Resident Evil: Twilight is a free Total Conversion for Valves ego-shooter Half-Life², based on the Resident Evil universe, by Capcom. The mod will contain a singleplayer mode and also a multiplayer mode with different game-modes. Resident Evil: Twilght will also contain a lot of gameplay features, like an inventory system to collect and manage wepaons and items. Of course we use this system for the different puzzles, which are integrated into the storyline. Another feature ist the Survival-Experience-System, which makes it possible to level up the player in different abillities like aiming or endurance. Gamemodes & Story will follow a completly new storyline, with new characters and enemies. Survive the last 24 hours of Raccoon City and make your way out of this hell: The player will take control of two different characters with different equipment and skills...

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Weapons Ingame
Half-Life 2

Weapons Ingame

May 21, 2006 Resident Evil: Twilight 24 comments

Today we present you 3 of our Weapons and the HUD ingame. The rest of the weapons will follow during the next weeks. We?re sorry that we didn?t make some...

Weekly New #1/Gore System
Half-Life 2

Weekly New #1/Gore System

Oct 08, 2006 Resident Evil: Twilight 9 comments

Today we want to present you firtst impressions of our Gore-System you can find some new W.I.P. screenshots in our Media Section that show you, how you...

Weekly New #2/New Board Design
Half-Life 2

Weekly New #2/New Board Design

Oct 15, 2006 Resident Evil: Twilight 1 comment

As we promised, here’s the new design for our board. We made a completely new style, which fits to the new style of the homepage and gives the whole...

Weekly New #3
Half-Life 2

Weekly New #3

Oct 22, 2006 Resident Evil: Twilight 1 comment

Today our Weekly Update is a bit late and a bit short. The last we couldn´t release New Pics from our Gore System, because we had some problems with...

Weekly New #4
Half-Life 2

Weekly New #4

Feb 11, 2007 Resident Evil: Twilight 2 comments

This week, in our weekly update, you can find a new concept of one of the persons, Alec will meet during the story of Resident Evil Twilight. His name...

Weekly News
Half-Life 2

Weekly News

Jul 09, 2006 Resident Evil: Twilight 1 comment

We decided to give you ervery week a status report of the mod. So here?s the first update for MODDB: Well another week bites the dust. Here we are with...

Weekly News
Half-Life 2

Weekly News

Jul 16, 2006 Resident Evil: Twilight 2 comments

Well what should a mod team do, after importing the zombie into the game?! Exactly, it shout talk about the ways to kill him efficient. The last week...

Weekly News #3
Half-Life 2

Weekly News #3

Sep 17, 2006 Resident Evil: Twilight 0 comments

Well another week, another update. Our website is nearly finished. We have fixed the last bugs and focused our work now, on filling the with content...

Weekly News & Homepage Teaser
Half-Life 2

Weekly News & Homepage Teaser

Aug 27, 2006 Resident Evil: Twilight 5 comments

As we promised, we present you today somefeatures of our new website to show you the things that will come up. Evlimod v.3 Integration of a CMS-System...

Weekly News+Wallpaper
Half-Life 2

Weekly News+Wallpaper

Sep 03, 2006 Resident Evil: Twilight 0 comments

This week, we have some good news for you. Our website is now in an internal testphase, where we find and fix the last bugs. We are also editing all of...

Weekly Update
Half-Life 2

Weekly Update

Jan 15, 2007 Resident Evil: Twilight 1 comment

Here we are, with our weekly update. The last days we focused our work on coding new features into the HUD and the Inventory. Update there, are hardly...

Weekly Update # 20
Half-Life 2

Weekly Update # 20

Mar 18, 2007 Resident Evil: Twilight 4 comments

It is Sunday and time for the weekly update of the Moonlight Interactive team: The last week we focused our work on the props for the catacombs map. You...

Weekly Update # 21
Half-Life 2

Weekly Update # 21

Apr 01, 2007 Resident Evil: Twilight 2 comments

The Weekly Update contains this week a new concept of John Derosso, Alec´s friend. We have also a screenshot of several props, that we designed for the...

Weekly Update # 22
Half-Life 2

Weekly Update # 22

Apr 09, 2007 Resident Evil: Twilight 0 comments

This week, we present you a small selection of our textures. As you see we try to get our textures as detailed as possible. Every Texture has also a Bump/Normal...

Weekly Update # 24
Half-Life 2

Weekly Update # 24

Apr 22, 2007 Resident Evil: Twilight 0 comments

A good game starts with the menu screen! According to that, we release today a shot ouf our main menu screen. It´s still work in progress, but gives...

Weekly Update #19 - A New Face
Half-Life 2

Weekly Update #19 - A New Face

Mar 07, 2007 Resident Evil: Twilight 0 comments

By an unforeseeable mutation, which was caused by the combination of T and G-virus, the “Blob” was created, a horrible creature which hides a deadly...

Weekly Update #26
Half-Life 2

Weekly Update #26

May 21, 2007 Resident Evil: Twilight 0 comments

Besides some changes on the player's hands - there are now specific hands for Singleplayer and Multiplayer mode, so that they fit to the relative...

Work in Progress Shots
Half-Life 2

Work in Progress Shots

Oct 09, 2005 Resident Evil: Twilight 1 comment

As promised, we have updated the whole MODDB Media Section of the Resident Evil: Twilight Mod The new Map Pics will follow during the next weeks. To show...

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