Resident Evil: Outbreak Resurrection
Written by LAUGHING_MAN, mod director
Resident Evil: Outbreak Resurrection is a modification for Unreal Tournament 3 using its innovative Unreal engine, which is flexible and has wonderful next-gen graphics. It will feature multiplayer cooperative play over the internet. It will feature changed game play rules to add a completely new game style to Unreal Tournament 3.
Plot overview
Resident Evil: Outbreak resurrection begins a couple of days after the initial outbreak in Raccoon City when the T-virus was released, moments before the crisis erupts into complete chaos. The game ends in the final moments of the incident, with the player attempting to escape Raccoon City before the U.S. government launches a missile strike to eliminate the threat posed by the T-Virus. It wills tie-in with events from the original outbreak series and Resident evil two and three.
Scenarios
"unnamed scenario"
this scenario will incorporate the original Racoon City Police Department from the original games. This will be our first developing scenario for our game. A group of survivors are pushed back by a zombie horde and our forced to take refuge in the Raccoon city police station, whilst trying to solve puzzles that were put in place to guard certain areas of the station, our survivors get caught up in the midst of trying to help Brad Vickers against a Bio-weapon made by Umbrella known as Nemesis. You will enter the world of survival horror once again; will you survive? The scenario will take place before Resident Evil 3. You will help supporting character Brad Vickers through his desperate attempt to escape from a powerful monster, is it also his last moments or will he survive?
Game play
3rd person view that pan out when speech of character gets faster and comes back in when they slow down.
To be able to run you have to press and hold a button
Inventory system exactly like that out of outbreak, and being able to present items for people to take from you
virus-o-metre like in Resident Evil Outbreak; so there is technically a time limit
more realistic movement; or mocking that of Resident evil (custom animations as well)
Incorporated puzzles into the mod, much like Resident Evil.
Applicants
Interested in joking the mod team? Experienced in a particular area? Why not pm me and see if you can get a place on our development team, we're growing all the time.
Some places that need o be filled are;
Character modeller
Prop Modeller
Texture artist
UT3 rigger - rigging models in Unreal
Coder
External links
www.outbreakresurrection.com
6 comments by Zubren on Mar 22nd, 2008 digg this super bookmark
Alrighty, here's a WIP update for you guys. This is the main hall of the RPD that I (Zubren) have been working on. It looks pretty bland because we are experiencing a bit of a model/texture drought right now. But hey, hopefully this is a good nostalgia trip for you guys :)
Click the thumbnails for *much* better pictures!
You need to have Flash and Javascript running in your browser to see this player.
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
Im so confused,you guys are making another resident evil?,or an exstention?
Unreal Tournament 3 is fun but this is the main reason why i am keeping my Unreal 3. i am big Resident Evil Fan, I have almost every game. I was playing Resident Evil Outbreak the other day btw. KEEP UP THE GOOD WORK! I AM VERY EXCITED ABOUT THIS MOD!!!!. THE MOMENT THIS COMES OUT, I AM GOING TO DOWNLOAD IT FOR MY PS3 RIGHT AWAY!!!!!
I dont understand the question fully, Ofcourse we are making a new one!
By the way; all DEVELOPMENT TEAM our meeting is saturday t GMT 5:00
Now I have a reason to buy UT3 :P
Keep up the great work guys
Same here. This is my reason for getting UT3.
thanks we will, just o let you guys know we have done a lot more work from whatyou have seen and the eam is starting on some more new jobs so expect a good update soon.
Is there going to be more maps than Just the RPD Station? Maybe like a Small Chunk of Downtown Raccoon? including some Shops and Stores such as a Gun store, maybe a hospital, Areas for Survivors to take refuge?
Yes ofcourse there will be, we are just making the police station at the moment and focusing all our attention so we can make it the best we can. There will be at the end of the project 5 fully playable maps just like in the actual games but with closer BETA's there will be one or two depending on how fast production will go now that we have 3 prop modellers.
no, those were just to show you what we were working off, anyway we have done way more on the main hall now, it looks a lot closer to the actual thing since we have got more static meshes, in our next update expect to see it more like what it is on the screens from RE2 im sure it will be pretty close as we have got 3 prop modellers now so work on the main hal should be very good.
LAUGHING_MAN