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27 comments by OverRated on Jul 25th, 2013

UNITPORT MOD

A RVE 1.1 ADDON

ALPHA!

BY ALBINOsnowball

STEAM GROUP 
Steamcommunity.com

New Version -- 7/31/14 Version: 0.3.0 Download --

Moddb.com


To make it short and sweet...this is a WIP. There's going to be bugs and unfinished stuff. If you want something that's perfect, don't download this.

IF YOU ARE HAVING INSTALLATION ISSUES, PLEASE VIEW BEFORE REPORTING:


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Revamp Expansion Mod v1.1

Revamp Expansion Mod v1.1

Jun 16, 2013 Full Version 144 comments

Please read below for install info and full change log. 1.1 is the last version before we started fresh on 2.0 this version has been released for mainly...

Revamp Balance Mod v1.1b2 (DLC ONLY)

Revamp Balance Mod v1.1b2 (DLC ONLY)

Apr 17, 2013 Full Version 23 comments

Please read below for install info and full change log.

OBSOLETE - Revamp Expansion Mod v1.1b2c

OBSOLETE - Revamp Expansion Mod v1.1b2c

Apr 17, 2013 Full Version 59 comments

Please read below for install info and full change log. 1.1b2 is the last version before we started fresh on 2.0 this version has been released for mainly...

OBSOLETE - Revamp Balance Mod v1.1b (DLC ONLY)

OBSOLETE - Revamp Balance Mod v1.1b (DLC ONLY)

Mar 18, 2013 Full Version 20 comments

Please read below for install info and full change log.

OBSOLETE - Revamp Expansion Mod v1.1b

OBSOLETE - Revamp Expansion Mod v1.1b

Mar 18, 2013 Full Version 111 comments

Please read below for install info and full change log. 1.1b is the last version before we started fresh on 2.0 this version has been released for mainly...

Experimental Warp Pillars Mod Beta1 (DLC ONLY)

Experimental Warp Pillars Mod Beta1 (DLC ONLY)

Apr 6, 2012 Full Version 34 comments

Please read below for install info and full change log.

Post comment Comments  (1600 - 1610 of 3,679)
TypicalRussianIvan
TypicalRussianIvan Nov 17 2012, 5:02am says:

Help please. I don't know what is that! I installed everything right with instructions, I've got "Revamp Expansion Mod Installed" letter in the main menu. When I enter in the game I see R.E.M. upgrades in upgrades list. But I don't get any units or structures in construction menu! Even after I bought every upgrade in list and upgraded every factory to classic units level, I anyway can't get them! (But my AI target can use them) Help!

0 votes     reply to comment
supcomrocks
supcomrocks Nov 15 2012, 5:09pm says:

a rather simple suggestion for 1.2 is can you please reduce the cost of walls the cybran walls and all the others cost as much as a land factory, 50k health is great but its a wall, i mean come on. and if you put walls corner to corner they don't block assault bots and loyalists which makes them pretty much useless for what they are intended, thanks

+1 vote     reply to comment
OverRated
OverRated Nov 16 2012, 12:59am replied:

SC2 cant support walls like FA could they have been removed.

+1 vote     reply to comment
Ahrimansiah
Ahrimansiah Nov 14 2012, 12:37pm says:

avitus.... I LOVE YOU MAN!!!!
can we have a little more of this kind of units? or at least an upgrade for ACUs to be able to do the same? ^^

0 votes     reply to comment
Avitus12
Avitus12 Nov 14 2012, 2:17pm replied:

No the ACUs will always keep there feet on the ground lol unless there jump jetting :p

+1 vote     reply to comment
Ahrimansiah
Ahrimansiah Nov 14 2012, 2:40pm replied:

aww i would love some high tech ACUs who are upgraded enough to not to be simple walkers T_T
but then what about other mech units who are not to big but can do the slide tactics?
and will there be a kinda big guns upgrade for ACUs? i saw someone mentioned something like this one of acu pics and i did love the idea
Sorry for tomany questions and requests :S

0 votes     reply to comment
Rtys8
Rtys8 Nov 15 2012, 4:40am replied:

The very idea of an ACU is how a small piloted robot mech can build much more awesome machines bigger and better than itself.

Though, in retrospect, i am all for the idea of the "Combat ACU" route.

Perhaps some inspirations from Forged Alliance?

+1 vote     reply to comment
Avitus12
Avitus12 Nov 15 2012, 6:33am replied:

through upgrades all RVs ACUs will be quiet combat effective ;)

+1 vote     reply to comment
Ahrimansiah
Ahrimansiah Nov 14 2012, 8:36am says:

OverRated is it possible in the sc2 engine to make a mech slide on ground and attack in same time? exactly like the mech hero in universe at war earth assault, or armored core mechs?
and if yes do you have any plan make one of mechs to move like that?

i mean after a while its getting kinda boring that every single unit walk to each other and the only victory factor is their fire power! not that i dont like it, i LOVE it!
but i would love to see some mechs who rely on their maneuverability too instead of only firepower

0 votes     reply to comment
Avitus12
Avitus12 Nov 14 2012, 11:44am replied:

Aeon Angel...

+1 vote     reply to comment
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Platform
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Release Date
Released Sep 4, 2010
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Highest Rated (17 agree) 10/10

cool!

Dec 21 2010, 8:17am by Vender

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Sci-Fi
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