Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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82 comments by KillerHurdz on Mar 23rd, 2014

Current Project Status
Over the past couple of months, we have been very busy developing the next stage of the project -- Republic at War v1.2. This next release will include a number of additions and enhancements, some of which I've outlined below.

Republic at War v1.2 Features:

  • New units and planets.
  • New GC battlefield hazards and events.
  • New planetary income and defense structures.
  • New game launcher w/ one-touch game updating.
  • Completely redesigned GC maps.
  • Over 400 balance adjustments.
  • Numerous AI improvements and fixed.
  • GC performance improvements.
  • Misc bug fixes.

We'll continue reveal new details on progress, beta testing, and a release time frame, as we near completion.

Important Links & Information:

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Republic at War v1.1.5 Deutscher Patch

Republic at War v1.1.5 Deutscher Patch

Jun 30, 2013 Patch 86 comments

Please install Republic at War v1.1.5 with the Auto-Installer package before installing this patch. Dieser Patch updatet Republic at War v1.1.5 vollständig...

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Jun 30, 2013 Full Version 59 comments

This package contains the BASIC Republic at War v1.1.5 game files (NO AUTO-INSTALLER). This is recommended ONLY for ADVANCED USERS who want a minimalist...

Republic at War v1.1.5

Republic at War v1.1.5

Jun 30, 2013 Full Version 447 comments

This package includes Republic at War v1.1.5 (auto-installer) as well as the game launcher and a short installation guide.

Republic at War v1.1 Game Manual

Republic at War v1.1 Game Manual

Jun 2, 2011 Guides 56 comments

This is the Republic at War v1.1 Game Manual. A revised manual will be made available sometime after the release of Republic at War v1.1.5.

Post comment Comments  (40040 - 40050 of 45,491)
usnsmith
usnsmith Dec 29 2010, 10:18pm says:

"It is going to be moved a few days..

I've got about 15 actual bugs to fix till.. plus maybe 50-60 missing text issues. Mainly on the new HP types. Got a handful of maps to put the markers on and generate the AI zones.. plus I have about 4 Skirmish maps that need to be play tested. Plus.. still testing scales, and health. Some units are a bit overpowered and some are underpowered."

+1 vote     reply to comment
GrandAdmiral79
GrandAdmiral79 Dec 29 2010, 11:54pm replied:

Hmm, that's right from the IA2 site...a lurker, you say?

+1 vote     reply to comment
usnsmith
usnsmith Dec 30 2010, 12:43am replied:

There is no reason for you have a bias against people that don't want to post on unimportant topics. I have better things to do than those forums.

+1 vote     reply to comment
ponyus
ponyus Dec 30 2010, 1:41am replied:

Imperialassault.com

internet rule number 27:
if you dont believe someone, look it up yourself.

+1 vote     reply to comment
kypc123
kypc123 Dec 29 2010, 11:21pm replied:

where did you find this out? because i just checked IA2 site and couldn't find anything

+1 vote     reply to comment
Ariakas333
Ariakas333 Dec 29 2010, 11:30pm replied:

I found it... Just check zerox profile and his last posts...

+1 vote     reply to comment
Ariakas333
Ariakas333 Dec 29 2010, 10:43pm replied:

Is that like, real??? And who are you??

+1 vote     reply to comment
usnsmith
usnsmith Dec 29 2010, 11:11pm replied:

I lurk the Imperial Assault 2 Website.

+1 vote     reply to comment
Ariakas333
Ariakas333 Dec 29 2010, 11:14pm replied:

So... No RaW on the 30th or 31th then...

+1 vote     reply to comment
usnsmith
usnsmith Dec 29 2010, 11:16pm replied:

Maybe...

+1 vote     reply to comment
Starkiller2356
Starkiller2356 Dec 29 2010, 10:42pm replied:

Do you guys need some additional temporary help because I can get the text missing errors handled pretty quickly? I don't want everyone to wait longer and me myself don't but I deal with it if necessary.

+1 vote     reply to comment
ponyus
ponyus Dec 29 2010, 10:54pm replied:

yeah z3r0x litsen to this guy

+1 vote     reply to comment
Ariakas333
Ariakas333 Dec 29 2010, 10:32pm replied:

Say WHAT???

+1 vote     reply to comment
ponyus
ponyus Dec 29 2010, 9:51pm says:

i was looking at some of the older pictures and i noticed a b1 battle droid in the gui, you know where r2 used to be, and i thought it looked really cool and true to cannon.

so i was wondering if you are planning on using it in a later version?

+1 vote     reply to comment
llamaguts
llamaguts Dec 29 2010, 9:15pm says:

will citizens on the planet run in fear when enemy soldiers come? or will they sit blindly by and watch everything?
in the pics they are shown just sitting there but their are no soldiers around

+1 vote     reply to comment
CommanderCody212
CommanderCody212 Dec 29 2010, 9:17pm replied:

I was wondering the same thing, it would be neat if they ran away when there is a battle in the area.

+1 vote     reply to comment
TankGun
TankGun Dec 29 2010, 9:19pm replied:

He did answer that in one screen shot, they will in fact react and run away as the fighting and enemy troops move close to them or with n the area.

+1 vote     reply to comment
CommanderCody212
CommanderCody212 Dec 29 2010, 9:22pm replied:

Do they die if they get shot?

+1 vote     reply to comment
llamaguts
llamaguts Dec 29 2010, 9:20pm replied:

kk can u link me the pic?

+1 vote     reply to comment
ponyus
ponyus Dec 29 2010, 9:31pm replied:

Moddb.com

next time look for yourself :P

+1 vote     reply to comment
llamaguts
llamaguts Dec 29 2010, 9:32pm replied:

i looked around, and even saw that one, but i was looking for where they were running away from troops

+1 vote     reply to comment
TankGun
TankGun Dec 30 2010, 3:16pm replied:

No there is no screenshot of that happening, he simply stated to answer another guys same question that they will run away.

Also to CommanderCody, not sure if they will die due to crossfire and what not.

+1 vote     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
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Released Jun 30, 2013
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Highest Rated (81 agree) 10/10

Looks really polished Z3r0x. I must say though, you've caught alot of flak today, and the fact that you kept your cool would make me give you a 10/10 in itself. Nice work.

Dec 31 2010, 1:36am by ExoticTofu

Lowest Rated (33 agree) 1/10

Worst MOD EVER!!!!

Jun 4 2011, 11:58am by z3rOx

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