Revamp Expansion Mod (RVE) A Supreme Commander 2 Complete Overhaul / Total Conversion Mod

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Report RSS Experimental Warp Pillars Mod (view original)
Experimental Warp Pillars Mod
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Croma
Croma - - 11 comments

Oh, they are awesome! What are these things do?

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OverRated Author
OverRated - - 2,885 comments

HAHA a video mite come or will just let people that dont know find out by playing the mod.

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grzybonol
grzybonol - - 33 comments

Very very cool :)
Can't wait to try this out!
Cheers and greetings from Poland :)

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drillz007
drillz007 - - 370 comments

go poland

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FreemanGL
FreemanGL - - 25 comments

Cheers and greetings from China :)

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OverRated Author
OverRated - - 2,885 comments

After we run some tests ill be uploading it moddb normally takes a day or two to approve it for download :D, Also a side note this mod will work with or without revamp but DLC is requested though like normal addon mods.

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Mr.Defender
Mr.Defender - - 55 comments

Well. . it will atleast let me do something until the 1.2 verison is out :P

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Res_Novae
Res_Novae - - 411 comments

Like I said before; Forget quantum gates, we have warp pillars!

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punisher54
punisher54 - - 13 comments

do these produce support acus?

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Dodanodo
Dodanodo - - 8 comments

They look awesome, but I'm a bit confused. if these are the portals for the sidemod, what are these for: Moddb.com ; Moddb.com .

They were looking pretty sweet too.

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madface
madface - - 143 comments

Think of the pillars as warp/teleport beacons. Units can teleport across the map to the pillars.

The portals replace the land, air, and naval factories and the experimental gantries. The portals are meant for a side mod that I'm working on.

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OverRated Author
OverRated - - 2,885 comments

O_o No thats not what the pillars were made to do.

THEORY
Think of the pillars like a gatway beacon between worlds, Experimentals are built off world on a remote planet for storage and warped to your base.

MOD INFO
Gantrys are replaced with warp pillars 1 pillar can build both land and air Experimentals, Pillars support the tech toggle instead of changing tech level they switch between land and air categories units, This mod also adds Naval support for Illuminate when using it with the Revamp Expansion Mod (RVE).

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Dodanodo
Dodanodo - - 8 comments

aah, so they are seperate minimods. I get it. sounds great.

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IMAZOMBIE358
IMAZOMBIE358 - - 1,492 comments

they look like some kind of superweapon.

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AmadeusReborn
AmadeusReborn - - 30 comments

Very nice, they really support each style and will be imposing on the battlefield

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punisher54
punisher54 - - 13 comments

where can i put my idias for this mod that you guys havn't come up with?

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Res_Novae
Res_Novae - - 411 comments

The mod forum.

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punisher54
punisher54 - - 13 comments

ty

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ExtremeTaco
ExtremeTaco - - 117 comments

Good luck getting it onto Moddb! Looking forward to playing it.

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OverRated Author
OverRated - - 2,885 comments

Just some update info we are still bug testing this mod but should be upload soon.

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OverRated Author
OverRated - - 2,885 comments

Its been uploaded and is waiting for moddb to approve it.

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punisher54
punisher54 - - 13 comments

Then are you bringing back the "Quantum Gate way"?

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Description

I know all you guys are hanging out for RVE 1.2 but i have finished this side mod named Experimental Warp Pillars Mod and it will be released today or tomorrow some time hope you guys enjoy using it.