Revamp Expansion Mod (RVE) A Supreme Commander 2 Complete Overhaul / Total Conversion Mod

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Media RSS Feed Report media UEF T5 in game, mobile Artilory (view original)
UEF T5 in game, mobile Artilory
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Overwatch17 Jan 7 2012, 5:17am says:

how large it will be? larger than FB II or smaller? or the same size?

+5 votes     reply to comment
Res_Novae Jan 7 2012, 5:25am says:

Damn inpressive, I wouldn't want to be on the recieving end of those guns, or even in that general direction.

+1 vote     reply to comment
rainame Jan 7 2012, 5:53am says:

Great Texture and those Lovely guns says.. BRING IT ON!!!

+2 votes     reply to comment
BART1995 Jan 7 2012, 6:26am says:

Cool I like it.

+1 vote     reply to comment
kgocb001 Jan 7 2012, 7:55am says:

When I saw mini-image I just said loudly "HOLY F***" and when I open big image I just jawdropped.


+5 votes     reply to comment
Avitus12 Author
Avitus12 Jan 7 2012, 8:13am replied:


+1 vote   reply to comment
grzybonol Jan 7 2012, 1:12pm replied:

Me 2, man. My jaw hit my feet and now both hurt ;)
But it's a beautiful pain :P

+1 vote     reply to comment
Avitus12 Author
Avitus12 Jan 7 2012, 8:16am says:

I would say its foot print (how long & wide it is) is a little bigger than the FBII Its T5 after all :P

+1 vote   reply to comment
0ss Jan 7 2012, 8:26am says:

awesome! im so looking forward to the release

+1 vote     reply to comment
CommanderDG Jan 7 2012, 1:49pm says:

Does it have anti-air defenses or torpedoes?

+1 vote     reply to comment
Rossky Jan 7 2012, 2:58pm says:

does this unit will have longer range then the jackhammer?

+1 vote     reply to comment
jlolment Jan 7 2012, 3:35pm replied:

Hopefully. That thing has terrible range for something supposed to be experimental artillery...

+1 vote     reply to comment
IzzReal Jan 7 2012, 4:11pm says:

This against the Aeon T5 waliker who will win the battle of the big bots?

+1 vote     reply to comment
kgocb001 Jan 7 2012, 4:59pm replied:

IzzReal - it's artillery exp so it's easy to predict that the range of engagement would be decisive factor.

+2 votes     reply to comment
decemberstorm Jan 7 2012, 5:04pm says:

but can it swim?

+1 vote     reply to comment
IzzReal Jan 7 2012, 5:43pm says:

Hay I have an idea for a experimental how about a UEF T5 Star King supreme Battle Cruiser with artilory,cannons, rockets,land and air torrents basically every thing you need to rule the skies and rained down a godly hell storm on your enemies below it will also have a massive shield around it and it will be a mobile factory but it will not make air units no,it will make land units that can be unloaded any where this will be a awesome but massive experimental unit because essentially its a spacecraft that you can use on the battle field think about it and if you decide to make it, make sure it shoot a lazer out of the front of it like that spacecrart on HaloReach thank you.

+1 vote     reply to comment
Klinkhammer Jan 7 2012, 7:16pm says:

one thing haunting my mind just now : OMG HOLY F****** **** :[ ]
and another thing: OMG HOW TO DEFEND AGAINST IT ?!?

ok... now i want a vid of this basekiller in action, long and shortrange...
preferable with sound, where we can hear the oomph of the guns, that it should have :p

+1 vote     reply to comment
Avitus12 Author
Avitus12 Jan 7 2012, 7:58pm says:

@ Klinkhammer

Interesting Idea, but it belongs in the Ideas thread on forum page.
"This against the Aeon T5 walker who will win" This I would say, at least 80% of the time, its got more range.

"but can it swim" yes It can go under water and has torpedoes.

"Does this unit will have longer range then the jackhammer?" when its stationary yes but when its moving no, It will have 2x firing modes, when its moving its main guns will have a little less fire power, and less range, but when its stationary both will be increased by about 50%. Well that's the idea for now.

+1 vote   reply to comment
cypherion Jan 7 2012, 8:38pm replied:

Will this unit "deploy" at all? (you mention stationary vs moving)

+1 vote     reply to comment
Avitus12 Author
Avitus12 Jan 7 2012, 8:41pm says:

No it doesn't deploy, it will only be a toggle.

+1 vote   reply to comment
IzzReal Jan 8 2012, 12:28am says:

I didnh't know thank you for telling me.

+1 vote     reply to comment
kgocb001 Jan 7 2012, 9:31pm says:

BTW will AI be able to to use toggle function on this and other units?

+1 vote     reply to comment
OverRated Creator
OverRated Jan 8 2012, 9:54am replied:

Ill be looking into this at a later point when i get to the AI codding, But i just wish GPGs didn't put some much of the AIs code in the engine were i can get access to it :(.

+1 vote   reply to comment
Gear54 Jan 8 2012, 10:34am says:

And this is why I love the UEF, they have the coolest unit designs ever.

+1 vote     reply to comment
IPS Jan 8 2012, 10:47am says:

mm much better, looks cool : )

+1 vote     reply to comment
merg23 Jan 8 2012, 6:03pm says:

It looks great can't wait to see it in action

+1 vote     reply to comment
Bastilean Jan 8 2012, 9:42pm says:

Looks awesome

+2 votes     reply to comment
BrandonPotter Jan 10 2012, 1:41pm says:

Looks like my love of the SC2 Cybrans just went down the drain =p

Helllloooo UEF =p

+1 vote     reply to comment
taiiat Jan 25 2012, 1:27pm says:

looks great. i wonder if those tracks are a bit tall though.

+1 vote     reply to comment
prejudice Feb 27 2012, 12:04pm says:

wait did you use the experimental tank from SC1 to get inspiration
but still its freaking awesome

+1 vote     reply to comment
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And finished :P

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Jan 7th, 2012
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