Revamp Expansion Mod (RVE) The Ultimate Supreme Commander 2 Experience (New Scale, New Units, New Ability's, New Game)

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Version 1.01 02/05/11 (Mods : Revamp Expansion Mod (RVE) : Forum : Revamp Balance Mod : Version 1.01 02/05/11) Locked
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Aug 23 2011, 10:47am Anchor
Revamp Balance Mod
Author : OverRated

Version 1.01 02/03/11
• Fixed a desync problem
• Improved merge file structure
• Aegis Shield lowered in cost

Version 1.0 27/02/11

Mod Support Information
• The Infinite War Battle Pack DLC is supported
• Revamp Expansion Mod
• To be used with SC2 Mod Manager

Experimental Changes
• All Minor Experimentals have been x5 in health damage regen and cost, Movement speeds have been lowered

• All Major Experimentals have been x10 in health damage regen and cost, Movement speeds have been lowered

Nukes Changes
• MaxStorage Changed to 3
• Damage has been increased
• Build time of 300
• Now costs 10500 Energy 3000 Mass

Anti Nukes Changes
• MaxStorage Changed to 5
• InitialStored Changed to 1
• Build time of 200
• Now costs 6000 Energy 1400 Mass

Other Changes
• Mass Extractors now have a ProductionPerSecondMass of 2
• Energy Generators now have a ProductionPerSecondEnergy of 3
• Mass Converters now have a ProductionPerSecondMass of 0.5
• Shield Max health changed to 20000 and regen changed to 150
• Boomerang now has a build time of 120 and costs 50 research points to unlock and MaxStorage Changed to 3

Edited by: OverRated

Sep 12 2011, 7:27pm Anchor

in a future UPDATE please increase storage of the noah and the rate of fire in the disrupter!
Also did you add the mavor?
thanks!!!!!!!!!!!!

Sep 13 2011, 7:33am Anchor

If your after your own balance just create a balance mod its not hard to do .

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