42 Year have past. Long enough for the world to heal. Long enough to forget the horrors of the war that almost claimed not only our lives, but that of our entire world. From the east came the Empire, their mecha and weapons soon overwhelmed the defenders of the Allied Kingdoms but, they were beaten.

Three warrior from the Kingdom Domen stood against the tide of chaos when no one else could. Wielding the powers of the eight great elements of mana, the heroes beat back the empire. However, the aftermath of what we today call the Second Imperial War was high indeed. The Empire lies in ruins, the allied kingdoms threaten to break apart from within, and Mana, the source of all magic, has vanished.

42 years have past, to the east the Empire stirs, the forests of Domen have turned dangerous, fought with monsters and bandits. Now a new generation takes to the defense of the world for now is the time for the Return to Mana.

Return to Mana: Legacy of the eight Elements is a stylized fantasy adventure inspired by several wonderfully SNES games. Based on Half Life 2's source engine, Return to Mana is a coop game for up to three player over Steam or LAN.

Features :

- Over 50 maps planned for the final version with 4 different environments.
- 3 characters with unique abilities.
- A story divided into chapters for added ease in progressing between servers.
- Real time melee combat system for a tactical experience
- 8 Schools of Magic
- And much much more.

"As the world turns the beast stirs, for time flows like a river and history repeats and the time of the return of mana approaches"

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2 comments by Dieblein on Jul 9th, 2004 digg this super bookmark


Secret of Mana is a Half-Life² Modification in which we are recreating one of the most glorious SNES games:
"Seiken Densetsu2", and as we know it, "Secret of Mana".

The mod will feature a whole world the player can interact with and level up in. And in addition to that we are planing to add coop gameplay as well. Im Dieblein, leader of the mod, and Im currently working on the player models. We have a decent team now and the story is nearly done.

Perhaps you know me of the Half-Life1 Singleplayer mod "Escape from the darkness". I add this in order to make clear that we are very dedicated in what we are doing.

Here some shots of what has already been done. Visit our mod profile or homepage in order to find out more!

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GigaTV Presentation of Return to Mana

GigaTV Presentation of Return to Mana

Jul 09, 2006 Movies 1 comment

Return to Mana was invited to the German TV Show Giga on 13.06.06 Here's the half hour full of background/story information, developing process and...

Comments  (160 - 170 of 231)
GambitTheCajun
GambitTheCajun Apr 18 2005, 1:21am says:

My guess with weapons would be the ones based on the games - and off the top of my head the weapons to select from were:

Sword, Axe, Spear, Bow + Arrow, Boomerang, Knuckles, Whip, Javeline, Staff, Flail, Daggers, Hammer.

I've only played Seiken Densetsu 2 and 3 (Secret of Mana 1 + 2 for SNES) and Legend of Mana, so that's what I am basing that list off of.

+1 vote     reply to comment
theJ89
theJ89 Apr 17 2005, 10:15pm says:

Looks sweet. But, what about the weapons? What kind of weapons (melee weapons) will you be including?

+1 vote     reply to comment
patipolsatit
patipolsatit Mar 28 2006, 10:58pm says:

WOW!! I want to play it!!!!!

+1 vote     reply to comment
ReaperXV
ReaperXV Apr 3 2005, 3:34pm says:

Sounds good.. I cant wait tell it comes out or beta comes out :D... Keep up the good work guys....

+1 vote     reply to comment
GambitTheCajun
GambitTheCajun Mar 13 2005, 10:33pm says:

Basically it is a 3-player co-op. That IMO is a perfect way of doing it for this type of game. Reminds me of System Shock 2 (max was 4)

Keep up the good work! (My Wallpaper is Potos WIP 8 ;D)

+1 vote     reply to comment
Dieblein
Dieblein Mar 1 2005, 2:52pm says:

The one hosting the game will store the information about all the characters and if you stop playing, he will have to rehost the next game you will join. If you join the game, you will always have to adopt the current game state of the hoster.
Imagine it like playing a Singleplayer game. The current game state will be saved and can be loaded once you recreate the game. The only difference is that players can connect to this gamestate and exchange the AI controled friends (to give a total amount of 3 players at the same time)

+1 vote     reply to comment
azelito
azelito Mar 1 2005, 9:29am says:

How will the multi-player mode work? I understood that it is co-operative for up to three players but will it works as in Diablo II, where you have an account with a character that you can log in and train, or will it just be one for each time you play online?

+1 vote     reply to comment
outlive
outlive Feb 27 2005, 5:36am says:

no - the house is done in hammer...
static props modeled in max are things like the trees, baskets, bushes, etc...

+1 vote     reply to comment
Chunky
Chunky Feb 26 2005, 2:53pm says:

oh so you made that house in Gmax. i cant believe i didnt think of that when i asked the question.

+1 vote     reply to comment
Dieblein
Dieblein Feb 22 2005, 3:40am says:

We us hammer (worldcraft) and static props modeled in Gmax (Max)

+1 vote     reply to comment
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Black Sheep
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Returntomana.org
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