Resident Evil: Outbreak Resurrection
Written by LAUGHING_MAN, mod director

Resident Evil: Outbreak Resurrection is a modification for Unreal Tournament 3 using its innovative Unreal engine, which is flexible and has wonderful next-gen graphics. It will feature multiplayer cooperative play over the internet. It will feature changed game play rules to add a completely new game style to Unreal Tournament 3.

Plot overview
Resident Evil: Outbreak resurrection begins a couple of days after the initial outbreak in Raccoon City when the T-virus was released, moments before the crisis erupts into complete chaos. The game ends in the final moments of the incident, with the player attempting to escape Raccoon City before the U.S. government launches a missile strike to eliminate the threat posed by the T-Virus. It wills tie-in with events from the original outbreak series and Resident evil two and three.

Scenarios
"unnamed scenario"
this scenario will incorporate the original Racoon City Police Department from the original games. This will be our first developing scenario for our game. A group of survivors are pushed back by a zombie horde and our forced to take refuge in the Raccoon city police station, whilst trying to solve puzzles that were put in place to guard certain areas of the station, our survivors get caught up in the midst of trying to help Brad Vickers against a Bio-weapon made by Umbrella known as Nemesis. You will enter the world of survival horror once again; will you survive? The scenario will take place before Resident Evil 3. You will help supporting character Brad Vickers through his desperate attempt to escape from a powerful monster, is it also his last moments or will he survive?

Game play
3rd person view that pan out when speech of character gets faster and comes back in when they slow down.
To be able to run you have to press and hold a button
Inventory system exactly like that out of outbreak, and being able to present items for people to take from you
virus-o-metre like in Resident Evil Outbreak; so there is technically a time limit
more realistic movement; or mocking that of Resident evil (custom animations as well)
Incorporated puzzles into the mod, much like Resident Evil.

Applicants
Interested in joking the mod team? Experienced in a particular area? Why not pm me and see if you can get a place on our development team, we're growing all the time.

Some places that need o be filled are;

Character modeller
Prop Modeller
Texture artist
UT3 rigger - rigging models in Unreal
Coder

External links
www.outbreakresurrection.com

Image RSS Feed Latest Screens
Entrance Final Guns and Ammo Beretta Ammo
Blog RSS Feed Report abuse Latest News: Resident Evil montage update!

0 comments by LAUGHING_MAN on Apr 14th, 2008 digg this super bookmark


I have put together a video showing all the work (i think) that has been done so far. we have been working on getting more models for the game, ikillvampires is making more static meshes for the R.P.D. and uberjager as you may have seen as finished a few weapons now (hes currently UVW mapping them) and hes also working on that grenade launcher from RE3 - yes its going to be back; yay, imagine that ingame.  We have also got a few alicants for coder position, i have hired one of them and still are waiting to hear from the rest; we do need a few - trust me, this is GREAT NEWS and im really excited that we are going to have some coders. anyway here is the video:


Keep the comments coming; we love to hear from you and what you think about the mod, and we will take suggestions onboard. I hope you enjoy the video; the song sort of fits in with whats been happening lately to me, cause i have got problems with my sleep because i dont get enough. We will keep you all updated on progress and yes we still would like you to join the mod team:

WE STILL NEED;

coders  and modellers (character and prop)

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Comments  (130 - 140 of 195)
Notedog
Notedog Feb 3 2008, 3:47pm says:

I don't want to ask you guys to limit your creative freedom, but I hope you limit the number of players to 6 or less. If I don't know who to thank for shooting the zombie biting my shoulder, then the "feel" is gone. It's gotta be limited players. You say the beta should be ready soon... Really? I didn't think it would be out that fast. I'm looking forward to it. If you keep making new scenarios, just remember, the exit to underbelly is down the street from the RPD, the entrance to Decisions Decisions is down the other side of the street, the entrance to UB is in EOTR, which is one and the same with OUtbreak and Hellfire. And of course, BFP is right beneath the RPD!

Also, why base the RPD off RE3? It's got the least of the RPD to begin with.

Keep going guys, you have my support!

+1 vote     reply to comment
uberjager
uberjager Feb 3 2008, 8:19pm replied:

Soon is a realetive term. I meant several months or so. So yeah it will be a while.

+1 vote     reply to comment
LAUGHING_MAN
LAUGHING_MAN Feb 3 2008, 4:58pm replied:

there will be limited players, the option of "normal" will result in there being 4 players like in outbreak online although if your so inclined you can have more. We are not recreating outbreak, we are making a seperate game, the only reason we are making the police station is because its a landmark from the RE games since its in 3 of them. The beta will not be out really soon but shorter time period than most mods if we are able to get more people onto the development team in which we desperately need a coder. i hope this clears a few things up.

LAUGHING_MAN

+1 vote     reply to comment
john7
john7 Feb 9 2008, 6:18pm replied:

resident evil outbreak file 2 had walk and shoot. It made it alot more fun.

+1 vote     reply to comment
Kaim-Odyssey
Kaim-Odyssey Feb 2 2008, 6:46pm says:

Will be come out a Beta Version ???

Sorry for my bad English. Im from Germany.

+1 vote     reply to comment
uberjager
uberjager Feb 2 2008, 8:33pm replied:

We're hoping to have a beta out soon, but we need a coder.

+1 vote     reply to comment
Kelvin47
Kelvin47 Feb 2 2008, 1:38am says:

Im willing to buy Unreal tournament 3 now i had just found this out. hope you guys have a success making this mod.

+1 vote     reply to comment
ResidentCharlie
ResidentCharlie Jan 31 2008, 3:59pm replied:

Resident Evil Outbreak: Resurrection won't seem like the same game without the Outbreak characters in there. If you are going to create several new characters, please at least consider adding the original 8 characters from Outbreak. (And their voices too ;)

I will begin posting updates about the progress of Resurrection on Facebook. I'm greatly looking forward to this game!

-Christopher Ward

+1 vote     reply to comment
LAUGHING_MAN
LAUGHING_MAN Jan 31 2008, 4:14pm replied:

i will discuss it with my team and see what they think. maybe you could set up a pole on facebook?

+1 vote     reply to comment
ResidentCharlie
ResidentCharlie Jan 31 2008, 7:35pm replied:

Sure. Anything in particular you'd like to have in the poll?

I believe most true Outbreak gamers would like to (at least) have the original 8 characters.

+1 vote     reply to comment
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Platforms
PC, X360, PS3
Developed By
LAUGHING_MAN
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Official Page
Outbreakresurrection.com
Release Date
TBD
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Style
Genre
First Person Shooter
Theme
Horror
Players
Multiplayer
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1,435 of 10,693
Last Update
1 year ago
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