Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.
This IS the best Clonewars mod to date, period. Thank you guys for working hard to make this mod, really appreI just got a couple questions though, in Galactic Conquest how do you build the malevelence or the pride of the core? and if you guys release a new version of this id really like it if you could maybe tone down the difficulty on easy, its kinda hared to play galactic conquest when your faceing 5 sepratist core ships every second hahaha. and also could you give Delta squad a personal sheild? thatd help and also give the ARC troopers a little more health thatd really be great. Butt anyway amazing mod and keep up the great work!!! :D
Ok, so Republic at War, the highly anticipated mod is out, so how do i like it?
My first impression was Wow, this is nice, i loved playing, and it was nice to do a skirmish. The First Impression got a 9
The Graphics are Generally Amazing, with perfect Detail and excellent stuff, good eye candy
John Williams Soundtrack+Blaster sounds
Scores a 7, because i really dislike the voice acting in the clone wars, which a lot of the clones are.
Gameplay is pretty Balanced, unfourtunatly, The Republic are at a dis-advantage, and the CAI Has been made too aggressive, it WAS Pretty awesome seeing the AI Attack 4 of my planets simutaniously, causing a change in defense strategy, i do not mind the CAI
The BAI has been made better too, though clones vs droids are disbalanced, ALWAYS, ALWAYS yous Obi-wan on your attack force, because he has a Jedi version of Sidious's Force corrupt, and its VERY fun to take some tanks and a few crab droids away :)
In Space, The best fighters are Jedi in there Eta-2 fighters.
The Lucrehulk is VERY annoying, though i found myself beating one if i could nail the hangars and the shields.
This scores are perfect 10, its balanced!
The Balance between ships are good, but for one thing, the Lucrehulk's Counterpart is probably the ISD, Though i havent ever gotten to tech 5
This scored a
This game is great, amazing graphics, amazing gameplay everything is right! some unlike some mods, like one i know where clone troopers shoot green lazers which is weird, this one is perfect! however, the reason i am rating this 6/10 is because of one problem, not shor if i am the only one with this problem or if its just me but it is just too damd hard on galaxy mode! i put the setting on easy and max out the money usally, but when i doso, i only have enough money to build like 2-3 star ships, then 2-3 minutes through the game, the enemy attacks me with 100s of star ships! I'M NOT LIEING!!! THEY ATTACK MY PLANETS ONE BY ONE ON EASY WITH 10 STAR SHIPS OF EACH CLASS AND EACH PLANET THEY ATTACK IS A DIFFERENT FLEET!!! how are they able to make 100s of star ships when i can only make 2-3????? so i say good game but HORIBLE gameplay UNLESS your the best gamer in the unerverse, to play this mod, YOU'LL HAVE TO BE!!!!!
Awesome game, best mod i have played so far. Not perfect, which is why I give it a 9, but nothing is huh?
I would give it a 10 if you fixed possible issues and maybe add a few more features, eg more skirmish maps (too many vanilla FoC maps) and possibly a commander for each legion would be nice.
Also maybe the difficulty of the AI could be reduced but not significantly to the point that it is almost incompetant. I like it the way it is, it just needs to be less agressive on GW especially on Easy mode.