Resident Evil: Outbreak Resurrection
Written by LAUGHING_MAN, mod director

Resident Evil: Outbreak Resurrection is a modification for Unreal Tournament 3 using its innovative Unreal engine, which is flexible and has wonderful next-gen graphics. It will feature multiplayer cooperative play over the internet. It will feature changed game play rules to add a completely new game style to Unreal Tournament 3.

Plot overview
Resident Evil: Outbreak resurrection begins a couple of days after the initial outbreak in Raccoon City when the T-virus was released, moments before the crisis erupts into complete chaos. The game ends in the final moments of the incident, with the player attempting to escape Raccoon City before the U.S. government launches a missile strike to eliminate the threat posed by the T-Virus. It wills tie-in with events from the original outbreak series and Resident evil two and three.

Scenarios
"unnamed scenario"
this scenario will incorporate the original Racoon City Police Department from the original games. This will be our first developing scenario for our game. A group of survivors are pushed back by a zombie horde and our forced to take refuge in the Raccoon city police station, whilst trying to solve puzzles that were put in place to guard certain areas of the station, our survivors get caught up in the midst of trying to help Brad Vickers against a Bio-weapon made by Umbrella known as Nemesis. You will enter the world of survival horror once again; will you survive? The scenario will take place before Resident Evil 3. You will help supporting character Brad Vickers through his desperate attempt to escape from a powerful monster, is it also his last moments or will he survive?

Game play
3rd person view that pan out when speech of character gets faster and comes back in when they slow down.
To be able to run you have to press and hold a button
Inventory system exactly like that out of outbreak, and being able to present items for people to take from you
virus-o-metre like in Resident Evil Outbreak; so there is technically a time limit
more realistic movement; or mocking that of Resident evil (custom animations as well)
Incorporated puzzles into the mod, much like Resident Evil.

Applicants
Interested in joking the mod team? Experienced in a particular area? Why not pm me and see if you can get a place on our development team, we're growing all the time.

Some places that need o be filled are;

Character modeller
Prop Modeller
Texture artist
UT3 rigger - rigging models in Unreal
Coder

External links
www.outbreakresurrection.com

Nominate for Mod of the Year 2009

The search is on to find the hottest mod of 2009, so if you
believe this is the one - vote for it. Everybody can vote all
they want, however, guest votes only count in the event
of a tie. For rules, prizes, movies & more - head on over
to the official 2009 awards page. Good luck to all!


Hourences SponsorNoesis SponsorSumo Sponsor
Image RSS Feed Latest Screens
Entrance Final Guns and Ammo Beretta Ammo
Blog RSS Feed Report abuse Latest News: Resident Evil montage update!

0 comments by LAUGHING_MAN on Apr 14th, 2008 digg this super bookmark


I have put together a video showing all the work (i think) that has been done so far. we have been working on getting more models for the game, ikillvampires is making more static meshes for the R.P.D. and uberjager as you may have seen as finished a few weapons now (hes currently UVW mapping them) and hes also working on that grenade launcher from RE3 - yes its going to be back; yay, imagine that ingame.  We have also got a few alicants for coder position, i have hired one of them and still are waiting to hear from the rest; we do need a few - trust me, this is GREAT NEWS and im really excited that we are going to have some coders. anyway here is the video:


Keep the comments coming; we love to hear from you and what you think about the mod, and we will take suggestions onboard. I hope you enjoy the video; the song sort of fits in with whats been happening lately to me, cause i have got problems with my sleep because i dont get enough. We will keep you all updated on progress and yes we still would like you to join the mod team:

WE STILL NEED;

coders  and modellers (character and prop)

Media RSS Feed Latest Video
Comments  (120 - 130 of 195)
john7
john7 Feb 13 2008, 8:58am says:

The plagus were in the body not head. So shooting the head meant little in RE4. However, Zombies in RE are powered by their latent energy left in the brain after dying.

0 votes     reply to comment
matt_12
matt_12 Feb 10 2008, 10:45pm says:

Will Zombies required Headshots?

+2 votes     reply to comment
LAUGHING_MAN
LAUGHING_MAN Feb 11 2008, 11:13am replied:

well, we are hoping it should be like RE4 - so more body shots are not as good as simly blowing a zombies head off.

+1 vote     reply to comment
Zeke1901
Zeke1901 Feb 8 2008, 1:52pm says:

I know how to do everything in UED except scripting, but I can do exec scripts. However, I don't have UT3.

+2 votes     reply to comment
LAUGHING_MAN
LAUGHING_MAN Feb 8 2008, 3:24pm replied:

well you need to have UT3 to have UnrealED to do anything for UT3

+1 vote     reply to comment
Kaim-Odyssey
Kaim-Odyssey Feb 7 2008, 1:50pm says:

Will you make a little Gameplay Trailer later ???

Will it have monsters like Nemesis (From 3) ???

Sorry for my bad English.

+2 votes     reply to comment
LAUGHING_MAN
LAUGHING_MAN Feb 7 2008, 2:21pm replied:

We will make one soon, when we have the main hall of the R.P.D finished. It will have Nemesis as a monster eventually.

+1 vote     reply to comment
Zubren
Zubren Feb 3 2008, 10:36pm replied:

It was a type I'm guessing, because I'm working on the RE2 RPD, but if there's a certain area I can't get a good look at, I just go to that location in Outbreak 2, since the RPD is based off of the RE2 one, with minor differences.

+1 vote     reply to comment
Zubren
Zubren Feb 3 2008, 10:38pm replied:

And I make a typo on the word typo, I'm awesome.

+1 vote     reply to comment
Notedog
Notedog Feb 3 2008, 9:55pm replied:

I see. I wish there was someway I could help... But you guys are moving up fast! You went from 129 to 90 in a day!

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Icon
Unreal Tournament 3 Icon
Platforms
PC, X360, PS3
Developed By
LAUGHING_MAN
Contact
Send Message
Official Page
Outbreakresurrection.com
Release Date
TBD
Mod Watch
Track this mod
Bookmark
Digg Super bookmark
Style
Genre
First Person Shooter
Theme
Horror
Players
Multiplayer
Statistics
Rank
1,625 of 10,842
Last Update
1 year ago
Watchers
92 members
News
9