Requiem AA Texture Pack
Mar 23, 2009 Textures 3 commentsThe pack containing every textures we made for Requiem Avenging Angel.
This is a total conversion made with the Quake 4 engine,we try to recreate the requiem:avenging angel universe and main story. The background will be the same, but missions enemy and interactivity will be improved.
You are Malachi, an angel fighting in a mystical and futuristic world against fallen angels , controled by a totalitarian army leaded by demons.
In the adventure, you'll be able to launch spells, acquire the power to flight, stop the time, take control of enemies, resurrect people and more.
You'll also have access to futuristic and destructives weapons.
1 comment by __MaX__ on Mar 23rd, 2009 digg this super bookmark
This texture pack contains all ceilings, floors, metal textures... we made for Requiem Avenging Angel mod for Quake 4. Because we won't release a really "polished" version of Requiem, we wanted that everyone who supported us (and every other modding team) during our work on Requiem, to be able to use some of the stuff we made during this project.
There is some good and bad stuffs, feel free to take a look and use whatever you want for your projects... but don't forget to credit us anyway. This pack is the result of the work of a few members of the RMT, including Wolfreim, Jerc, BTK, and more...
We hope you enjoy this pack, and keep in touch, Xen Project development for Left 4 Dead is starting as soon as the SDK is released.
Requiem AA - The Texture Pack (380mo - moddb.com)
Requiem AA - The Texture Pack (380mo - modrequiem.net)
The pack containing every textures we made for Requiem Avenging Angel.
The first trailer of our mod showing some ingame stuffs just for the pleasure of you eyes. The video includes the new weapons, the first map Creation...
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
As Sebultura said, we are a very small team.
So if you are level designer and use to work with doom 3 / quake 4 engine ou are MOST WANTED !
It's going well, despite the loss of many members in the team.
We're still working on the game: we're about to have a new spell system, that is, we'll be able to launch spells while firing the weapon (which wasn't the case before & the code wasn't present from Doom 3 / Quake 4 SDK).
Apart from this, there's a lot of work on bug tracking, the current private build was ported to the 1.4.2 Quake 4 patch and I'm about to see for a Linux compatibility too (we had some results with that in past builds so this should be ok).
We'll try to get people more informed in the coming months, anyway, keep in mind that we're a very small team now & things takes time to come, so we're doing our best with current resources.
Thanks for the interest.
can somebody please let me know how everything is going with this fantastic mod?
I'll get Quake 4 only for this! :)
Yes we are still alive.
We are yet working on the final touches for the upcoming demo.
As we are a VERY small team, this may take more weeks.
is this still in production?
Thanks for the offer, we will think about it when we'll have something more polished to show.
Looking really good! If you guys ever want to set up an interview and preview for modDB, I'd be happy to conduct one. Your work is coming along very nicely. ;)
Hello, I'am glad to announce some fresh news :
Lots of screens / concept art.
And a demo coming soon.
Be patient young padawan, you will soon be rewarded ;)
Hey men do you know the release date?