This is a total conversion made with the Quake 4 engine,we try to recreate the requiem:avenging angel universe and main story. The background will be the same, but missions enemy and interactivity will be improved.

You are Malachi, an angel fighting in a mystical and futuristic world against fallen angels , controled by a totalitarian army leaded by demons.

In the adventure, you'll be able to launch spells, acquire the power to flight, stop the time, take control of enemies, resurrect people and more.
You'll also have access to futuristic and destructives weapons.

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Blog RSS Feed Post news Report abuse Latest News: Requiem : AA, The Texture Pack

1 comment by __MaX__ on Mar 23rd, 2009

This texture pack contains all ceilings, floors, metal textures... we made for Requiem Avenging Angel mod for Quake 4. Because we won't release a really "polished" version of Requiem, we wanted that everyone who supported us (and every other modding team) during our work on Requiem, to be able to use some of the stuff we made during this project.

There is some good and bad stuffs, feel free to take a look and use whatever you want for your projects... but don't forget to credit us anyway. This pack is the result of the work of a few members of the RMT, including Wolfreim, Jerc, BTK, and more...

We hope you enjoy this pack, and keep in touch, Xen Project development for Left 4 Dead is starting as soon as the SDK is released.

Requiem AA - The Texture Pack (380mo -
Requiem AA - The Texture Pack (380mo -

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Requiem AA Texture Pack

Requiem AA Texture Pack

Mar 23, 2009 Textures 3 comments

The pack containing every textures we made for Requiem Avenging Angel.

Requiem Avenging Angel Trailer

Requiem Avenging Angel Trailer

Jun 19, 2006 Movies 1 comment

The first trailer of our mod showing some ingame stuffs just for the pleasure of you eyes. The video includes the new weapons, the first map Creation...

Post comment Comments  (30 - 40 of 87)
ultimatemale420 Feb 28 2008, 9:54am says:

some real nice ideas nice design of enemies some nice work done but however
the AI in the demo video looked extremely poor and does seem like a continuous stray of just easily spraying bullets everywhere
the player didnt seem to be challenged at all
well plz improve AI if u can thanx

+1 vote     reply to comment
__MaX__ Creator
__MaX__ Mar 21 2008, 10:13am replied:

The actual player which is me... is in god mod. And besides that, we don't have maths genius in our team or AI specialist, since, we working at two since a year with Sebultura.

So no, it won't be any AI improvements, but, believe me, if you don't spend your time to retrieve your health fully in a little corner with Lay on Hands power, it will be pretty hard... even for a skilled player.

And talking about AI, people really have to think about something before writing it down on a website. Seriously, how many developers in modding community can really "change", i mean, not tweak, adjust, or optimize, but Change, improve... radical changes... a Artificial Intelligence ?

I don't think they're so much guys capable of doing that... so for a mod... there's no way the AI becomes "WOW", and ESPECIALLY on an engine like the Doom Engine which has a poor AI.

0 votes   reply to comment
ultimatemale420 Aug 16 2008, 7:28am replied:

welll now that uve explained your in GOD mode its no obvious why the player seems to walk through the enemies in the video
and yer while very very very few modders actually can adjust AI so your right it is highly unlikely and DOOM 3 Engine i crap when it comes to AI
but when i saw that video couple of months back the AI looked so poor but now uve explain ur in GOD MODE so no worries
but hopefully u may still be able to tweak the AI lol
or better yet u may find someone who can join the team and actually write better AI

+1 vote     reply to comment
infernomaster Feb 28 2008, 3:25am says:

I really like the idea, i also have an original copy of the game and a really loved it. ^^ Can't wait to download this thing once its complete.

+1 vote     reply to comment
foxatphoenixlabs Feb 20 2008, 11:59pm says:

/me like.

+1 vote     reply to comment
D3ads Feb 19 2008, 5:20pm says:

Oh my, I still have the original Requiem in the box and everything, loved that game a lot! Be really good to see what you do with the game on Q4, stuff you've done so far looks awesome! Are you going to include all the magical powers in the original, looking forward to being able to throw locusts at enemies, freeze them and most of all possess them! Watching :D

+1 vote     reply to comment
__MaX__ Creator
__MaX__ Dec 6 2007, 4:44pm says:

Hello urza2k4,

I'm the leader of the Requiem modding Team, i'm finishing the release as it is actually because i'm the only one still working on it actually.

If you want to take the project as we stopped, I wanna talk about it with you. We are actually planning to make something else with a new team, so you can take the project if you want... we're gonna release that opensource anyway. But i still want to centralize ressources new stuff around the mod, even if everything as not been going on as i planned.

Contact me : ozbetas AT.AT.AT free DOT.DOT.DOT fr

+1 vote   reply to comment
urza2k4 Dec 4 2007, 10:29am says:

cpt_al_batard any update i would realy like to demo this mod with my group, please contact me if your prject has ended maybe my team can pick up were you all stopped...

+1 vote     reply to comment
MrPropre Dec 9 2007, 9:24am replied:

For your information, the game design documentation is writen in french (as we were mostly a french team).

+1 vote     reply to comment
Snake10 Nov 17 2007, 6:07am says:

i hope it will be out soon
can't wait to play it!
the old Requiem was awsome!
can u now give us date realese of the mod?

+1 vote     reply to comment
Epecb Oct 31 2007, 3:23pm says:

I so hope, that everything wil be fine. What I have seen in the video is Great! It's Brilliant!
Wating and hoping...

+1 vote     reply to comment
cpt_al_batard Creator
cpt_al_batard Oct 21 2007, 9:55pm says:

The mod is still alive but not in good health. We are so few (3) and don't have enought time. We are giving the final touches for the demo but I can't give you any release date at the moment.

Once again : if you are a lvl designer or 3d artist (low and high poly) you are most welcome !

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Requiem: Avenging Angel
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