Also, the Vista patch is out and has been for a long time! All you have to do is check the news, people. Here's the link:


It feels like it's the only thing you've ever done. Run. Ran. Fled.

But who could blame you?

It started with the flu, or some sort of strange cold. That shit doesn't matter now. What matters is the fact that zombies, and strange monsters, and god knows WHAT else are out there. Better yet, they're right behind you.

Kill them? Fat chance. The only gun you've seen in a good amount of time ran out of ammo hours ago, and that rusty old pipe in your hands doesn't look like any zombie killer you've ever seen.

Finally, you see something that looks safe. Its an old Inn, the kind you'd see on the side of the road while driving down an interstate. You seem to have traveled from the city a bit, and the door to the main building is open. As you draw closer, and closer, it shuts!

Suddenly, the entire situation seems ten times worse. From all around, zombies are swarming over you.

You bring the pipe up, and hope for the best. WHAM, one rotting bag of flesh falls to the ground as its skull is cracked, but the rest of them are on you in a heartbeat.

Well, shit, you think. Better luck next time.

Welcome to Resident Evil: Cold Blood

Cold Blood is an online story driven coop mod based in the Resident Evil universe. You'll come across many areas from the games, plus a few original areas you'll have never seen before. Using weapons you thought you'd never use, you'll dispatch dozens of different kinds of monsters from Hunters to Giant Spiders to our favorite deadites, zombies.

Cold Blood is a Half Life 1 mod, and will be available when it's released. And yes, it's been released.

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Stay Frosty Nerds are nerds. New Subway
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By the way, the Vista patch is OUT and has been for ages, for those who didn't know. Look in the news section.

Are you a server operator tired of the game crashing, due to that damn "No Free Edicts" error? Well, you don't need to worry anymore! It's been fixed, thanks to Silencer and Scotsman!

Here's what you need to do. It's very simple!

Silencer wrote:
Necessary Background Knowledge:
Edicts are slots for entities. If too many entities are spawned and the limit has been reached, the server will crash with the Error message "No free edicts". There have been various discussions on how to fix this, for example by setting maxplayers to 32 because every new player-slot gives 15 additional edict-slots, while setting sv_visiblemaxslots to whatever you want to have as maximum.

Somewhen in 2004 the Valve Developer Alfred Reynold added a command line to HL 1 which
allows to increase the default amount of edicts from 900 to anything you want! The problem is,
that noone got ever informed about it. The command line is "-num_edicts x" without the quotes
and x being a number from 900 to infinity! You can now have as many entities as you wish for!!

You set it up like this:
-> Steam Games List
-> Right click on any goldsource modification - In this case, RE:CB
-> Properties
-> Set launch options
-> Write "-num_edicts 2047" there, without the quotes. The number may vary.
-> Close both windows with the Ok button
-> Start your game and spam entities

The final edict-count is maxplayers * 15 + the number you specified, if it is 900 or larger.

I found out about it here!
It works like a charm!

<!-- / message --><!-- sig -->


RE:CB Site back online - RE:CB coming to Source?

RE:CB Site back online - RE:CB coming to Source?

7 years ago News 5 comments Report

Morning, folks. We're pleased to inform you that after an unpleasant administrative error by somebody, the site is now back online with a cleaner redesign...

RE:CB Linux Binary For Server Operators

RE:CB Linux Binary For Server Operators

7 years ago News 7 comments Report

On-and-off Team Member and friend "Rayne" has recently been kind enough to make the Linux .so server file for the current version of RE:CB! This means...

Resident Evil: Cold Blood - Beta 2 - FGD released!

Resident Evil: Cold Blood - Beta 2 - FGD released!

7 years ago News 0 comments Report

We're pleased to announce the release of our .fgd for custom level creation in Resident Evil: Cold Blood - Beta 2.

Vista Patch Info

Vista Patch Info

7 years ago News 12 comments Report

I just received an email from an extremely helpful guy under the name of "MastaGunZ" with instructions on how to get the mod running on Vista. The fix...

RSS Feed Downloads
RE:CB Beta 2 - FGD

RE:CB Beta 2 - FGD

7 years ago Mapping Tool 14 comments

This is the mapping .fgd file for creating custom maps for Resident Evil: Cold Blood Beta 2. A description of the new entities is contained inside the...

Resident Evil : Cold Blood Beta 2

Resident Evil : Cold Blood Beta 2

7 years ago Full Version 71 comments

After a long damn time, RE:CB Beta 2 is released - Enjoy the mod!

Type 68 Pistol Animations

8 years ago Movies 0 comments

Christopher McCaleb's personal handgun, passed down to him by his father from his time in 'Nam. A trophy from a fallen North Korean fighter...

New Combat Knife animations

8 years ago Movies 0 comments

A new set of animations for the Combat Knife in RE:CB - Beta 2. Some of you will notice that there's a new type of animation in there.

RE:CB Beta 2 - Showcase Video 2 - Vomit

9 years ago Movies 0 comments

This is another quick showcase video showing off the zombies....err...vomitting. It also shows off a new monster as well as a new weapon, so enjoy!

RECB Beta 2 Showcase Video

9 years ago Movies 0 comments

This is a quick video demonstrating just one of many new features in Beta 2 of our mod. Resident Evil veterans should know what this is. =P Stay tuned...

Post comment Comments  (1290 - 1300 of 1,314)
Frosty16 Oct 12 2005 says:

youre little movie looks great cant wait to see that you guys reach the 100% point^^
omg hurry it up!

+1 vote     reply to comment
Bruzer Oct 12 2005 says:

To be honest this is first Resident Evil mod that i have seen that looks good. Good luck on getting the final product done it looks good.

+1 vote     reply to comment
Retributionex Oct 12 2005 says:

I can't wait for this to come out. It sounds like it'll be really fun. >.> Except for the spiders.

+1 vote     reply to comment
cheeseyballz Feb 27 2006 says:

releasing in 5 days?!?!

+1 vote     reply to comment
Minuit Creator
Minuit Feb 20 2007 says:

What do you mean you have the updated version?

+1 vote   reply to comment
Minuit Creator
Minuit Jan 6 2006 says:

I timed myself playing the subway map. It took my ten minutes, and that was with me knowing the solution to the puzzles. The first release will come with 6 scenarios, so I'll get back to you on how long roughly it'd take to complete all of them.

+1 vote   reply to comment
Minuit Creator
Minuit Jun 9 2006 says:

We have modellers. Just not ones that are willing to do trivial tasks such as that.

+1 vote   reply to comment
Smell Mar 3 2006 says:

i want to be the fat chef as well.

+1 vote     reply to comment
evgi Sep 16 2005 says:

looks like a great mod and the customised
deagle looks nice=)

+1 vote     reply to comment
JeebusMcChrist Sep 13 2005 says:

'Ello there.

+1 vote     reply to comment
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Release Date
Released 2007
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314 votes submitted.

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Ratings closed.

Highest Rated (7 agree) 9/10

It's a damn shames this mods' forgotten now and nobody playes it anymore.

Oct 28 2011 by Reborn:X

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2 years ago
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