Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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37 comments by KillerHurdz on Apr 6th, 2015

Current Project Status

After a much needed (extended) hiatus, the team has agreed that it's time to put a focus on wrapping up this interminable chapter of Republic at War's development.

The team is poised to wrap up the remaining v1.2 development components and is working hard to achieve that goal.

Pelta-class Frigate

Over the past three years, the team has gone through a number of changes that have had a significant impact on our development timelines. To clarify, these changes will not affect the end product. We do appreciate your concerns and take them seriously.

CIS AA Turret

To accompany these changes, we will also be making adjustments to the way we do development with the goal of better transparency, more community involvement, and faster development. We'll be announcing full details on these changes later this year.

Our internal task list is currently down to fewer than 100 items, much of which is polish & cleanup. This includes a number of additions to the original scope that we decided were important to include in this release.

We're on the home stretch -- thanks for bearing with us.

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Republic at War v1.1.5 Deutscher Patch

Republic at War v1.1.5 Deutscher Patch

Jun 30, 2013 Patch 92 comments

Please install Republic at War v1.1.5 with the Auto-Installer package before installing this patch. Dieser Patch updatet Republic at War v1.1.5 vollständig...

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Jun 30, 2013 Full Version 63 comments

This package contains the BASIC Republic at War v1.1.5 game files (NO AUTO-INSTALLER). This is recommended ONLY for ADVANCED USERS who want a minimalist...

Republic at War v1.1.5

Republic at War v1.1.5

Jun 30, 2013 Full Version 480 comments

This package includes Republic at War v1.1.5 (auto-installer) as well as the game launcher and a short installation guide.

Republic at War v1.1 Game Manual

Republic at War v1.1 Game Manual

Jun 2, 2011 Guides 56 comments

This is the Republic at War v1.1 Game Manual. A revised manual will be made available sometime after the release of Republic at War v1.1.5.

Post comment Comments  (41170 - 41180 of 46,079)
ponyus Dec 21 2010, 9:52pm says:

will the at-te be dropped off by a Laat/c??


+1 vote     reply to comment
RC-0001-Nick Dec 21 2010, 8:36pm says:

Because of the epicness of this mod I have begun to write stories based on starwars and I have posted them on my site (MODDB). This mod has also inspired me to take some heavy digital design classes for next semester. So to say something related to the mod...Z I only wish things were cheaper so I could build a Republic faster to wipe out the CIS.


+3 votes     reply to comment
MasterDall Dec 21 2010, 7:13pm says:

I have a question..
the ships (in game) of the CIS or republic have engine's sound? For example, like in the movie of the "revenge of the sith" when we see a full plan of the Invisible Hand while moving around the coruscant space battlefield or also in the minuficient or the malevolence ships(like in the animated series)..
right now, i think that the figthers have some engines sounds, but i dont remember if there are some for the cruisers or capital ships.
Can someone give a idea?

+1 vote     reply to comment
verdprudii Dec 22 2010, 12:00pm replied:

It is possible to add sounds to any unit by changing the XML files. For example, I could take vanilla FoC and have Dragonforce play whenever the emperor is on screen.

+1 vote     reply to comment
Azazel_Hereticus Dec 21 2010, 6:53pm says:

Yeeaaah...only a few days
in the update text Z said if u can run COH "Company of Heroes??",than i am ok with the i currently play with the game in Max graphic
with 1280*1024 and no lagg.i dont know what about the other two,i dont like gta and the crysis,so im not played with tham.but if i'm good with COH
than i have no problem ;)

sry for my english

May the Darkside of the Force be with all of you

+1 vote     reply to comment
CloneWarsFan Dec 21 2010, 5:32pm says:

11 Days For The Mod Cant Wait!!!!!!!!!!!!

+3 votes     reply to comment
CaptainMazerolle Dec 21 2010, 6:21pm replied:

It could be less than 11 days. December 31st is worst case scenario.

+2 votes     reply to comment
kandeece Dec 21 2010, 5:34pm replied:

who's told you this i cant wait ive saved space for ages just for this :D

+1 vote     reply to comment
Katy_x Dec 21 2010, 5:39pm replied:

Release date :p xxx

+2 votes     reply to comment
Katy_x Dec 21 2010, 5:10pm says:

Get a new computer soon don't I :D hopefully it will run this :p is 3GB RAM and 256mb graphics card enough? xxx

+2 votes     reply to comment
CaptainMazerolle Dec 21 2010, 6:23pm replied:

You will be able to run it, but certainly not at full settings. You will also encounter lag.

+1 vote     reply to comment
Katy_x Dec 21 2010, 7:07pm replied:

Lag? Really? I ran foc on my old computer with no lag and that computer was a piece of **** let me tell ya. Thanks for answering anyways :)

+1 vote     reply to comment
CaptainMazerolle Dec 21 2010, 8:33pm replied:

Yes but RAW is not ordinary FoC. To get a good idea of how RAW will run on your PC, download some mods, particularly ones with greatly improved graphics. I suggest you download "Rise of the Mandolorians"--a very good looking mod-- and experiment with the graphics settings and see how your computer performs.

+1 vote     reply to comment
Katy_x Dec 21 2010, 9:12pm replied:

Okay.. thankyou xo I ll download RoTM when I get my new comp. My old one exploded lol :)


+1 vote     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
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Release Date
Released Jun 30, 2013
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1800 votes submitted.

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Highest Rated (83 agree) 10/10

Looks really polished Z3r0x. I must say though, you've caught alot of flak today, and the fact that you kept your cool would make me give you a 10/10 in itself. Nice work.

Dec 31 2010, 1:36am by ExoticTofu

Lowest Rated (33 agree) 1/10

Worst MOD EVER!!!!

Jun 4 2011, 11:58am by z3rOx

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