Resident evil 3.5 - Hullucination Biohazard. hey guys, for all the people who wanted the hookman, the fog version (or the umbrella version (yes it's all the same stuff nobody ever noticed :O)) the RE4 beta's. I am making a ground breaking RE4 mod that completely changes the game and the location of where the game takes place. were working on RE3.5 mansion (with some changes) the airship from the original trailers recently revealed content by shinji mikami uploaded revealing a lot about the story, backstory, game setting (location: FRANCE, PARIS, 4 months one day after Raccon city).

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS leon ported to maya, flashlight anim preview (view original)
leon ported to maya, flashlight anim preview
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
ashkan_
ashkan_ - - 48 comments

Excellent! Does the PC version have a lighting effect?

Reply Good karma Bad karma+1 vote
Koen_roeje Author
Koen_roeje - - 450 comments

i beleve there are. the best one to use is when ashley has her flashlight. but then slightly edited

Reply Good karma+1 vote
ashkan_
ashkan_ - - 48 comments

It will be great if we can use shader and lightening of GameCube version.

Reply Good karma Bad karma+1 vote
Koen_roeje Author
Koen_roeje - - 450 comments

i don't think those effects are portable..

Reply Good karma+1 vote
plasmid
plasmid - - 172 comments

im pretty sure ashley's flashligh flare is just the texture, pc version isnt capable of shaders which makes it hard for any particle effects to look right

Reply Good karma Bad karma+1 vote
Koen_roeje Author
Koen_roeje - - 450 comments

it's a good thing leon has a flashlight aswell and perhaps it's editable where the light becon comes from.. but yeah it will be hard to make those effect look a bit normal >_<... dammn you crappy pc quality

Reply Good karma+1 vote
plasmid
plasmid - - 172 comments

just port ashleys or model a flashlight, then make a grid for the beam, then the texture in photoshop with a alpha

Reply Good karma Bad karma+1 vote
Koen_roeje Author
Koen_roeje - - 450 comments

that with the beam sounds a lot easier than using ashleys stuff >_<

and i was already using ashleys' flashlight :P
thanks for the advise

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

yes i know there are still some issues (No not that he doesn't have hands or a flashlight.. -_-) (model issues and some graphical issues, I blame maya for that one :P)