Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

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57 comments by KillerHurdz on Mar 23rd, 2014

Current Project Status
Over the past couple of months, we have been very busy developing the next stage of the project -- Republic at War v1.2. This next release will include a number of additions and enhancements, some of which I've outlined below.

Republic at War v1.2 Features:

  • New units and planets.
  • New GC battlefield hazards and events.
  • New planetary income and defense structures.
  • New game launcher w/ one-touch game updating.
  • Completely redesigned GC maps.
  • Over 400 balance adjustments.
  • Numerous AI improvements and fixed.
  • GC performance improvements.
  • Misc bug fixes.

We'll continue reveal new details on progress, beta testing, and a release time frame, as we near completion.

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Republic at War v1.1.5 Deutscher Patch

Republic at War v1.1.5 Deutscher Patch

Jun 30, 2013 Patch 74 comments

Please install Republic at War v1.1.5 with the Auto-Installer package before installing this patch. Dieser Patch updatet Republic at War v1.1.5 vollständig...

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Republic at War v1.1.5 [Minimal | ADV USERS ONLY]

Jun 30, 2013 Full Version 49 comments

This package contains the BASIC Republic at War v1.1.5 game files (NO AUTO-INSTALLER). This is recommended ONLY for ADVANCED USERS who want a minimalist...

Republic at War v1.1.5

Republic at War v1.1.5

Jun 30, 2013 Full Version 355 comments

This package includes Republic at War v1.1.5 (auto-installer) as well as the game launcher and a short installation guide.

Republic at War v1.1 Game Manual

Republic at War v1.1 Game Manual

Jun 2, 2011 Guides 54 comments

This is the Republic at War v1.1 Game Manual. A revised manual will be made available sometime after the release of Republic at War v1.1.5.

Post comment Comments  (39270 - 39280 of 44,327)
Zylver
Zylver Dec 25 2010, 6:32am says:

Merry Christmas from Poland

+1 vote     reply to comment
Tonarion
Tonarion Dec 25 2010, 6:21am says:

Cant wait for release, too :)

But Z im curious about space battle maps, will they look like the vanilla ones or are they maybe more close to the planets surface (like in AotR, if you have seen it)?? it would be awesome because this is a thing i always disliked in vanilla, why there are space battles so far away from the planet?

Greeting, Tonarion

+1 vote     reply to comment
z3r0x
z3r0x Dec 25 2010, 5:25am replied:

Saw AOTR, and did not like that.. those maps looked very poor.. battles so close to planets surface should be rare as they would be in the upper atmosphere. The Coruscant battles will be like this but the other ones will be a bit away.

+1 vote     reply to comment
CloneWarsFan
CloneWarsFan Dec 24 2010, 8:42pm says:

Merry Christmas From Brazil To All...

+1 vote     reply to comment
CloneWarsFan
CloneWarsFan Dec 24 2010, 8:41pm says:

Sow z3r0s more or less when the mod will be released maybe days 26,27,28 which type please z3r0s s Need A Response.

-1 votes     reply to comment
Anakin_Sklavenwalker
Anakin_Sklavenwalker Dec 25 2010, 2:36am says:

Merry Christmas from Germany !! :)

+1 vote     reply to comment
z3r0x
z3r0x Dec 25 2010, 2:22am replied:

IF.. there is a delay.. we will move the day ahead 1 day. We will do it again if need be.. but I am still pushing for my deadline... there were a few models I forgot about.. but we are rigging now. One of them is the LAAT/c for the ATTE.. wrapping up the deathclone for the MTT and still tweaking balance.. health etc.. all thats left is maps. I work piecemeal so the majority of the new maps are 99% done but they need map markers and zones.. :)

+4 votes     reply to comment
Commissar_Delta
Commissar_Delta Dec 25 2010, 8:15am replied:

im an excellent GC mapper if you need anything ;)

+1 vote     reply to comment
lugema1
lugema1 Dec 24 2010, 11:09pm replied:

so that will be the whole mod or up to Tech 2-3 how you said once

0 votes     reply to comment
Mattack
Mattack Dec 25 2010, 2:57am replied:

Take all the time you need Z, We understand
Even if the mod is pushed a few days back no big deal, as all things good it will be worth the wait
Keep us updated on your progress though if you can, and more pics! I LOVE the pics you are posting up.
Keep up the amazing work

+2 votes     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
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Official Page
Everythingeaw.com
Release Date
Released Jun 30, 2013
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Highest Rated (77 agree) 10/10

Looks really polished Z3r0x. I must say though, you've caught alot of flak today, and the fact that you kept your cool would make me give you a 10/10 in itself. Nice work.

Dec 31 2010, 1:36am by ExoticTofu

Lowest Rated (30 agree) 1/10

Worst MOD EVER!!!!

Jun 4 2011, 11:58am by z3rOx

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