The goal of Resistance and Liberation is to realistically portray the events and actions taken by the 82nd Airborne during their stay in Normandy. Our initial release will follow the regiments through a campaign that mimics that followed by the men themselves. The campaign will begin with players dropping into Normandy in the early hours of June 6th, with the ultimate objective of capturing the town of Sainte-Mere-Eglise. From there subsiquent maps will include missions based on other key areas after the D-Day.

Report article RSS Feed Resistance and Liberation Open Beta Patch 1.5 release

This weekend, we are proud to release Open Beta Patch 1.5. "Why so proud", you ask. Some of the fixes in this patch would not have been possible if it weren't for a couple of dedicated players that did some very thorough testing. Lebson admitted that the findings of these players led him to solving several large bugs. Also, our new programmer Adam "Macky" MacDonald implemented a brand new knockdown system that we are excited to implement and test.

Posted by WinstonChurchill on Jun 28th, 2010



This weekend, we are proud to release Open Beta Patch 1.5. "Why so proud", you ask. Some of the fixes in this patch would not have been possible if it weren't for a couple of dedicated players that did some very thorough testing. Lebson admitted that the findings of these players led him to solving several large bugs. Also, our new programmer Adam "Macky" MacDonald implemented a brand new knockdown system that we are excited to implement and test. Overall, we feel that the updates in this patch are worth the two week wait since Patch 1.4.



Here is a little more detail on a couple of the updates in this patch. First off, the chat glitch that caused you to hear people's voice at a central location on each map has been fixed. This fix, though not related to, was paralleled by a map glitch that caused player positions to not update. Thanks again as these were brought to you by your fellow players. The G43 has also been completely updated. It has a new world model, magazine model, skin, and shot spread. Other weapons have also had world model upgrades to increase performance. There have been a bunch of other updates as well, but I will let the changelog below inform you of those.

With the release of St. Marie Dumont last patch, you can believe Toni worked hard on fixing the spawn issues and other bugs so we don't leave you with an unplayable map. In honor of the new map, here are some screenshots.

Open Beta 1.5 release media Open Beta 1.5 release media
Open Beta 1.5 release media Open Beta 1.5 release media

Changelog - Open Beta 1.5

  • ! Fixed the bug where you can hear voices at the origin if the person is out of render distance.
  • ! Fixed the bug where player locations on the map didn't update when the person was out of render distance.
  • ! Fixed a bug where sensitivities would sometimes change at random.
  • ! Fixed vision blur not working when a player is shot or hit by grenade shrapnel.
  • ! Fixed being able to see through the stock of the MG42 when it was deployed.
  • ! Fixed wooden ladders playing metal ladder sounds.
  • ! Fixed player view sometimes clipping through the ground during the death view.
  • ! Added a new world model for the G43.
  • ! Added a new skin for the G43.
  • ! Added a new ammo magazine model for the G43.
  • ! Added a new skin for the Opel Blitz model.
  • ! Added a new animation for screwing on the cap of an uncapping German grenade when holstering.
  • ! Added translations for the Axis fireteams.
  • ! Added a 70% chance for a player to be forced to the ground under certain circumstances. (NOTE: This is not the A4 proning, this is a completely new system)
  • ! Added a slight criss-cross to the weapon sights even when players are not moving.
  • ! Added a destroyed version of the Waco Glider.
  • ! Added a 70% chance for explosive damage to send the player's helmet flying off their head.
  • ! Added sv_fadetoblack to optionally force players' views to black when they die.
  • ! Added sv_deathtime to allow server operators to change the amount of time a player looks through their body's eyes before going into spectator mode.
  • ! Added pain sounds when shot.
  • ! Added LODs for several prop models like the Opel blitz and the R35 tanks
  • ! Changed the Allied Player's helmet to be slightly smaller.
  • ! Changed some of the larger prop models to be more efficient for lower end machines and at larger
  • distances.
  • ! Changed the German grenades to unscrew the cap slightly faster.
  • ! Changed Axis to have 4 fireteams like the Allies.
  • ! Changed the scoreboard to reflect this.
  • ! Changed the Axis team join menu to reflect this.
  • ! Changed German squads to "Gruppe Eins" and "Gruppe Zwei" instead of "one"
  • and "two"
  • ! Changed the BAR's suppression ability to make it more effective.
  • ! Changed the Carbine's fire rate to be slightly faster.
  • ! Changed the MG42's reload, deploy, and undeploy times to be slightly faster.
  • ! Changed ammo dropping to have some variability in the throw so that the ammo does not create a perfect pile every time.
  • ! Changed objective icons on the map to no longer be random colored squares. They are now icons that represent the status of the objective.
  • Updated the St. Côme du Mont map overview texture.
  • Updated the shot spread of the K98, K98 Scoped, Garand, and G43.
  • Updated the MG42 skin.
  • Updated various world weapon models to increase performance and make it easier to increase performance further in the future.
  • Updated the Team Join menu visuals.
  • Updated the Waco Glider skin.
  • Updated the low morale breathing/heartbeat sound.
  • Updated St. Côme du Mont to fix some small issues.
  • Updated St. Mére Eglise to fix various small issues, exploits, and an issue with the opening windows.
  • Updated Ste. Marie du Mont to fix the spawning issues as well as other minor issues and visual glitches.
  • Updated La Fiere to make some undesirable areas unreachable, tweak the spawn protections, and add an additional exit to the Allied spawn.
  • Updated the firing sounds for the Gewehr 43, Colt 1911, M1 Garand, MG42, MP40, Browning .30Cal, and Walther P38.

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Post comment Comments
coolkid87
coolkid87 Jun 29 2010, 1:26am says:

sweet!

+1 vote     reply to comment
MadMonkey119
MadMonkey119 Jun 29 2010, 1:49am says:

Better fix most of these bugs!

+2 votes     reply to comment
iMr.Grey
iMr.Grey Jun 29 2010, 2:03am says:

Very good job, RnL Dev-Team are working on RnL without a pause.
It is very nice to see people dedeicated to the mod :)

+1 vote     reply to comment
Spenzerr
Spenzerr Jun 29 2010, 2:46am says:

bugs don't stand a chance against you guys

+3 votes     reply to comment
modlisk
modlisk Jun 29 2010, 4:03am says:

your updates are faster than lightning

+1 vote     reply to comment
Snuffeldjuret
Snuffeldjuret Jun 29 2010, 4:35am says:

I'm excited! :D

+1 vote     reply to comment
Incognito84
Incognito84 Jun 29 2010, 5:20am says:

Best Dev team, ever! These patches just keep coming and coming. This one looks like a hit!

Kudos!

+2 votes     reply to comment
Gulp343
Gulp343 Jun 29 2010, 6:35am says:

great changelog! sime very interesting additions, i will go and test it now ;)

+1 vote     reply to comment
Scary155
Scary155 Jun 29 2010, 6:46am says:

good job dev team! Each version is getting better and better.

+1 vote     reply to comment
Underet
Underet Jun 29 2010, 7:03am says:

Cool :p

+1 vote     reply to comment
8472
8472 Jun 29 2010, 7:33am says:

Good job, always nice to see a dedicated mod team.

+1 vote     reply to comment
Suffocate6420
Suffocate6420 Jun 29 2010, 8:37am says:

can't wait to try it out!

+1 vote     reply to comment
stoopdapoop
stoopdapoop Jun 29 2010, 8:50am says:

damn, you guys are really on top of these releases and bug fixes.

+1 vote     reply to comment
Soul_linker
Soul_linker Jun 29 2010, 10:21am says:

man thx god this group update fast! many developers should learn from this group once you release a version look for problems in tht one and then release another one in 3 weeks terrific!

+1 vote     reply to comment
Phott
Phott Jun 29 2010, 12:01pm says:

This mod is well done, it's not flawless but they have released a playable version that brings much enjoyment to the player and gets the adrenaline pumping. I love what you did to the use of mic, having the sound come from the character, adds to the immersion and the immersion is great.

+1 vote     reply to comment
Bobes
Bobes Jun 29 2010, 1:05pm says:

looks cool :) but... WARNING: -stupid question- ...what HL2 do I need?Original or Episode 1,2? :O

0 votes     reply to comment
Nokiaman
Nokiaman Jun 29 2010, 1:52pm replied:

Any Source game as it needs Source SDK base 2007 to work.

+2 votes     reply to comment
WinstonChurchill
WinstonChurchill Jun 29 2010, 4:04pm replied:

Jup - the only thing that does *not* work is the free version of Lost Coast or Portal.

+2 votes     reply to comment
Bobes
Bobes Jun 29 2010, 4:25pm replied:

thx for reply guys x) gotta DL right now :D

+1 vote     reply to comment
BananaPancake-Chan
BananaPancake-Chan Jun 29 2010, 5:52pm says:

Still no pistols :|

+1 vote     reply to comment
Sk!n-E
Sk!n-E Jun 29 2010, 8:38pm says:

Just D.L.ed it and there are no servers? just me or is this an occurrence for everyone?

+1 vote     reply to comment
explorer7
explorer7 Jun 29 2010, 10:18pm says:

I don't understand, I downloaded the game and it says that there are no servers! Is anyone even playing?

+1 vote     reply to comment
WinstonChurchill
WinstonChurchill Jun 30 2010, 7:09am replied:

Which version did you two get? The full installer? Did you have any previous versions installed?

+1 vote     reply to comment
Bluedrake42
Bluedrake42 Jun 29 2010, 11:13pm says:

woot 1.5! I like even numbers... I might get this.. don't judge me!!!! xD

+1 vote     reply to comment
este
este Jun 30 2010, 12:15am says:

looks good!

+1 vote     reply to comment
jerry111
jerry111 Jun 30 2010, 12:33am says:

you guys rock! there's always something to look forward to wit this mod.

+1 vote     reply to comment
Sk!n-E
Sk!n-E Jun 30 2010, 10:52am says:

I got the Beta 1.5 patch and installed that. It doesnt show that there are any servers on the list. Do i need to delete that and the previous version i had then get the Full installer or what???

+1 vote     reply to comment
Malivil
Malivil Jun 30 2010, 9:25pm replied:

If you installed on top of an old version ,it should work just fine.

If it isn't working, there may be something going on with the master servers.

When you can see servers again, just add them to your favorites to keep track easier.

+1 vote     reply to comment
Checalov
Checalov Jul 13 2010, 7:35pm says:

Downloading it is a bitch.

+1 vote     reply to comment
Rafafinha123
Rafafinha123 Sep 1 2010, 5:56pm says:

common no more stuff....

+1 vote     reply to comment
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Released Jan 10, 2009
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