the 5th time it happened with no explanation. Also note the missiles, hell be on lose, but with style XD

Youtube.com

+1 vote   reply to comment
Ice4smaster Creator
Ice4smaster Sep 1 2011 says:

Okie, heres a quick taster, our nuke missiles will go nuts. And so i am with the Effect bug i tring to elliminate, you will see it from the video who have better eyes.

Youtube.com

Enjoy

+1 vote   reply to comment
Mattjes
Mattjes Sep 2 2011 replied:

Nice

+1 vote     reply to comment
Bl00drav3n Creator
Bl00drav3n Sep 3 2011 replied:

Once the bugs are wiped out it will be nice. :)

+1 vote   reply to comment
Mattjes
Mattjes Aug 22 2011 says:

How the work is going? Something new so far?

+1 vote     reply to comment
Ice4smaster Creator
Ice4smaster Aug 28 2011 replied:

Working as well, the new space build should work good, at least what i put together XD

+1 vote   reply to comment
Bl00drav3n Creator
Bl00drav3n Aug 25 2011 replied:

Well, Lantian sits right next to me, but it's actually too hot at the moment to work efficiently on anything. *lol*

+1 vote   reply to comment
Bl00drav3n Creator
Bl00drav3n Aug 25 2011 replied:

Never mind, working on it now XD

+1 vote   reply to comment
Varda
Varda Jul 14 2011 says:

were can down this MOD?

0 votes     reply to comment
Bl00drav3n Creator
Bl00drav3n Jul 14 2011 replied:

idk

0 votes   reply to comment
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