Revamp Expansion Mod (RVE) The Ultimate Supreme Commander 2 Experience (New Scale, New Units, New Ability's, New Game)

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Mavor update v3
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grzybonol
grzybonol Oct 25 2011, 8:40am says:

Without flaws, man! My thumb fired up after seeing this :)

+6 votes     reply to comment
Kharcov
Kharcov Oct 25 2011, 8:46am says:

Very nice, I think keeps a good deal of feeling from SC I.

+6 votes     reply to comment
Risefal
Risefal Oct 25 2011, 9:46am replied:

this was nice:D

ops o.O I did something wrong.

+1 vote     reply to comment
Ρrʌжis
Ρrʌжis Oct 25 2011, 9:07am says:

I liked the triple barrel one, but this one is definably more practical, love it :)

+2 votes     reply to comment
Captainobvious
Captainobvious Oct 25 2011, 10:57am says:

Looks like a crane :-)
Why simply not original mavor?

+1 vote     reply to comment
OverRated Creator
OverRated Oct 25 2011, 11:09am replied:

Sorry to say we wont be using any SC/FA units from now on the next release will be 100% custom, Also the old Mavor looks 400 years old i worked with the FA style but doesn't with SC2.

+3 votes   reply to comment
decemberstorm
decemberstorm Oct 25 2011, 11:24am says:

Massive super killing gun ftw!!!!

seriously it looks great.

+1 vote     reply to comment
Monkeyshinex
Monkeyshinex Oct 25 2011, 11:43am says:

Beautiful model.

+1 vote     reply to comment
IPS
IPS Oct 25 2011, 12:14pm says:

still more an artillery turret than a superweapon..

+1 vote     reply to comment
1234leo
1234leo Jan 22 2013, 5:55am replied:

Wait to see its range

+2 votes     reply to comment
shortandpoor
shortandpoor Oct 25 2011, 1:34pm says:

I liked watching the evolution of this.

+1 vote     reply to comment
kgocb001
kgocb001 Oct 25 2011, 1:59pm says:

I still think that the back section need to be larger for counterweight. Right now it looks more like AA gun that BF Artilery gun.

BTW any chance that next release with be before/in time of christmas?

+1 vote     reply to comment
CommanderDG
CommanderDG Oct 25 2011, 2:13pm says:

My personal suggestions:
-The lower platform of the canon base should be bigger.
-Adding some kind of control tower =)
-The lower part of the barrel should be enormously long, then the middle part medium long and the top part should be relatively shorter.
-Remove the air ventilation duct and put some antennas in their spot.

Sorry for the long list. I though that you wanted as much feedback as possible. Also, what will be the damage and accuracy/precision of the canon? About the same as in S.C.: Forged Alliance?

+1 vote     reply to comment
kgocb001
kgocb001 Oct 25 2011, 4:46pm says:

Hey, I have an idea - the old triple barrel mavor, with some modifications could be a nice turret for FA revamped battleship (which could end up as heavy dreadnout and UEF alreafy has a battleship in SC2).

+1 vote     reply to comment
Res_Novae
Res_Novae Oct 25 2011, 7:04pm says:

Lets count revamps shall we?
Mavor = 3
Percival = 3
Titan = 4

You guys are proving my point here. XD

+1 vote     reply to comment
OverRated Creator
OverRated Oct 25 2011, 7:55pm replied:

LOL well if we are not happy with the end result of a unit will change it till we are.

+2 votes   reply to comment
Res_Novae
Res_Novae Oct 25 2011, 8:35pm replied:

Nothing wrong with that.

+1 vote     reply to comment
jlolment
jlolment Oct 25 2011, 7:38pm says:

Hmmmm.... Maybe a solution to triple barrelled would be a rotary design? Like this, but with 3 turrets in a triangular spread that rotate each shot?

+1 vote     reply to comment
OverRated Creator
OverRated Oct 25 2011, 7:57pm replied:

This is the final design for this unit becasue we dont wont to spend to much time on a single model but this will fix which what we have planed the weapon will be similar to what it was in FA.

+2 votes   reply to comment
IzzReal
IzzReal Oct 25 2011, 8:59pm says:

Looks like my ****!!! AWESOME!!! I hope it shoots a massive load get it?LMAO!!!

-3 votes     reply to comment
IzzReal
IzzReal Oct 25 2011, 11:00pm says:

Hay I also have an idea a sea platform with a giant plasma rail gun on it that can attack water based units and land based units if cloes enough to the shore line and also equipped torpedoes

-1 votes     reply to comment
tt0022
tt0022 Oct 26 2011, 3:40am says:

this looks good.
and for only having 1 turret just increase the damg.

0 votes     reply to comment
ThePaladin
ThePaladin Oct 26 2011, 6:25am says:

OMG just beautiful :)

+1 vote     reply to comment
decemberstorm
decemberstorm Oct 26 2011, 5:40pm says:

im just wondering but will you add multiple launch rocket systems to the game that are just area affect with no accuracy.

+1 vote     reply to comment
OverRated Creator
OverRated Oct 26 2011, 8:31pm replied:

It could happen but would be done after own current unit list is done :).

+1 vote   reply to comment
IzzReal
IzzReal Oct 26 2011, 11:23pm says:

Also another idea just throwing it out there, a land unit that can move underground and able to come up from beneath the earth in the middle of a enemys base causing significant damage and giving you a tactical advantage.

+1 vote     reply to comment
Klinkhammer
Klinkhammer Oct 27 2011, 9:13pm says:

well even if thats the last design for the mavor revamp, i like the tripple barreld version.

but then when i saw the single barreld variant i thought something like
"why only one barrel if these three barrels could be actualle a big *** railgun if placed in a triangle shape ... i mean its the god damn mavor were talking about !"

well it was just an idea i wanted to throw in :D

i really like the mod so far and these new revamps just make me eager to try them !

+1 vote     reply to comment
JONAGOLD
JONAGOLD Jan 24 2012, 9:50am says:

I really like this design. Personally, i would prefer a little bigger base, but it still looks awesome :) The barrel being a bit more buffed than the original is cool, but still the awesome length of the original barrel remains on my top experimental list ;)

+1 vote     reply to comment
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Oct 25th, 2011
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