Revamp Expansion Mod (RVE) A Supreme Commander 2 Complete Overhaul / Total Conversion Mod
0_o ...wow... just... wow...
....Words simply cannot describe this. You took a model which was already pretty awesome, and just boosted it to a whole new level. Quite easily one of the best units you guys have ever made.
not one of best units this guys ever made!...
ONE OF BEST UNITS IN GAMING WORLD EVER MADE!!!
Thats some crazy *** ****
Didnt mean that in a bad way, Really suits the cybran architecture
That thing doesn't even need to shoot those guns, it can just walk towards the enemy and they will run
I'm usually a UEF player but this might make me favor the cybrans lol
Awesome, the top left pic changed my mind about the head.
mega XP? T7?
classified? TA escalation has experimentals, and then you can build an experimental enginerr that can build the classifiede unit factory
MAN i love you and this design of yours!!!
look at the details on this master piece @.@
is it going to have these white textures you used for older models too?
I think the head needs to be widened/edited a bit or made a little bigger but other than that..... THIS is one of the best Cybran xps in the history of forever.
I usually suck at using Cybrans, I'm kinda a UEF/Aeon player (defensive/balanced). But Cybran stuff looks so awesome! So I just can't resist playing them. ^_^
Can't wait to see this in action. btw did you ever think of a name?
wow that is a lot better then the first version god jovb that thing is epic
i was wrong about it needing the disruptor cannons, but i still think you could use the disruptor cannons on an experimental, or perhaps make a new cybran artillery peice, and then put the disruptor station on some fat, eight-legged tarantula experimental and thus revive the scanthis! btw, it would be really nice if you could put out a torrent for supcom2 with this mod pre installed. im a ******* when it comes to installing mods in games. cept minecraft.
the legs remind me of the ship legs. i like how the legs are spikey and all, but could someone explain to me why pointed legs on giant spider mechs are more efficient than flat-tipped?
for the same reason that this:
is effective :P
aaaaaah. never thought of it that way... i awlways think of something walking on hard ground. like concrete. pointed tips would bend or break if you put too much weight on them. wich makes me think, you should make the units that use that method, make their feet sink into the ground a bit. make them leave footprints that match the feet. thanks leosake. hey btw, your username reminds me of a thing i saw on stick figure death theatre, called L.F.M. are you Leo4life?
this is what i saw...totally BADASS ANIMATION.
hahaha, no man...I've been working with Flash project for years, but that's not me ;)
aww. oh well. the models are cool enough. lol. i just watched it and it made me think of the uef commander vs the cybran commander.
Name it Bhaal... How evil! I love it!
Oh lets see the people complain about it being Gundam now....It looks utterly incredible....But the factions will have to compete hard to beat this one.
nice avatar dude. like how the cybran symbol fits completely with the biohazard symbol
Wow.... I was hoping for the pointy legs, and you've improved it even more than I could have imagined.
Call it the Reaver. Whenever anyone names something a Reaver in a videogame, it's always A: super-powerful, or B: a ruthless killing machine. I feel that this fits both.
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So hear are a few updates I hope everybody likes the changes and thanks for the feedback its always welcome.