RE:CB Beta 2 - FGD
Jan 10, 2008 Mapping Tool 10 commentsThis is the mapping .fgd file for creating custom maps for Resident Evil: Cold Blood Beta 2. A description of the new entities is contained inside the...
This mod works ONLY in the STEAM version of Half-Life 1.
Also, the Vista patch is out and has been for a long time! All you have to do is check the news, people. Here's the link: Moddb.com
Running.
It feels like it's the only thing you've ever done. Run. Ran. Fled.
But who could blame you?
It started with the flu, or some sort of strange cold. That shit doesn't matter now. What matters is the fact that zombies, and strange monsters, and god knows WHAT else are out there. Better yet, they're right behind you.
Kill them? Fat chance. The only gun you've seen in a good amount of time ran out of ammo hours ago, and that rusty old pipe in your hands doesn't look like any zombie killer you've ever seen.
Finally, you see something that looks safe. Its an old Inn, the kind you'd see on the side of the road while driving down an interstate. You seem to have traveled from the city a bit, and the door to the main building is open. As you draw closer, and closer, it shuts!
Suddenly, the entire situation seems ten times worse. From all around, zombies are swarming over you.
You bring the pipe up, and hope for the best. WHAM, one rotting bag of flesh falls to the ground as its skull is cracked, but the rest of them are on you in a heartbeat.
Well, shit, you think. Better luck next time.
Welcome to Resident Evil: Cold Blood
Cold Blood is an online story driven coop mod based in the Resident Evil universe. You'll come across many areas from the games, plus a few original areas you'll have never seen before. Using weapons you thought you'd never use, you'll dispatch dozens of different kinds of monsters from Hunters to Giant Spiders to our favorite deadites, zombies.
Cold Blood is a Half Life 1 mod, and will be available when it's released. And yes, it's been released.
3 comments by Minuit on Dec 14th, 2007 digg this super bookmark
Evening all. I have some (hopefully) good news for you: RE:CB Beta 2 has a confirmed release date that'll be here faster than you can say "DURRR ABOUT TIEM!!!111".
Will it be worth the wait? Hell, I sincerely believe it will be; what started out as a simple patch turned to practically a full-blown remake. Every map is new, the combat system has been reworked (can you say "iron sights"?), there are 8 playable characters, each with an updated model, new animations, new monsters (at the last count, there were 18 different monsters), new weapons (26 in total), new game-modes (find out for yourselves on the release day!) and basically new EVERYTHING.
You will love it.
RE:CB Beta 2 - December 25th 2007
This is the mapping .fgd file for creating custom maps for Resident Evil: Cold Blood Beta 2. A description of the new entities is contained inside the...
After a long damn time, RE:CB Beta 2 is released - Enjoy the mod!
Christopher McCaleb's personal handgun, passed down to him by his father from his time in 'Nam. A trophy from a fallen North Korean fighter....
A new set of animations for the Combat Knife in RE:CB - Beta 2. Some of you will notice that there's a new type of animation in there.
This is another quick showcase video showing off the zombies....err...vomitting. It also shows off a new monster as well as a new weapon, so enjoy!
This is a quick video demonstrating just one of many new features in Beta 2 of our mod. Resident Evil veterans should know what this is. =P Stay tuned...
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Is the codes changed or something, i bring up the console and wright sv cheats 1. So whats the codes?
WTF!!!!! i cant get it to work it laucnhes regular half life and when im trying to play it crashes and reinstalling dosent help
WON I suppose.
Theres a f****** bug that anoyes me , no gravity DAMAGE.....
That's... not a bug.
Indeed it's not.
Yeah, the bloom effect seems to not like ATi, due to the fact that nVidia released a set of OpenGL tools that were used to compile the bloom effect with. As far as I know, ATi has not released anything similar to this day. I guess you'll just have to turn off bloom. It's nothing impressive anyway.
Edit: Oh, and I just noticed that you and I have basically the same PC, except my GPU is an nVidia 8500 =P
Forgot to mention, I'm on Vista. Running the game under Windows 98 compatibility. Monitor resolution is 1440 x 900, which Windows 98 compatibility doesn't support.
I have a quickie. I got 1.9 GHz Core 2 Duo, 2GB Ram and a Radeon HD 3650. Is it me or does RE:CB hate ATI? I turn on bloom effect and when I try attacking while crouching, my screen zooms and goes all blur. My FPS drops dead to 1. Goes back to normal when I turn it off. Turn it back on and BOOM. Sad.
Because WON is out-dated and a waste of time to mod for. I don't even have my CD anymore to even install WON to test, even if I wanted to.