Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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78 comments by KillerHurdz on Mar 23rd, 2014

Current Project Status
Over the past couple of months, we have been very busy developing the next stage of the project -- Republic at War v1.2. This next release will include a number of additions and enhancements, some of which I've outlined below.

Republic at War v1.2 Features:

  • New units and planets.
  • New GC battlefield hazards and events.
  • New planetary income and defense structures.
  • New game launcher w/ one-touch game updating.
  • Completely redesigned GC maps.
  • Over 400 balance adjustments.
  • Numerous AI improvements and fixed.
  • GC performance improvements.
  • Misc bug fixes.

We'll continue reveal new details on progress, beta testing, and a release time frame, as we near completion.

Important Links & Information:

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Republic at War v1.1.5 Deutscher Patch

Republic at War v1.1.5 Deutscher Patch

Jun 30, 2013 Patch 77 comments

Please install Republic at War v1.1.5 with the Auto-Installer package before installing this patch. Dieser Patch updatet Republic at War v1.1.5 vollständig...

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Jun 30, 2013 Full Version 55 comments

This package contains the BASIC Republic at War v1.1.5 game files (NO AUTO-INSTALLER). This is recommended ONLY for ADVANCED USERS who want a minimalist...

Republic at War v1.1.5

Republic at War v1.1.5

Jun 30, 2013 Full Version 406 comments

This package includes Republic at War v1.1.5 (auto-installer) as well as the game launcher and a short installation guide.

Republic at War v1.1 Game Manual

Republic at War v1.1 Game Manual

Jun 2, 2011 Guides 56 comments

This is the Republic at War v1.1 Game Manual. A revised manual will be made available sometime after the release of Republic at War v1.1.5.

Post comment Comments  (39270 - 39280 of 44,931)
CommanderCody212 Dec 30 2010, 11:47pm says:

Do we get to do order 66?

+1 vote     reply to comment
simplestarwarsfan Dec 30 2010, 11:34pm says:

All those having issues running FOC (vanilla or mod) relate to if you have gold pack version and if your computer has greater than 2gb of RAM.
Some of the Mods i have don't run with the 2gb Ram fix. But some do. If i want to run Vanilla than i need the fix.
Here is the link for the fix. It just takes some trial and error between swapping between fix and nofix. Also if you need help with starting mods here's a tutorial link.

+1 vote     reply to comment
Ariakas333 Dec 30 2010, 11:39pm replied:

Doesn't work for the mods... Damn... Is it another way to fix it??

+1 vote     reply to comment
simplestarwarsfan Dec 30 2010, 11:49pm replied:

Is FOC patched to 1.1? sometimes that helps. Also are you running the shortcut/game as an administrator? Aww crap just remembered... If you can run FOC vanilla fine then you don't need the new XML file or new .dll included. But if you do than they always needs to be used. What you swap with is the swfoc.exe . If you have gold pack than the stock swfoc.exe is the gold version. The one from the fix is the swfoc.exe from the non-goldpack version of the game. Some mods work with gold version while others with regular version. So you can switch between the 2 to see if it works with one. BUT remember ALWAYS BACKUP ORIGINALS!!!

+1 vote     reply to comment
Ariakas333 Dec 30 2010, 11:52pm replied:

Well, yes, I have the patch... And yes I have tried launching the mod as and administrator... Doesn't work

But I don't understand what you've said after...

+1 vote     reply to comment
FinaLGamBLe Dec 30 2010, 11:31pm says:

Damn, some of you guys are like wild animals waiting to be thrown a piece of meat, haha!

+2 votes     reply to comment
Daniil Dec 30 2010, 11:29pm says:

Or give to my the reference and that I absolutely stupid.

+1 vote     reply to comment
Daniil Dec 30 2010, 11:28pm says:

And how it to download?

+1 vote     reply to comment
Darth-Saberkilla Dec 30 2010, 11:25pm says:

Z,release this mod already!!!!,i'm almost dying here!!!

+1 vote     reply to comment
DaleEarnhardtJr. Dec 30 2010, 11:30pm replied:


+3 votes     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
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Release Date
Released Jun 30, 2013
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1733 votes submitted.

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Highest Rated (80 agree) 10/10

Looks really polished Z3r0x. I must say though, you've caught alot of flak today, and the fact that you kept your cool would make me give you a 10/10 in itself. Nice work.

Dec 31 2010, 1:36am by ExoticTofu

Lowest Rated (30 agree) 1/10

Worst MOD EVER!!!!

Jun 4 2011, 11:58am by z3rOx

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