Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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Current Project Status

Development continues with the current task list sitting below 40 items remaining.

2015/2016 v1.2 Tasklist: 207/245 tasks complete (85%).

Move to GitHub (2016)

As we mentioned earlier this year, we will be making adjustments to the way we do future development with the goal of better transparency, more community involvement, and faster turnaround times. The biggest change here will be our move to GitHub later next year. This change will provide the community with a more direct avenue for impacting the direction of the project.

GC Name Contest

One of the top requests we've received is the addition of new full-sized galactic conquest map where each player starts with a single planet. Since this was something that came about as a result of community input, we figured it would be appropriate to let you decide the title of this new GC map. Let us know in the comments section, below, and we'll select the title that has received the most votes/support (weighted by time added to give everyone an opportunity to submit a suggestion).


April Update (2015)

April Update (2015)

News 85 comments

A Republic at War news update for the month of April, 2015.

March Update (2014)

March Update (2014)

News 95 comments

A Republic at War news update for the month of March, 2014.

Republic at War v1.1.5 is GOLD

Republic at War v1.1.5 is GOLD

News 58 comments

A Republic at War news update for the month of June, 2013.

Republic at War v1.1.5

Republic at War v1.1.5

News 33 comments

A Republic at War news update for the month of June, 2013.

RSS feed Downloads
Republic at War v1.1.5 Deutscher Patch

Republic at War v1.1.5 Deutscher Patch

Patch 108 comments

Please install Republic at War v1.1.5 with the Auto-Installer package before installing this patch. Dieser Patch updatet Republic at War v1.1.5 vollständig...

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Full Version 81 comments

This package contains the BASIC Republic at War v1.1.5 game files (NO AUTO-INSTALLER). This is recommended ONLY for ADVANCED USERS who want a minimalist...

Republic at War v1.1.5

Republic at War v1.1.5

Full Version 591 comments

This package includes Republic at War v1.1.5 (auto-installer) as well as the game launcher and a short installation guide.

Republic at War v1.1 Game Manual

Republic at War v1.1 Game Manual

Guides 68 comments

This is the Republic at War v1.1 Game Manual. A revised manual will be made available sometime after the release of Republic at War v1.1.5.

Post comment Comments  (40080 - 40090 of 48,271)
hammerheadcruiser
hammerheadcruiser

hey z how many bugs have been eliminated
and cody the gunship does carry passengers like juggernout

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alexbond45
alexbond45

Gunships should only be able to hold so many soldiers, if it was squads, you could carry 45 in a gunship for 5, 9 per squad, so i would probably allow 20 to be carried, the gunship usually is needed to land heros in the front lines and reinforcements

Speaking of that, could we make gunships designed for JUST AT-TEs and AT-OTs?

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CommanderCody212
CommanderCody212

Wonderfull, all of my plans will work now! Those CIS scum will not have a chance!

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Dgwphotos
Dgwphotos

I would submit that it was a total failure. The British were never able to penetrate the German's lines because of the failure of the British artillery to eliminate the German machine guns which were kept underground during the bombardment, the loss of the element of suprise caused by the long artillery bombardment, and the failure to cut the German wire. The tanks were wasted by being only available in small numbers and the British infantry failed to press the few penetrations due to casualties and the inadequate communications of the time, which gave the Germans time to counter attack and drive the weakly held British front line back.

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-Defender0-
-Defender0-

Sweet! Another reason to use gunships :D

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Countdooku80
Countdooku80

Hey z are you there. Please say sth...

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MacGyver0001
MacGyver0001

While we are waiting until the Mod look at this movie, Patton the general from 1970. I can recommended it everyone, and much can be learned from it. "No army ever won a war by dying for their country. They won the war by making the other poor bastard die for his country." Attack attack attack not defend.:) death from the CIS

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gen4321
gen4321

That's my favorite guy like EVER! (in real life)

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antillies
antillies

While Patton was a great motivational speaker, military strategy, especially within the Star Wars universe, is more complex than simply attack>defense. Certainly there are many advantages to staying on the offensive, but you can't make a generalized statement like that one. You must make the appropriate decisions based on the context of any given situation.

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MacGyver0001
MacGyver0001

Of course, I agree with what you say, he doesn't attacked foolishly. Was extremely informed of enemy(strength, weakness, tactics). Discovering some similarities between him and admiral Thrawn. But that's another story.

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wolfprophet
wolfprophet

Patton did attack rather foolishly on several occasions. Read up on the incident in which he last a battalion trying to free his soon to be son-in-law from a POW camp. It was a complete fiasco and waste of resources.

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(LONEWOLF)
(LONEWOLF)

This mod will be awesome

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Adrien_Victus
Adrien_Victus

i agree!

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Star Wars: Empire at War: Forces of Corruption
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1988 votes submitted.

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Highest Rated (94 agree) 10/10

Looks really polished Z3r0x. I must say though, you've caught alot of flak today, and the fact that you kept your cool would make me give you a 10/10 in itself. Nice work.

Dec 31 2010 by ExoticTofu

Lowest Rated (33 agree) 1/10

Worst MOD EVER!!!!

Jun 4 2011 by z3rOx

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