Resident Evil: Outbreak Resurrection is a modification for Unreal Tournament 3 using its innovative Unreal engine, which is flexible and has wonderful next-gen graphics. It will feature multiplayer cooperative play over the internet. It will feature changed game play rules to add a completely new game style to Unreal Tournament 3. Plot overview Resident Evil: Outbreak resurrection begins a couple of days after the initial outbreak in Raccoon City when the T-virus was released, moments before the crisis erupts into complete chaos. The game ends in the final moments of the incident, with the player attempting to escape Raccoon City before the U.S. government launches a missile strike to eliminate the threat posed by the T-Virus. The mod will tie-in with events from the original outbreak series and Resident evil two and three.
I am finally nearing completion of my R.P.D officer so I posted some pictures of the state its in now as well as some original, pre-production concept of it (which I used to make the model itself (background images)). We are all still plugging away with the R.P.D making models for it and so on. Our weapons modeler – Uberjager, is currently working on the handgun and combat knife that we will be able to show off soon, as well as adding some more detail on the m4a1 (old screen in profile)
Posted by LAUGHING_MAN on Feb 23rd, 2008 digg this super bookmark
I am finally nearing completion of my R.P.D officer so I posted some pictures of the state its in now as well as some original, pre-production concept of it (which I used to make the model itself (background images)). We are all still plugging away with the R.P.D making models for it and so on. Our weapons modeler – Uberjager, is currently working on the handgun and combat knife that we will be able to show off soon, as well as adding some more detail on the m4a1 (old screen in profile)
We want to get as many people as possible to come to our for so you the people can have a word in with what things you think should be happening in the mod; such as gameplay elements – we want it to be for you the user so we want to make it the best experience possible. So go visit us over at www.outbreakresurrection.com
STILL RECRUITING – we need more people on our development team to give our mod the care and attention it needs to make it to its BETA release. So if you would like to apply please PM me. The positions that are going are:
Texture artist
Prop modeler
Weapon modeler
Character modeler
Coder
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