Resident Evil: Twilight is a free Total Conversion for Valves ego-shooter Half-Life², based on the Resident Evil universe, by Capcom. The mod will contain a singleplayer mode and also a multiplayer mode with different game-modes. Resident Evil: Twilght will also contain a lot of gameplay features, like an inventory system to collect and manage wepaons and items. Of course we use this system for the different puzzles, which are integrated into the storyline. Another feature ist the Survival-Experience-System, which makes it possible to level up the player in different abillities like aiming or endurance. Gamemodes & Story will follow a completly new storyline, with new characters and enemies. Survive the last 24 hours of Raccoon City and make your way out of this hell: The player will take control of two different characters with different equipment and skills...
Today we present you 3 of our Weapons and the HUD ingame. The rest of the weapons will follow during the next weeks. We?re sorry that we didn?t make some...
Today we want to present you firtst impressions of our Gore-System you can find some new W.I.P. screenshots in our Media Section that show you, how you...
As we promised, here’s the new design for our board. We made a completely new style, which fits to the new style of the homepage and gives the whole...
Today our Weekly Update is a bit late and a bit short. The last we couldn´t release New Pics from our Gore System, because we had some problems with...
This week, in our weekly update, you can find a new concept of one of the persons, Alec will meet during the story of Resident Evil Twilight. His name...
We decided to give you ervery week a status report of the mod. So here?s the first update for MODDB: Well another week bites the dust. Here we are with...
Well what should a mod team do, after importing the zombie into the game?! Exactly, it shout talk about the ways to kill him efficient. The last week...
Well another week, another update. Our website is nearly finished. We have fixed the last bugs and focused our work now, on filling the with content...
As we promised, we present you today somefeatures of our new website to show you the things that will come up. Evlimod v.3 Integration of a CMS-System...
This week, we have some good news for you. Our website is now in an internal testphase, where we find and fix the last bugs. We are also editing all of...
Here we are, with our weekly update. The last days we focused our work on coding new features into the HUD and the Inventory. Update there, are hardly...
It is Sunday and time for the weekly update of the Moonlight Interactive team: The last week we focused our work on the props for the catacombs map. You...
The Weekly Update contains this week a new concept of John Derosso, Alec´s friend. We have also a screenshot of several props, that we designed for the...
This week, we present you a small selection of our textures. As you see we try to get our textures as detailed as possible. Every Texture has also a Bump/Normal...
A good game starts with the menu screen! According to that, we release today a shot ouf our main menu screen. It´s still work in progress, but gives...
By an unforeseeable mutation, which was caused by the combination of T and G-virus, the “Blob” was created, a horrible creature which hides a deadly...
Besides some changes on the player's hands - there are now specific hands for Singleplayer and Multiplayer mode, so that they fit to the relative...
As promised, we have updated the whole MODDB Media Section of the Resident Evil: Twilight Mod The new Map Pics will follow during the next weeks. To show...