Republic at War 1.1 GC Performance Patch
Jan 10, 2012 Patch 94 commentsThis pre-1.2 patch resolves many performance and crashing issues in GC. Please read the included readme. This patch is for Republic at War 1.1 and will...
Republic at War is a total conversion mod for the game "Empire at War Forces of Corruption". The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. The mod focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various campaigns of the Clone Wars such as the Outer Rim Sieges. Players will have the choice to fight as the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.
8 comments by KillerHurdz on Jun 8th, 2013
Current Project Status
As of yesterday evening, the testers have begun providing the team with feedback that will help us polish the final release build. As we've said before, the beta period will last approximately two weeks with the public release occurring a few days afterwards. We will be announcing a release date next week.
More information on Republic at War v1.1.5 can be found here and here.
Multiplayer Compatibility Poll
We're asking users to vote in the poll that we ran in a while back as it will help us better understand our fan-base. Both the RaW v1.1.5 Mod Launcher and the FOC Game Cleaner enable players to clear up compatibility issues between game versions, allowing for online play. Both apps currently sync to the retail (disc) version of Empire at War Forces of Corruption but we're seeing an increasing number of Steam users and want to accommodate the larger audience. Although you're not required to log in, we have been known to grab testers who have contributed to the forums *hint* *hint*.
We appreciate the support and hope you're looking forward to this month's release as much as we are.
This pre-1.2 patch resolves many performance and crashing issues in GC. Please read the included readme. This patch is for Republic at War 1.1 and will...
Dies ist der Offizielle Patch für "Republic At War".
This file contains Republic at War 1.1. Follow the instructions that accompany the file.
Republic at War 1.1 Manual in Low Resolution. For those with slower connections.
This is the Republic at War 1.1 Manual. It contains all the information you need to make your play experience enjoyable.
Highest Rated (61 agree) 10/10
Looks really polished Z3r0x. I must say though, you've caught alot of flak today, and the fact that you kept your cool would make me give you a 10/10 in itself. Nice work.
Dec 31 2010, 1:36am by ExoticTofu
do you know when this mod will be done
It has been a few weeks since we saw this question. It will be done when they are finished when the mod team feels it is ready for the community. It has been three years in the making now so be patient. The last update did say they are on the final stage which is the coding.
hmmmm z3r0x is 2 month ofline in msn :0
I haven't been on my myspace for like 4 months or turned on my yahoo messanger for like 6 months. I wouldn't read to much in to it. Not getting worried are you? :)
i didnt mean with this that he's not working on this mod
he said this already on May update "Now, just because I have not been around does the internet, does not mean all work stopped on the mod"
so whens this *** out becuase it feels like its taking a while
"The mod will be done when its done" this is answer :D
you can play every mod online
idk if its gonna have multiplayer
you can play multi with someone else that has the same mod