This mod is no longer in development, but has been re-opened for downloads at a developer's request.

Please do check out this mod, which is a modification for RE:CB - Moddb.com


Also, the Vista patch is out and has been for a long time! All you have to do is check the news, people. Here's the link: Moddb.com

Running.

It feels like it's the only thing you've ever done. Run. Ran. Fled.

But who could blame you?

It started with the flu, or some sort of strange cold. That shit doesn't matter now. What matters is the fact that zombies, and strange monsters, and god knows WHAT else are out there. Better yet, they're right behind you.

Kill them? Fat chance. The only gun you've seen in a good amount of time ran out of ammo hours ago, and that rusty old pipe in your hands doesn't look like any zombie killer you've ever seen.

Finally, you see something that looks safe. Its an old Inn, the kind you'd see on the side of the road while driving down an interstate. You seem to have traveled from the city a bit, and the door to the main building is open. As you draw closer, and closer, it shuts!

Suddenly, the entire situation seems ten times worse. From all around, zombies are swarming over you.

You bring the pipe up, and hope for the best. WHAM, one rotting bag of flesh falls to the ground as its skull is cracked, but the rest of them are on you in a heartbeat.

Well, shit, you think. Better luck next time.

Welcome to Resident Evil: Cold Blood

Cold Blood is an online story driven coop mod based in the Resident Evil universe. You'll come across many areas from the games, plus a few original areas you'll have never seen before. Using weapons you thought you'd never use, you'll dispatch dozens of different kinds of monsters from Hunters to Giant Spiders to our favorite deadites, zombies.

Cold Blood is a Half Life 1 mod, and will be available when it's released. And yes, it's been released.

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Blog RSS Feed Report abuse Latest News: No Free Edicts - Fixed!

1 comment by Minuit on Sep 25th, 2008 digg this super bookmark


By the way, the Vista patch is OUT and has been for ages, for those who didn't know. Look in the news section.

Are you a server operator tired of the game crashing, due to that damn "No Free Edicts" error? Well, you don't need to worry anymore! It's been fixed, thanks to Silencer and Scotsman!

Here's what you need to do. It's very simple!

Silencer wrote:
Necessary Background Knowledge:
Edicts are slots for entities. If too many entities are spawned and the limit has been reached, the server will crash with the Error message "No free edicts". There have been various discussions on how to fix this, for example by setting maxplayers to 32 because every new player-slot gives 15 additional edict-slots, while setting sv_visiblemaxslots to whatever you want to have as maximum.

Somewhen in 2004 the Valve Developer Alfred Reynold added a command line to HL 1 which
allows to increase the default amount of edicts from 900 to anything you want! The problem is,
that noone got ever informed about it. The command line is "-num_edicts x" without the quotes
and x being a number from 900 to infinity! You can now have as many entities as you wish for!!

You set it up like this:
-> Steam Games List
-> Right click on any goldsource modification - In this case, RE:CB
-> Properties
-> Set launch options
-> Write "-num_edicts 2047" there, without the quotes. The number may vary.
-> Close both windows with the Ok button
-> Start your game and spam entities

The final edict-count is maxplayers * 15 + the number you specified, if it is 900 or larger.

I found out about it here!
It works like a charm!

IT NOW IS IMPORTANT THAT EVERY SERVER HOSTER GETS INFORMED ABOUT THIS!!
ONLY THAT WAY FUTURE HIGH FIDELITY MAPS WILL RUN PROPERLY!!
<!-- / message --><!-- sig -->



Enjoy!

Downloads RSS Feed Latest Downloads
RE:CB Beta 2 - FGD

RE:CB Beta 2 - FGD

Jan 10, 2008 Mapping Tool 12 comments

This is the mapping .fgd file for creating custom maps for Resident Evil: Cold Blood Beta 2. A description of the new entities is contained inside the...

Resident Evil : Cold Blood Beta 2

Resident Evil : Cold Blood Beta 2

Dec 28, 2007 Full Version 29 comments

After a long damn time, RE:CB Beta 2 is released - Enjoy the mod!

Type 68 Pistol Animations

Type 68 Pistol Animations

May 31, 2007 Movies 0 comments

Christopher McCaleb's personal handgun, passed down to him by his father from his time in 'Nam. A trophy from a fallen North Korean fighter...

New Combat Knife animations

New Combat Knife animations

Dec 28, 2006 Movies 0 comments

A new set of animations for the Combat Knife in RE:CB - Beta 2. Some of you will notice that there's a new type of animation in there.

RE:CB Beta 2 - Showcase Video 2 - Vomit

RE:CB Beta 2 - Showcase Video 2 - Vomit

Nov 10, 2006 Movies 0 comments

This is another quick showcase video showing off the zombies....err...vomitting. It also shows off a new monster as well as a new weapon, so enjoy!

RECB Beta 2 Showcase Video

RECB Beta 2 Showcase Video

Nov 07, 2006 Movies 0 comments

This is a quick video demonstrating just one of many new features in Beta 2 of our mod. Resident Evil veterans should know what this is. =P Stay tuned...

Comments  (10 - 20 of 1,194)
ZANTA_CLAWS
ZANTA_CLAWS Sep 6 2009, 9:15am says:

I Really enjoyed playing singleplayer, it looks as if you guys put a LOT of hard work into this, why on earth would you stop such a great game?
( sorry if you said it above >.> i didn't read it lol)

+1 vote     reply to comment
KILLER89(FIN)
KILLER89(FIN) Sep 7 2009, 6:46am replied:

One of the reasons were, that minuit had shitload of new ideas for the mod, but Goldsource became a bottleneck.

He has stated though, that he will start to make RECB: SOURCE, if he manages to gather a team.

+1 vote     reply to comment
Xul
Xul Oct 7 2009, 5:47pm replied:

damn, it'd be real good to see the source version of this :) i keep my thumbs up for that.

+1 vote     reply to comment
ZANTA_CLAWS
ZANTA_CLAWS Sep 29 2009, 1:16pm replied:

Man, i really wish i could help, but I just started making GunGame maps ( like orange square maps with little ramps and such), and i don't know the first thing about modding/coding...but still, goodluck with everything, and i really hope to see a mod like this eventually =D
By the way, is there some way we can get ALL the "needed" characters for the maps?
It seems like most of the maps have a "required player" or something, which your ussually missing.
Plz and Ty

+1 vote     reply to comment
ZANTA_CLAWS
ZANTA_CLAWS Sep 29 2009, 4:48pm replied:

Nevermind..i'm an idiot...somehow i didn't see the "more characters" butto....rofl..
But still, you can't change your character for some maps..so it still fails...
D'=

+1 vote     reply to comment
Minuit
Minuit Oct 8 2009, 5:48am replied:

mp_allplayersmode 1 in the console.

+1 vote     reply to comment
Terretz
Terretz Aug 31 2009, 5:17pm says: Online

I'll play it just cant get Hamachi to work rite T.T

+1 vote     reply to comment
Subject01
Subject01 Aug 22 2009, 5:10am says:

Common guys come on hamachi for a multiplayer game its just me and rubber duck zilla at the mo and its bloody hard

+1 vote     reply to comment
Subject01
Subject01 Aug 22 2009, 5:11am replied:

btw my steam ID is snowleopard01 if Ruber duck zillas isnt working

+1 vote     reply to comment
jackoneill420
jackoneill420 Aug 21 2009, 10:35pm says:

hey can anyone tell me what program u use to host dedicated servers for re:cb.cause im sick and tired of havein no severs showin up so if someone can help me out, i will have a dedicated svr up all the time

+1 vote     reply to comment
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Platform
PC
Game
Half-Life
Developer
RE:CB Team
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Official Page
Recoldblood.com
Release Date
Released Dec 25, 2007
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Style
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First Person Shooter
Theme
Horror
Players
Multiplayer
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Last Update
6 months ago
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