Resident Evil: Outbreak Resurrection
Written by LAUGHING_MAN, mod director
Resident Evil: Outbreak Resurrection is a modification for Unreal Tournament 3 using its innovative Unreal engine, which is flexible and has wonderful next-gen graphics. It will feature multiplayer cooperative play over the internet. It will feature changed game play rules to add a completely new game style to Unreal Tournament 3.
Plot overview
Resident Evil: Outbreak resurrection begins a couple of days after the initial outbreak in Raccoon City when the T-virus was released, moments before the crisis erupts into complete chaos. The game ends in the final moments of the incident, with the player attempting to escape Raccoon City before the U.S. government launches a missile strike to eliminate the threat posed by the T-Virus. It wills tie-in with events from the original outbreak series and Resident evil two and three.
Scenarios
"unnamed scenario"
this scenario will incorporate the original Racoon City Police Department from the original games. This will be our first developing scenario for our game. A group of survivors are pushed back by a zombie horde and our forced to take refuge in the Raccoon city police station, whilst trying to solve puzzles that were put in place to guard certain areas of the station, our survivors get caught up in the midst of trying to help Brad Vickers against a Bio-weapon made by Umbrella known as Nemesis. You will enter the world of survival horror once again; will you survive? The scenario will take place before Resident Evil 3. You will help supporting character Brad Vickers through his desperate attempt to escape from a powerful monster, is it also his last moments or will he survive?
Game play
3rd person view that pan out when speech of character gets faster and comes back in when they slow down.
To be able to run you have to press and hold a button
Inventory system exactly like that out of outbreak, and being able to present items for people to take from you
virus-o-metre like in Resident Evil Outbreak; so there is technically a time limit
more realistic movement; or mocking that of Resident evil (custom animations as well)
Incorporated puzzles into the mod, much like Resident Evil.
Applicants
Interested in joking the mod team? Experienced in a particular area? Why not pm me and see if you can get a place on our development team, we're growing all the time.
Some places that need o be filled are;
Character modeller
Prop Modeller
Texture artist
UT3 rigger - rigging models in Unreal
Coder
External links
www.outbreakresurrection.com
0 comments by LAUGHING_MAN on Jan 21st, 2008 digg this super bookmark
In this week we have started to work on the mod with a boost from some new members to our dev team. this has been very good news for the mod as we have started to take preparations for a first level, which ofcourse will be the Racoon City Police station.
Our new members are:
we have since been to work on our first projects. i have posted a WIP shot of my model which iv been working on this week (please note its not finished, obviously since it has no head). With all this good news comes the bad - a still need a CODER and a TEXTURE artist to help kick the mod into shape, but with that i think in the near future we will be making steady progress - so stay tuned!
thanks for reading LAUGHING_MAN
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I'm almost done with the ammo box for the M4A1. Expect to see a render up in a few hours.
I might be able to help out on the programming side for you guys! Send me a message!
I would completely prefer this mod over that Zombie Apocolypse Mod, That is just a kink sub division of this.
Looking good guys, keep up the good work!
LAUGHING_MAN I complety forgot to tell you :
When first saw this mod I made several posters of Resident Evil Outbreak based on the UR3 cover and I put it here :
Miguelcar808.deviantart.com
I also have all of them with "resurrection" on them but I haven't uploaded them yet but see what it looks like go here :
I174.photobucket.com
nice, very nice - can i use them?
Of course you can
thanks, appreciate!
nice... looks awesome
Oh man that's badass :)