Resident Evil: Outbreak Resurrection
Written by LAUGHING_MAN, mod director

Resident Evil: Outbreak Resurrection is a modification for Unreal Tournament 3 using its innovative Unreal engine, which is flexible and has wonderful next-gen graphics. It will feature multiplayer cooperative play over the internet. It will feature changed game play rules to add a completely new game style to Unreal Tournament 3.

Plot overview
Resident Evil: Outbreak resurrection begins a couple of days after the initial outbreak in Raccoon City when the T-virus was released, moments before the crisis erupts into complete chaos. The game ends in the final moments of the incident, with the player attempting to escape Raccoon City before the U.S. government launches a missile strike to eliminate the threat posed by the T-Virus. It wills tie-in with events from the original outbreak series and Resident evil two and three.

Scenarios
"unnamed scenario"
this scenario will incorporate the original Racoon City Police Department from the original games. This will be our first developing scenario for our game. A group of survivors are pushed back by a zombie horde and our forced to take refuge in the Raccoon city police station, whilst trying to solve puzzles that were put in place to guard certain areas of the station, our survivors get caught up in the midst of trying to help Brad Vickers against a Bio-weapon made by Umbrella known as Nemesis. You will enter the world of survival horror once again; will you survive? The scenario will take place before Resident Evil 3. You will help supporting character Brad Vickers through his desperate attempt to escape from a powerful monster, is it also his last moments or will he survive?

Game play
3rd person view that pan out when speech of character gets faster and comes back in when they slow down.
To be able to run you have to press and hold a button
Inventory system exactly like that out of outbreak, and being able to present items for people to take from you
virus-o-metre like in Resident Evil Outbreak; so there is technically a time limit
more realistic movement; or mocking that of Resident evil (custom animations as well)
Incorporated puzzles into the mod, much like Resident Evil.

Applicants
Interested in joking the mod team? Experienced in a particular area? Why not pm me and see if you can get a place on our development team, we're growing all the time.

Some places that need o be filled are;

Character modeller
Prop Modeller
Texture artist
UT3 rigger - rigging models in Unreal
Coder

External links
www.outbreakresurrection.com

Image RSS Feed Latest Screens
R.P.D models
Blog RSS Feed Report abuse Latest News: Resident Evil: Outbreak Resurrection's forums

1 comment by LAUGHING_MAN on Jan 4th, 2008 digg this super bookmark


Resident Evil: Outbreak Resurrection has now released its new forums, so come over and join us. Theres mod discussion as well as Resident evil Discussion for all you fanboys out there. I hope you can join us. You can also post suggestions about the mod. As you might know we are still looking for a dev team, so contact me if you want a place.

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Comments  (70 - 80 of 192)
MiguelCar808
MiguelCar808 Mar 26 2008, 4:11pm says:

I got question LAUGHING_MAN :
Will I be able to play this game offline

....even if it means(sp?) that there will be only my character againts the all the zombies.

+1 vote     reply to comment
LAUGHING_MAN
LAUGHING_MAN Mar 26 2008, 6:24pm replied:

well, yes, and @instant action like UT3, after the BETA of that once we have the multiplayer up to par, we will try and work on offline elements

+1 vote     reply to comment
ResidentCharlie
ResidentCharlie Mar 25 2008, 8:53pm says:

Keep up the good work guys! You have my full support. The Outbreak Facebook group supports you too.

+2 votes     reply to comment
uberjager
uberjager Mar 25 2008, 5:34pm says:

Right now I'm revising the M4A1.

+1 vote     reply to comment
Yamakuzy
Yamakuzy Mar 23 2008, 9:57am says:

will we be able to play with other human players, like over PSN for playstation 3?
or is it all AI?

+1 vote     reply to comment
LAUGHING_MAN
LAUGHING_MAN Mar 23 2008, 10:10am replied:

Well it will be similar gameplay to Resident Evil Outbreak, the monsters will be all AI controoled (to begin with (this will expand into; when you get killed you will be reanimated as a zombie for a short period of time) and all human players will be controlled by online players.

+1 vote     reply to comment
Kelvin47
Kelvin47 Mar 18 2008, 3:12pm says:

Man i can imagine playing this mod rite about now,It'll be great with all the weapons & stuff.

+1 vote     reply to comment
pvt.Johnson
pvt.Johnson Mar 15 2008, 9:56am says:

Amazing work here, cant wait to play this on the PS3 and maybe my mac once ut3 gets ported :D

+2 votes     reply to comment
Zubren
Zubren Mar 15 2008, 10:08am replied:

As long as the Engine stays the same for the Mac (I don't see why it would change) of course we'll port it :) We want to reach as many people as possible with this.

+2 votes     reply to comment
uberjager
uberjager Mar 14 2008, 4:03pm says:

I'm sorking on the 92 it might be done in several hours.

+2 votes     reply to comment
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Icon
Unreal Tournament 3 Icon
Platforms
PC, X360, PS3
Developed By
LAUGHING_MAN
Contact
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Official Page
Outbreakresurrection.com
Release Date
TBD
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Style
Genre
First Person Shooter
Theme
Horror
Players
Multiplayer
Statistics
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1,289 of 8,269
Last Update
2 months ago
Watchers
94 members
News
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