Also, the Vista patch is out and has been for a long time! All you have to do is check the news, people. Here's the link: Moddb.com

Running.

It feels like it's the only thing you've ever done. Run. Ran. Fled.

But who could blame you?

It started with the flu, or some sort of strange cold. That shit doesn't matter now. What matters is the fact that zombies, and strange monsters, and god knows WHAT else are out there. Better yet, they're right behind you.

Kill them? Fat chance. The only gun you've seen in a good amount of time ran out of ammo hours ago, and that rusty old pipe in your hands doesn't look like any zombie killer you've ever seen.

Finally, you see something that looks safe. Its an old Inn, the kind you'd see on the side of the road while driving down an interstate. You seem to have traveled from the city a bit, and the door to the main building is open. As you draw closer, and closer, it shuts!

Suddenly, the entire situation seems ten times worse. From all around, zombies are swarming over you.

You bring the pipe up, and hope for the best. WHAM, one rotting bag of flesh falls to the ground as its skull is cracked, but the rest of them are on you in a heartbeat.

Well, shit, you think. Better luck next time.

Welcome to Resident Evil: Cold Blood

Cold Blood is an online story driven coop mod based in the Resident Evil universe. You'll come across many areas from the games, plus a few original areas you'll have never seen before. Using weapons you thought you'd never use, you'll dispatch dozens of different kinds of monsters from Hunters to Giant Spiders to our favorite deadites, zombies.

Cold Blood is a Half Life 1 mod, and will be available when it's released. And yes, it's been released.

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RSS feed Articles

By the way, the Vista patch is OUT and has been for ages, for those who didn't know. Look in the news section.

Are you a server operator tired of the game crashing, due to that damn "No Free Edicts" error? Well, you don't need to worry anymore! It's been fixed, thanks to Silencer and Scotsman!

Here's what you need to do. It's very simple!

Silencer wrote:
Necessary Background Knowledge:
Edicts are slots for entities. If too many entities are spawned and the limit has been reached, the server will crash with the Error message "No free edicts". There have been various discussions on how to fix this, for example by setting maxplayers to 32 because every new player-slot gives 15 additional edict-slots, while setting sv_visiblemaxslots to whatever you want to have as maximum.

Somewhen in 2004 the Valve Developer Alfred Reynold added a command line to HL 1 which
allows to increase the default amount of edicts from 900 to anything you want! The problem is,
that noone got ever informed about it. The command line is "-num_edicts x" without the quotes
and x being a number from 900 to infinity! You can now have as many entities as you wish for!!

You set it up like this:
-> Steam Games List
-> Right click on any goldsource modification - In this case, RE:CB
-> Properties
-> Set launch options
-> Write "-num_edicts 2047" there, without the quotes. The number may vary.
-> Close both windows with the Ok button
-> Start your game and spam entities

The final edict-count is maxplayers * 15 + the number you specified, if it is 900 or larger.

I found out about it here!
It works like a charm!

IT NOW IS IMPORTANT THAT EVERY SERVER HOSTER GETS INFORMED ABOUT THIS!!
ONLY THAT WAY FUTURE HIGH FIDELITY MAPS WILL RUN PROPERLY!!
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Enjoy!

RE:CB Site back online - RE:CB coming to Source?

RE:CB Site back online - RE:CB coming to Source?

News 5 comments

Morning, folks. We're pleased to inform you that after an unpleasant administrative error by somebody, the site is now back online with a cleaner redesign...

RE:CB Linux Binary For Server Operators

RE:CB Linux Binary For Server Operators

News 7 comments

On-and-off Team Member and friend "Rayne" has recently been kind enough to make the Linux .so server file for the current version of RE:CB! This means...

Resident Evil: Cold Blood - Beta 2 - FGD released!

Resident Evil: Cold Blood - Beta 2 - FGD released!

News 0 comments

We're pleased to announce the release of our .fgd for custom level creation in Resident Evil: Cold Blood - Beta 2.

Vista Patch Info

Vista Patch Info

News 12 comments

I just received an email from an extremely helpful guy under the name of "MastaGunZ" with instructions on how to get the mod running on Vista. The fix...

RSS feed Downloads
RE:CB Beta 2 - FGD

RE:CB Beta 2 - FGD

Mapping Tool 14 comments

This is the mapping .fgd file for creating custom maps for Resident Evil: Cold Blood Beta 2. A description of the new entities is contained inside the...

Resident Evil : Cold Blood Beta 2

Resident Evil : Cold Blood Beta 2

Full Version 71 comments

After a long damn time, RE:CB Beta 2 is released - Enjoy the mod!

Type 68 Pistol Animations

Movies 0 comments

Christopher McCaleb's personal handgun, passed down to him by his father from his time in 'Nam. A trophy from a fallen North Korean fighter...

New Combat Knife animations

Movies 0 comments

A new set of animations for the Combat Knife in RE:CB - Beta 2. Some of you will notice that there's a new type of animation in there.

RE:CB Beta 2 - Showcase Video 2 - Vomit

Movies 0 comments

This is another quick showcase video showing off the zombies....err...vomitting. It also shows off a new monster as well as a new weapon, so enjoy!

RECB Beta 2 Showcase Video

Movies 0 comments

This is a quick video demonstrating just one of many new features in Beta 2 of our mod. Resident Evil veterans should know what this is. =P Stay tuned...

Post comment Comments  (1290 - 1300 of 1,313)
Bruzer
Bruzer

To be honest this is first Resident Evil mod that i have seen that looks good. Good luck on getting the final product done it looks good.

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Retributionex
Retributionex

I can't wait for this to come out. It sounds like it'll be really fun. >.> Except for the spiders.

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cheeseyballz
cheeseyballz

releasing in 5 days?!?!

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Minuit Creator
Minuit

What do you mean you have the updated version?

Reply Good karma+1 vote
Minuit Creator
Minuit

I timed myself playing the subway map. It took my ten minutes, and that was with me knowing the solution to the puzzles. The first release will come with 6 scenarios, so I'll get back to you on how long roughly it'd take to complete all of them.

Reply Good karma+1 vote
Minuit Creator
Minuit

We have modellers. Just not ones that are willing to do trivial tasks such as that.

Reply Good karma+1 vote
Smell
Smell

i want to be the fat chef as well.

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evgi
evgi

looks like a great mod and the customised
deagle looks nice=)

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JeebusMcChrist
JeebusMcChrist

'Ello there.

Reply Good karma Bad karma+1 vote
_SureShot_
_SureShot_

You play as one of several (as in more than two) protagonists, "average joes" as you will, caught up in an extraordinary situation. There are no "hero characters" as such to start with, that is decided in game when you either act as a hero, or a coward.

Stay tuned for more progress :)

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Highest Rated (7 agree) 9/10

It's a damn shames this mods' forgotten now and nobody playes it anymore.

Oct 28 2011 by Reborn:X

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