Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.
Well in general it is a AMAZING conversion,but there is one thing i am not happy about the AI it is always overpowering me in skirmish and galactic conquest within thirty seconds of it they attack you with OP ships it makes me annoyed but the good part is it is republic and cis that is just amazing i mean its even better than empire at war itself it just blows me away and with the expansions coming I AM SO AMAZED at how well zer0x has done this and his team its awesome i recommend this to EVERYONE with EAW FOC.
This mod is very detailed and a must for any star wars fan with Forces of Corruption. It is definitely worth the small trouble of installing. it is very detailed and that is what i like. though i do see a few tiny things that bug me like not being to deactivate find cover for clones en masse they make up for it with the awesomeness of the battles. honestly ive pumped a few hours into this and i like what i see.
this mod is great, and I have enjoyed it very much. it is a great conversion and I can't wait for all the things that will be added
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Really solid mod... one of the best I've ever seen. Models are top notch! I wouldn't change a thing about this mod. I love the clone wars era and this mod brings the clone wars to life with this total conversion! I love seeing those acclamators fire all batteries at a lucre hulk battleship!!!
Republic at War is a "mod" for Empire at War: Forces of Corruption. The reason I put quotations around mod is because it doesn't even look like a mod. When I say mods look or don't look like a game, I generally don't exaggerate. I bought Empire at War just to get this mod! There is just to much content for this to be considered a mod. And now they are coming out with a new update! To tell the truth this mod has a LOT of potential. Campaigns can be created and stories can be told, but that is not what is important. What is important is that you have a solid structure to build upon. In this genres case it would be; the waging of battles, the textures of the planets, the difficulty of the AI, and the quality of the units. This mod has a VERY solid structure, you CANNOT STOP! This mod will raise the bar for all other mods, and cause lazy modders to get off their ***** and do some work. This mod has a VERY BAD drawback though. The HUGE BONUS the =CIS gets in the beginning of the game. There is a way you can stop this though. The Pause button in your ally, use it to your advantage and plan while the enemy is motionless. For all those experiencing problems with the AI and their aggressiveness, take over their economic and Capital Ship powerhouse planets. Their economy will falter and victory will be yours. In all I give this mod a (MEDAL OF ACHIEVEMENTS) 10/10