The goal of Resistance and Liberation is to realistically portray the events and actions taken by the 82nd Airborne during their stay in Normandy. We will attempt to follow the regiments through the campaign that was taken by the men themselves. We will also introduce various other World War II setting maps. The campaign will begin with players dropping into Normandy in the early hours of June 6th with the ultimate goal of capturing the town of Sainte-Mère-Église. From there, subsequent maps will include missions based on locations such as Saint-Côme-du-Mont, La Fiere, Sainte-Marie-du-Mont, Carentan, and other key areas.

Our approach
in recreating these events is quite different than that of most standard first person games. The principal of our focus is on playable realism. This realism we are referring to is beyond that of Counter-Strike or Day of Defeat. We are attempting to recreate the environment, weapons, challenges, and feeling of WWII combat to the best of our ability while still providing a game that feels fun and comfortable for at least a significant subset of gamers.

Read more on our website

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We're recruiting!
To maintain the development of RnL, the team seeks help in the following areas:

  • Coding
  • Prop Modeling
  • Level Design
  • 3rd Person Animation
  • Texturing

More information and web application form can be found here

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Open Beta 1.6 release media Open Beta 1.6 release media Open Beta 1.6 release media
Blog RSS Feed Report abuse Latest News: Open Beta 1.6 Released!

35 comments by Malivil on Jul 30th, 2011

Welcome back! It has been a week and as promised today we are releasing Patch 1.6!

If you are unaware of what promise I am referring to then check out this link as it contains a lot of information about Patch 1.6. If you already read that news then I would like to bring some points back to your attention. AndY, redMatter, and Pongles helped us continue work on patch 1.6 so that it can be released now. We cannot show our thanks enough. Also in that news post is a request for any talented developers with high priority on the positions of 3rd Person Animator and Prop Modeler/Texturer. If you are interested in mod development or know anybody that is then send them here.

This past week a few of the developers on the team sat down with Shawn "Deadrawkstar" Kiehl and Rob Harmon from to answer some questions about RnL and Patch 1.6. The interview is all ready and posted so check it out on their website, here.

While you are downloading the patch, feel free to look at some eye candy and read through the huge changelog. Seriously, between the changelog and the ModInformer interview, you have a lot to help you pass the time while this immense patch downloads.

Even though RnL may be back on track, we are still in need of help. The RnL Developers have been busting their butts on this patch and with so few developers the workload is huge. A round of applause needs to go out to the devs that have been working this hard. Even better than a round of applause though is filling some badly needed positions. Our current priorities lie with getting a 3rd Person Animator and Prop Modeler/Texturer, but any help from Software Engineers to Level Designers would be greatly appreciated. To fill out an application for any position, please visit this link.

Moving on to the fun part. I have been too busy to make an episode of Inside Surveillance for this release, however Hunnicutt and our newest addition to the team, Robinson, picked up my slack and made a video that shows off some key changes since the last patch. With that being said, I will turn your attention to the video.

Battle of Carentan:


Download Links

Open Beta 1.5 -> Open Beta 1.6 Installer
Mirror 1
Mirror 2
Mirror 3

Open Beta 1.5 -> Open Beta 1.6 .Zip
Mirror 1
Mirror 2
Mirror 3

Open Beta 1.6 Full Installer
Mirror 1
Mirror 2

Open Beta 1.6 Full .Zip
Mirror 1
Mirror 2


There was a bug in the server code that made it impossible to capture points. If you have already updated your server to OB 1.6, please download the hotfix here.

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Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Open Beta 1.6 Full Installer

Open Beta 1.6 Full Installer

Jul 31, 2011 Full Version 35 comments

This is the RnL Open Beta 1.6 full .zip. No other version required.

Open Beta 1.6 Full .Zip

Open Beta 1.6 Full .Zip

Jul 31, 2011 Full Version 0 comments

This is the RnL Open Beta 1.6 full .zip. No other version required.

Open Beta 1.5 -> 1.6 Patch Installer

Open Beta 1.5 -> 1.6 Patch Installer

Jul 30, 2011 Patch 0 comments

This is the Open Beta patch 1.6. Download this one if you have the Open Beta 1.5 version of RnL already installed.

Open Beta 1.5 -> 1.6 Patch .Zip

Open Beta 1.5 -> 1.6 Patch .Zip

Jul 30, 2011 Patch 1 comment

This is the Open Beta patch 1.6. Download this one if you have the Open Beta 1.5 version of RnL already installed.

Resistance and Liberation Alpha 4 Full

Resistance and Liberation Alpha 4 Full

Jan 11, 2009 Full Version 37 comments

This is the full version of Resistance and Liberation Alpha 4

Alpha 4 patch

Alpha 4 patch

Jan 11, 2009 Patch 1 comment

This is the incremental patch for Alpha4. Download it, when you already have Alpha3 installed.

Post comment Comments  (1560 - 1570 of 1,583)
651ett Nov 25 2005, 1:28pm says: smurfette or harriette, 651ett is the female version of the north-eastern woodlands creature, 651. although i am not a female, this creature is fascinating. are you talking about?

+1 vote     reply to comment
NPerez Mar 9 2005, 1:12am says:

I think some of the features for realism will detract from the gameplay, like no individual scores. . but a lot of people have been dying for a good realism mod, so a lot of people will love this. . I'm just not sure if I will. . well, watching it anyway cause the models look good and it seems really well planned out.

+1 vote     reply to comment
NuclearFriend Feb 14 2005, 7:17am says:

We are busier than ever. :)

+1 vote     reply to comment
christoph2005 Jan 24 2005, 9:50pm says:

Looks good, best of luck... Get busy and make a release now!!! :-D

+1 vote     reply to comment
Asasin Jan 12 2005, 8:45pm says:

I'm all for the realism you're going for, it looks like a great idea. Especially since it will be more objective based.

+1 vote     reply to comment
Stallion001 Dec 24 2004, 7:18am says:

I thought this mod died.. but man, im glad to see it wasnt! I have been watching this mod for a WHILLE.. and man, i love this mod.. lemme tell you, this will be the mod id play over DOD:S, definately.. keep it up guys!! :)

+1 vote     reply to comment
bart2o Oct 14 2004, 2:42pm says:

beautiful work :O

+1 vote     reply to comment
Cpl.1nsane Feb 24 2004, 4:37am says:

Nice work so far. Shame i could'nt get it now as a mapper. Wish i could have mapped for RnL. Good luck anyways ^_^

+1 vote     reply to comment
[RnL]Sarge Aug 27 2003, 8:03pm says:

Thank you guys for the compliments and AgentBob00 i agree with you. The rise of modern warfare mods are increasing everyday but yet people complain about the number of WW2 mods. *shrugs* go figure

+1 vote     reply to comment
AgentBob00 Aug 8 2003, 1:05pm says:

I dont see how anybody would say and i quote "oh look ANOTHER ww2 mod", have you seen how many counter-strike esque mods out there(ct and t), anyways you guys kick ***, specially seen as my brother maps for you!!

+1 vote     reply to comment
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Release Date
Released Jan 10, 2009
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754 votes submitted.

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Ratings closed.

Highest Rated (13 agree) 10/10

its just awesome mod

Nov 26 2010, 7:05am by SDKD

Lowest Rated (2 agree) 1/10

Overrated and utter garbage. Adds pretentious "realism" and brings nothing new to any WW2 FPS/Mod.

Limited community makes it worse

Mar 18 2011, 1:40am by DrThompson

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